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Agozer

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Everything posted by Agozer

  1. I intend to, yes. Experiment with the different filters FBA Shuffle (or the regular FBA) has to offer; you may find something more to your liking than HQ4x. Well maybe, who knows.
  2. I use FBA Shuffle. It does what I expect it to. Define "improve the quality". If by "improve the quality" you mean something more crisp [better] than HQ4x, there really isn't anything like that. Note that the Neo-Geo has a resolution of 320x224. There's only so much any filter can do when the internal resolution is that small.
  3. Nebula 2.25B does not support Samurai Shown V nor Samurai Shodown V Special. You can't change how and what files Nebula 2.25b loads, because every romset that Nebula uses is hardcoded into the internal database of the emulator. No amount of DAT editing and fiddling will change that. Now, There is a hacked Nebula 2.25 Loader somewhere, which loads custom DAT files, enabling you load your sets that aren't supported by Nebula. No, we don't link to it here. Personally speaking, you'd be much better off by getting an emulator that supports Samurai Shodown V Special as is, instead of clinging to something as old as Nebula (four years and counting) just because of one video blitter. Try FBA Shuffle, for example EDIT: -- which has HQ4X, btw.
  4. A popular SNES emulator, Snes9x was updated to version 1.53 a while ago. Changelog below Snes9x 1.53 - Rebuilt IRQ handling. (zones) - Improved overall timings, now Snes9x can handle events in a opcode a little. (zones) - Improved screen interlace and sprite interlace supports. (OV2, zones) - Fixed Hi-Res pixel plotter. (BearOso, zones, OV2) - Fixed C4 for Mega Man X2's "weapon get" screen. (Jonas Quinn) - Fixed Super Buster Bros. graphics after reset. (Jonas Quinn) - Improved SA-1 support. (zones) - Added SA-1 CC2 support. (Jonas Quinn, byuu) - Fixed SA-1 NMI override mode. (zones) - Fixed Dual Orb 2 sound glitch. (byuu) - New APU timing hack, fixes various games that exhibit problems with Blargg's SNES_SPC library. (OV2) - Fixed the problem that echo buffer breaks IPL ROM. (zones, OV2) - Fixed movie snapshot unfreeze inconsistency. (gocha) - Faster config file saving. (OV2) - Fixed BlockInvalidVRAMAccess config file option. (windows port, unix port and gtk legacy config) (Jonas Quinn) - Remove POSIX dup and access calls, and rename qword to fix compilation with Cell SDK. (BearOso) - Fixed PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis) - Fixed crash relating to double-closed descriptor. (BearOso) - Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options. (zones) - Removed remaining outdated asm code. (zones) - JMA 64 bit support. (kode54, Nach, friedrich.goepel) - GTK+, Win32, Mac: Added optional Hi-Res blending. (BearOso, OV2, zones) - GTK+, Win32: Support for bsnes-style XML shaders. (BearOso, OV2) - Win32: Full unicode support. (OV2) - Win32: Restored OpenGL mode. (OV2) - Win32: x64 version. (OV2) - Win32: HLSL shader support. (mudlord) - Win32: Win7 jumplist synchronizes with recent roms list. (OV2) - Win32: Updated menu structure. (OV2) - Win32: Drag&Drop support for ROMs. (gocha, OV2) - Win32: Reworked movie-recording with size selection. (gocha, OV2) - Win32: Restored SPC save option. (OV2) - Win32: Fixed vsync in DirectDraw. (OV2) - Win32: Improved window position saving. (OV2) - Win32: Restored compile with DEBUGGER. (gocha) - Win32: Fixed various edge-case errors and/or possible leaks. (Brian Friesen) - Win32: Config file option to always center image. (OV2) - Win32: Fixed "Turbo Down mode" hotkey assignment. (gocha) - Win32: Added and fixed Autofire for D-pad. (gocha) - Win32: Fixed aggressive soundsync wait. (OV2) - Win32: Added window size presets. (OV2) - Mac : Added pause and frame advance functions. (zones) - Mac : Now you can choose any folder for saving files. (zones) - Mac : Updated Music Box (mostly internally). (zones) - Mac : Fixed gliches in open/save dialogs on 10.6. (zones) - Mac : Fixed display configuration in windowed mode. (zones) - Unix : Fixed segfault and hang-up with -DNOSOUND. (zones) - GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc. (BearOso) - GTK+ : Fixed many permissions issues with config folders. (BearOso) - GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x. (BearOso) - GTK+ : Updated software output to use cairo and added the ability to use bilinear-filtering with it. (BearOso) - GTK+ : Fixed issues where cheats wouldn't stay enabled. (BearOso) - GTK+ : Fixed focus issue when there is no window manager. (BearOso) - GTK+ : Fixed X Visual incompatibilities and expose problems in the Xv and OpenGL outputs. (BearOso) - GTK+ : Fixed vsync with new X Server and NVIDIA drivers. (BearOso) - GTK+ : Added "Reduce input lag" option to OpenGL output. (BearOso) - GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate. (BearOso) Relevant download links can be found at: http://snes9x.com/phpbb2/viewtopic.php?t=4909
  5. Are framerate dips really that horrible? Only a handful of games these days run at a constant speed all the time, so I would imagine that framerate dips don't come as a surprise. Unless those dips cause single-digit framerates, of course.
