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Agozer

1Emu Veteran
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Everything posted by Agozer

  1. Absolutely wonderful. ZiNc will surely improve tremendously once eager and competent developers start chipping in.
  2. Zwei!! Original Soundtrack. Yes, it's awesome.
  3. Not yet, I haven't tied my shoes yet.
  4. Give us more frames. I'm not pleased. Really Excellent progress
  5. Keep on topic or I'm going to have to do some thorough asskicking. Create a new topic if you really must discuss Shoma's RS fanboyism. fagits.
  6. It is supported in MAME32Plus! and MAME32FX at least.
  7. It is because this id the official thread, along with a similar one for Bleach. Not good enough for stickies though.
  8. I'm nt installing anything Java-related on this computer, except the *mandatory* Runtimes for Mozilla.
  9. You ain't the only one. KNOW WAT! IM SENSING SOME EXTREME HATER-ISM ON ME!!!! Giv me a break ok!? HATER-ISM. Now comes with more Custom Combos, rediculusly awesome anti-air, AND 3 SUPER ART CHOICES AND 3 STOCK! + [insert console/game/something or other here] fanboy rant generator.
  10. You took the words right out of my mouth.
  11. You need to configure the client to work with a proxy before you can start downloading stuff. That's why all clients have specific settings tab for proxy-related stuff.
  12. Why did you post that in the Bleach thread?
  13. It would rule more if you'd just say "Gao" over and over again. Shoma: I'm just messing with you, think nothing of it.
  14. Yeah, the even made a SNES game out of it. That just prooves that the show sucked mountains of powerdrills... and the game was even more ridiculous.
  15. Put the universe BIOS in your Neogeo.zip and enable 'Use Universe BIOS' from Nebula's/Kawaks' menu.
  16. Yes, pSX needs a lot of improvement, even with it's pluginless nature.
  17. You could use proper english, and maybe people would be more willing to help you. Just saying. In anyt case, have you searched the forum for similar posts. Please do that so you'll know that a similar problem hasn't been posted before.
  18. Ghostbusters action figures and other merchandise, along with the Turtles were the shiz back when I was a kid. I remember being extremely jealous of my friend, who always got the latest toys and gadgets.
  19. Hahahaha. Man, ET on the X360... Oops, fell during the last few feet - let's try that again... Wait... Ugh.
  20. http://forums.idlethumbs.net/showthread.php?p=54735 So yeah, they scrapped the Bomberman I've grown to love over the years, and replaced it with something that looks so utterly gay. The X360 is all about the graphics folks, the gameplay is borrowed. I think the developers' key words were "it needs to be more badass-looking".
  21. Why are you using the Software plugin if you have something like the X300? The accelerated plugins aren't that inaccurate compared to the Software plugin. Software is always slower than Direct3D or OpenGL, that's given. Get the pad plugin that SSSPSX uses.
  22. Whatever you say. Probably because you'll get very visible DirectDraw Acceleration artifacts is software at such a low resolution (namely interpolation/bilinear filtering effect), so software and OpenGL look the same - while not being the same after all.
  23. It's not really like that. OpenGL2 won't do software, neither does it look like software rendered. At least not on my machines, even if I bump the X res and overall resolution down a notch.
  24. Nooo, of course they didn't rip off Tira's Ringblade. Right? [/sarcasm]
  25. Question: What video plugin do you use and what video card do you have? GPU plugin-wise, Pe.Op.S Sofft plugin is the most accurate, while Pete's OpenGL2 is just awesome in a small package. No plugin offers sprite layers enabling/disabling, since the PSX isn't a strictly 2D system (rather a 3D system with 2D coming second). Only emulators that emulate fully 2D systems have options for disabling certain layers. As for the speed issues... Always use a sane resolution. I'd say that 1024x768 is more than enough. Make sure that the frame limiter is enabled in the GPU plugin config. Either let the GPU plugin detect the correct framerate, or force it manually. Much of the slowness comes from the special effects that the PSX does (mainly the Framebuffer and off-screen drawing routines). Framebuffer effects are the most taxing ones, and many games do not work unless you have at least some kind of framebuffer emulation enabled in the GPU config. Also, using filtering for hi-res textures causes slowdown, especially in fully 2D games, since these filters were put in with 2D games in mind. Most of the video errors usually have to do with either the shortcomings of the GPU plugin or shortcomings of your video card. Certain plugins work better with certain cards.
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