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Robert

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Everything posted by Robert

  1. In the arcade side, MAME tries to make the latest version the parent, which is completely opposite to what it should be. Definitely not the original. So, this suggestion has been accepted and implemented. Also, in the treeview (thing on the left side) it already says Parent.
  2. * Qemu v7.2.19, v10.0.3 [PC] - https://download.qemu.org/ * Gopher2600 v0.50.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/ * Steem v4.2.0 [Atari ST] - https://sourceforge.net/projects/steemsse/files * VBA_M v2.2.1 [GB/GBA] - https://github.com/visualboyadvance-m/visualboyadvance-m/releases * BGB v1.6.6 [GB] - http://bgb.bircd.org/ * XEMU v0.8.95 [XBOX] - https://github.com/xemu-project/xemu/releases
  3. Yes, directly from each file. Due to the large size of history.xml, the history.idx has a list of games and offsets, so that MAMEUI can go directly to the info in history.xml .
  4. Can't help you with that. I don't know how MAME works in that area, and I don't know LUA either. Some things are a bit different, for example with gameinit.dat, if MAMEUI can't find the game, it will look for the parent and show that info instead, since it's usually the same. But, MAME won't do that.
  5. In MAMEUI, go to Options -> Default System Options -> LUA -> Enabled plugins -> Add whatever you want from the list. .\mame.ini will be updated. However, for the display of DAT files in the History window, the plugins make no difference. You only need to place the DAT files into the folder you're using for them. The settings that you would use in MAME only apply when you're running a game and use the Tab menu like you would in MAME.
  6. * MAMEUI's handling of DAT files has nothing to do with MAME, no code is shared. * In the menu, Options -> Directories -> DAT files -> is where DAT files should be stored. * The only DAT files supported are: gameinit.dat, history.xml, messinfo.dat, mameinfo.dat, command.dat * The list is hard-coded and users cannot add more. * There's no history.db, but there's an equivalent history.idx . There's no support of adding more DATs via LUA script or any other means. * Plugin.ini is not used - the selected plugins are stored in mame.ini -> plugin (this idea is supported by MAME).
  7. * Denise v2.6 [C64/Amiga] - https://sourceforge.net/projects/deniseemu/files * Gopher64 v1.1.0 [N64] - https://github.com/gopher64/gopher64/releases * PPSSPP v1.19.3 [Sony PSP] - https://github.com/hrydgard/ppsspp/releases * XEMU v0.8.94 [XBOX] - https://github.com/xemu-project/xemu/releases
  8. Robert

    MAMEUI64 0.278.0

    The devs changed where the save-state status is stored, and how it is represented. That info isn't available to newui afaict, so it's switched on always, just like MAME itself is, via F7. I have no idea why they changed it, as it was working fine before, and there's heaps of other things that need to be fixed but won't be.
  9. * MEmu v9.2.5 [Android] - https://www.memuplay.com/blog/en/category/release-notes * Gopher2600 v0.41.0 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/ * GearColeco v1.5.1 [Colecovision] - https://github.com/drhelius/Gearcoleco/releases * MelonDS 1.0 [NDS] - https://melonds.kuribo64.net/downloads.php * VBA_M v2.2.0 [GB/GBA] - https://github.com/visualboyadvance-m/visualboyadvance-m/releases * GearBoy v3.7.1 [Gameboy] - https://github.com/drhelius/Gearboy/releases * GearSystem v3.8.2 [Genesis/Megadrive] - https://github.com/drhelius/Gearsystem/releases * ares v145 [Multiple systems] - https://ares-emu.net/download * bsnes nightly (2025-07-05) [Multiple systems] - https://github.com/bsnes-emu/bsnes/releases * Gopher64 v1.0.20 [N64] - https://github.com/gopher64/gopher64/releases * GearGrafx v1.6.1 [PCE/TG16] - https://github.com/drhelius/Geargrafx/releases * XEMU v0.8.93 [XBOX] - https://github.com/xemu-project/xemu/releases * Extramame v25.7 [Front-end] - https://www.wintools.net/extramame/ * Simple Launcher v4.2.0 [Front-end] - https://github.com/drpetersonfernandes/SimpleLauncher/releases
  10. Robert

    MAMEUI64 0.278.0

    It's fixed now. Thanks for letting me know.
  11. I've let him know about the PM. Now it's up to him.
  12. * MAME 0.278 - https://www.mamedev.org/release.html * ARCADE64 0.278.0 - https://arcade.mameworld.info * MAMEUI64 0.278.0 - https://messui.1emulation.com/ * SDLMAME 0.278 for Ubuntu - https://sdlmame.wallyweek.org/download/ * MAME 0.278 for RPi - https://stickfreaks.com/mame/ * Wolfmame 0.278 - https://github.com/mahlemiut/wolfmame/releases * NegaMAME 0.278-1 - http://babelsoft.net/products/negamame.htm * WinUAE 6.0.0 [Commodore Amiga] - https://www.winuae.net/download/ * GearGrafx 1.5.4 [PCE/TG16] - https://github.com/drhelius/Geargrafx/releases * XEMU 0.8.92 [XBOX] - https://github.com/xemu-project/xemu/releases * Erockus 13.2 [Front-end] - http://erockus.elementfx.com/arcade.html
  13. Robert

    MAMEUI64 0.278.0

    That's a known bug in MAME (see mametesters bug 9192), and it's been fixed for the next release. It can be worked around though. Either you can stay with PortAudio and in Windows configure an input device (such as a microphone), OR go into the default global settings, Sound, and choose something that isn't Auto or PortAudio.
  14. Robert

