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Posts posted by fumanchu
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MAMEox V0.72 2017u2
Just a heads up i included the wrong xbe's i meant to send the ones that had some further code
from myself and BritneysPAIRS namely the joystick version of Cabal which has an extra third input
button for rolling and the sample sound improvements for Donkey Kong and Donkey Kong JR.link
http://www41.zippyshare.com/v/7YaS6404/file.html
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Mednafenx-nes - Nes Emulator For Xbox V15b14
by madmabMednafenX-NES - NES Emulator for XBox v15b14
Updated to madmab edition interface CFv1b32. See "Interface Changelog.txt"
* The option to "prevent rewind and rewind toggling" in the "Dummy/Lockdown mode" is now available and works on Mednafen emulators.
* Changes to the screenshot code to account for new directory layout when using "Extras menu" screenshot options.
* Game SFX volume is no longer saved with a game configuration.
* Selecting a NES palette was not only not "auto selecting" the emulator directory (D:\\), it was not properly returning you back to the ROMs folder (fixed). I also moved the ".pal" files into the "Palettes" directory. So make sure you create that directory and place the ".pal" files in there.
* Fixed issue where emulator would crash if it was unable to find the palette file. It also now looks for palette files in the "D:\palettes" folder. So make sure you move any palettes you are using into that folder.
* Fixed issue where in game menu "VS" options were not displaying when playing "VS" games only "FDS" options.
* In game menu options now properly display dipswitch/insert coin options only when using "VS" cart and "FDS" options when playing a "FDS" game.
* Added MDFN_FASTCALL function to all relevant areas.. in theory this should help speed up some games on the 'ol xbox!
* Converted all mappers to dynamically allocate WRAM as needed (for memory savings).
* Decoupled the PCE and LYNX cores to allow easier updating of code.
* Total memory saving from two above changes is about a half a megabyte of RAM.
* Added IRQ code to the FDS driver to fix blinking status screen issues with Druid and Famicom Grand Prix I
* Updated or added several mappers improving game compatibility. The following mappers were either added or updated. 1, 3, 7, 11, 18, 28, 29, 30, 35, 36, 66, 68, 79 (Nina6), 83, 87, 90, 103, 112, 113, 114, 115, 116, 121, 123, 132, 137 (S8259D), 139, 141 (S8259A), 142 (KS7032), 143 (TCA01), 144, 145, 146, 150 (S74LS374N), 156, 172, 173, 176 (BMCFK23C), 178, 183, 185 (copy protection), 189, 190, 202, 205, 208, 209, 211, 212, 216 (bonza), 219, 221
* The following games are working now. Aladdin (Super Game), AV Bishojo Senshi Girl Fighter, Bao Qing Tian, Blood Of Jurassic, Bravesoft_Windows_2000, Bubble Bobble (FDS Conversion), Chess Academy, City Fighter IV (Sound), Contra Fighter, Daiku no Gen San II, Donkey Kong Country IV, Dragon Running, Earthworm Jim 3, Exciting Basket (FDS Conversion), Family Basic v3, Family Trainer, Faxanadu Restoration, Fighting hero III, Final Combat, Great Wall, Green Beret (FDS Conversion), Gyruss (FDS Conversion), Hell Fighter, Hot Dance 20000, Hot Slots, Jin Gwok Sei Chuen Saang, King of Fighters '97, Korean Igo, