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Robert

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Everything posted by Robert

  1. I think the kof2k4 driver might possibly be here http://www.1emulation.com/forums/index.php?showtopic=10562 The other one I have no idea.
  2. There's no official version, but you could try kawaks 1.48 dev, or one of the loader programs.
  3. What a star! Well done Sgstair!
  4. That's why I think the arcade should only be available to premium members BUT we've had this discussion before.
  5. Looks like you're also Banned!
  6. More stupid mistakes on my part. Starting compile no.5... edit: subroutine "neo_pcm2_playmore_2002" was missing from the post. I found it in another thread (hopefully a good one). Starting compile no.6... edit: YAY IT COMPILED !! Now to add more games.
  7. Thanks James, I've copied that whole post to a text file. (in case you want to delete it). I guess the kof2002 driver code isn't needed any more unless your code is better. The mslug5 driver has changed again, so let's hope attempt no.4 works better. Mame plus has some interesting things too...hmmm Starting compile...
  8. I decided I was being a bit ambitious, so I removed everything, applied the 101u4 patch, and added back in only bangbedp, pnyaa, mslug5, mslug5a, mslug5nd and compiled again. The errors I got this time were: src/drivers/neogeo.c: In function `mv0_bankswitch_w': src/drivers/neogeo.c:6894: warning: ISO C90 forbids mixed declarations and code src/drivers/neogeo.c: In function `ms5plus_bankswitch_w': src/drivers/neogeo.c:6902: warning: ISO C90 forbids mixed declarations and code src/drivers/neogeo.c: In function `mslug5_vx_decrypt': src/drivers/neogeo.c:6979: error: 'for' loop initial declaration used outside C99 mode Then I got rid of the mslug5 routines and replaced them with your ones. Now I'm compiling again.
  9. hmm, i've got syscheck. I think i'll get their source code
  10. Standard Kawaks IMO no, a loader should work though.
  11. Ah yes, it must be open source, I had overlooked that part. If it was open source it should be ok by mamedev?
  12. He says he has other examples. Let him produce them! The next thing is that PSPGBA has a number of libraries in it, which could also be used by VBA. Similarities of this code is not stealing. Forgotten needs to produce code specific to VBA which has obviously been copied verbatim into PSPGBA.
  13. Driver changes in this release
  14. That message is taken out of context. It actually says "Unsupported VisualBoyAdvance save game version %d" So it uses the same format for save-games as VBA does. Big deal.
  15. How does having a K client break the mame licence? I don't see a problem.
  16. Oh well, I got several screenloads of errors, so I'll continue this tomorrow
  17. I wasn't using a loader, lolz.
  18. I've added these sets: bangbedp, digerman, neopong, mslug5, mslug5a, mslug5nd, matrimbl, pnyaa, samsho5, samsh5bl, svcboot, svcsplus, svcplus, svcplusa, svcchaos, svchaosa, kof2003, kof2003a, kof2003b, kof2k4ex, kf2k4spe, kof2k4se, kof2k3up, kof10th As to what is encrypted or not, I have no idea. I just followed the instructions. Modifications were done to driver.c, drivers\neogeo.c, common.h bangbedp is already in mame, just had to be commented back in and added to driver.c I found 2 mslug5 drivers that were completely different, so one has been renamed to mslug5a until I know which one is the right one. I only discovered your thread after I'd already gotten your stuff from a@h, I figured they are probably the same.
  19. In my archives I discovered I had this rom. I tried to get standard Nebula to run it but it would not start. Then, I got the mame kof96 and replaced 241-p1.bin with the one from kof96evo.zip MAME gave an error about wrong crc and size, but it worked regardless. You can tell the difference because at the kof96 title screen, it says WESKER HACK.
  20. Well the same sort of thing happened to me early in my news-posting career. Basically I was being lazy and I didn't know how things worked and that crediting was important. After talking to GameCop and Keith I was able to grasp the underlying concepts and post news in the accepted way.
  21. Lucky I wasn't waiting for an answer... I've added 23 games that I was able to google the code for. The compile has just kicked off, I'll see how many errors I get.
  22. I've never heard of that game, something to look for i suppose. I guess there must be some hack emu out there... What's the difference between normal kof96 and this kof96 evo?
  23. oh no I just put them forward an hour this morning, what am I going to do?? (holds head in hands) I'll just abomb Diso robbbert attacked Disoblige with a Atomic Bomb (796 str) and took off 1218! Disoblige has 0 HP left!
  24. It's like having good manners. You wouldn't want to deal with a rude person would you? It's the same sort of thing. It's bad enough to get reported on emunoobs, (and god knows where else). Take the case of pspupdates, they've had a history of not acknowledging their sources, and their name is now mud. Some developers will not allow news on that site. We don't want to go down that road. We can and will do better than that.
  25. Now that I've gotten the hang of compiling, I'd like to add some games. Is it just a matter of adding a line to drivers.c and adding that other stuff to neogeo.c ? I'm going to give it a go anyways and see what happens.
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