  6. I read about this this in the morning paper. On one hand, I think this is good for the americans, especially those who lost family and friends on 9/11. Personally, I don't think bin Laden's death does much in terms of curbing islamic terrorism. US troops should start targeting and leveling al-Qaida training camps.
  7. I will play it. I promise. ... I don't feel gay nor do I want to, so I I'll play it.
  8. I seems like the drivers for your graphics chip were never properly installed to begin with or got corrupted along the way. You could try and boot Windows into safe mode and then remove the old driver with Add/Remove Programs (if such entry exists) -- and then try to reinstall the driver package from AMD/ATI's website.
  9. If you get a Blue Screen of Death, there's something much worse going on with your computer than just being unable to DC boot games. If I were you, I'd start by making sure that both DirectX and you graphics chip drivers are up to date. However, seeing that you have an ATI Mobility Radeon 9000, it's very liley that it's way too old and just not good enough for any Dreamcast emulator, as most of these emulators require OpenGL/Pixel Shader 2.0 and DirectX9 support, which the Radeon 9000 does not have (OpenGL 1.4/PS1.4 and DirectX 8.1 respectively). Anyway. update the chip drivers and DirectX just in case.
  10. I'm hopeful, yet if past experiences are to believed... be very afraid.
  11. A good Mortal Kombat game? You must be high on something. Well ok, I'd really like to see MK rise back to its former glory. Failing that, at least close to former glory. Is the new game really that good?
  12. Sengoku BASARA 3. Despite all its button-mashiness, it's brilliant. Only downside is that there is no japanese voice acting, but the English one isn't a complete travesty. P.S. Been a while since I touched Rogue Galaxy, but I'm quite far along in it. IIRC, the dungeon I'm in is a bitch, so I might as well give it another go now.
  13. Yes, an unmodded PS1 can't play backups (nor retail discs from other regions), so it's a fairly safe bet to say that your console is modded.
  14. I would imagine her "gear" provides enough support to make that a non-issue.
  15. Yeah, Enma's Fang is a bit cumbersome to use, I'll give it that much. It's Ultimate Technique is good, though. Then again, it's also one of the strongest weapons (if not THE strongest), so that balances things out quite nicely. I'm having most trouble with the Kusari-Game (the sickle and chain) because there are a lot of specific attacks that link to and from others, and some you attacks you have to hold. Personally, I like all the weapons because in the end they are so different from one another. I don't find any of them particularly bad, it's just that I not very good at using them. having said all that, I'm having serious problems with Chapter 1 alone on Mentor, so I'm not very good at the game to begin with.
  16. Not sure, I found them a hassle, because I had to learn to play with three other characters, when I was still trying to master playing with Ryu, with a specific weapon. I can see where you're coming from, but I've always found it cool to have more than one playable character - even more so when said characters are entirely dfifferent gameplay-wise.
  17. I just want Ayane back. She's beyond awesome in Sigma 2. Don't mind Rachel or Momiji either.
  18. There been some talk about the wedding over here, and that once instance when some protesters attacked Charles' and Camilla's car. I don't personally remember anything about the Great Britain going bankrupt.
  19. Drunken tourists, who are rude and loud. There are exceptions, of course.
  20. Yikes. Definitely not a good thing for anyone who plays fighting games competitively. In fact, not a good thing for any player, regardless of skill level. Then again, I'm more surprised that this issues was found in the older MK games as well.
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