    MAMEUI64 0.278.0

    MAMEUI64 0.278.0 has been released. Available at https://messui.1emulation.com There's been a complete rewrite of the sound system by the devs. Please try it out and familiarise yourself with the new settings which are in each game's tab menu.
  15. * Gopher64 v1.0.18 [N64] - https://github.com/gopher64/gopher64/releases * GearGrafx v1.5.2 [PCE/TG16] - https://github.com/drhelius/Geargrafx/releases * XEMU v0.8.84 [XBOX] - https://github.com/xemu-project/xemu/releases * pfeMame v2.34.7 [Front-end] - https://sourceforge.net/projects/pfemame/files/
  16. * Clown MD emu 1.4 [Genesis] - https://github.com/Clownacy/clownmdemu-frontend/releases * JGenesis 0.10.1 [Multi-system] - https://github.com/jsgroth/jgenesis/releases * JKCEMU 0.9.8.7 [East German computers] - http://www.jens-mueller.org/jkcemu/ * Pantheon 15.190 [Multi-system] - http://bostjan-grandovec.si/Content/Download.htm * PPSSPP 1.19.2 [Sony PSP] - https://github.com/hrydgard/ppsspp/releases * XEMU 0.8.75 [XBOX] - https://github.com/xemu-project/xemu/releases
  17. * CCS64 v3.10 [Commodore 64] - http://www.ccs64.com/ * PPSSPP v1.19.1 [Sony PSP] - https://github.com/hrydgard/ppsspp/releases * Simple Launcher 4.1.0 [Front-end] - https://github.com/drpetersonfernandes/SimpleLauncher/releases
  18. * Applewin 1.30.21.0 [Apple 2] - https://github.com/AppleWin/AppleWin/releases * Gopher64 1.0.17 [N64] - https://github.com/gopher64/gopher64/releases * RPCS3 v0.0.37 [PS3] - https://github.com/RPCS3/rpcs3/releases * XEMU 0.8.71 [XBOX] - https://github.com/xemu-project/xemu/releases
  19. * Qemu 7.2.18, 9.2.4, 10.0.2 [PC] - https://download.qemu.org/ * MEmu 9.2.3 [Android] - https://www.memuplay.com/blog/en/category/release-notes * No$GBA 3.06 [GBA] - http://problemkaputt.de/gba.htm * XEMU 0.8.67 [XBOX] - https://github.com/xemu-project/xemu/releases * Simple Launcher 4.0.1 [Front-end] - https://github.com/drpetersonfernandes/SimpleLauncher/releases
  20. * CDI-emu 0.5.3 beta 9 [Philips CDi] - https://www.cdiemu.org/?body=download * Pyboy 2.6.0 [Gameboy] - https://github.com/Baekalfen/PyBoy/releases * Nanoboy Advance [GBA] - https://github.com/nba-emu/NanoBoyAdvance/releases * XEMU v0.8.66 [XBOX] - https://github.com/xemu-project/xemu/releases * ExtraMame 25.5 [Front-end] - https://www.wintools.net/extramame/
  21. * AdvanceMAME 5.0 - http://www.advancemame.it/ * HBMAME 0.245.25 - https://hbmame.1emulation.com/ * PyBoy 2.5.4 [Gameboy] - https://github.com/Baekalfen/PyBoy/releases * XEMU 0.8.62 [XBOX] - https://github.com/xemu-project/xemu/releases * dgVoodoo 2.86.2 [Plugin] - http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ * RomProperties 2.5.1 [Rom Manager] - https://github.com/GerbilSoft/rom-properties/releases
  22. Robert

    HBMAME 0.245.25

    HBMAME 0.245.25 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2025-05-10 0.245.25 New Games --------------------------------- - [gladmort] Gladmort - [pulstara] Pulstar (alt 1) - [pulstar02] Pulstar (alt 2) - [sf2prime] Street Fighter II': Prime (v0.50) - [sf2prime45] Street Fighter II': Prime (v0.45) - [spkick] Super Power Kick (beta 1) - [vaporous] Vaporous intro
  23. * SDLMAME 0.277 for Ubuntu - https://sdlmame.wallyweek.org/download/ * Flycast 2.5 [Arcade] - https://github.com/flyinghead/flycast/releases * L3/S1 Basic 0.8.1 [Hitachi S1] - http://s-sasaji.ddo.jp/bml3mk5/download.htm * JKCEMU 0.9.8.6 [East German computers] - http://www.jens-mueller.org/jkcemu/ * GearGrafx 1.4.0 [PC Engine] - https://github.com/drhelius/Geargrafx/releases * SimCoupe 1.2.14 [Sam Coupe] - https://github.com/simonowen/simcoupe/releases
  24. Robert

    MAMEUI64 0.277.0

    Yes, that is intended.
  25. Robert

    MAMEUI64 0.277.0

    MAMEUI64 0.277.0 has been released. Available at https://messui.1emulation.com Changes: - Bugfixes for location of ini files - Bugfixes for various things in the Interface Options menu - Rename horizontal.ini to horizont.ini to align with MAME - C64: removed restrictions on .crt files which caused half of the existing files to be rejected - New Not-Working system: Cybervision 2001 - In treeview, fixed changing to another folder and not switching back - In Game Properties, the Software tab only shows if the system supports software - fixed crash if swpath is empty Please note: The options system has had a number of changes. If you are upgrading your existing installation, you need to copy ini\mame.ini and ini\ui.ini to the emulator root, otherwise you might lose your settings. * Also, it is very highly recommended that all paths be absolute paths - relative paths are considered unreliable.
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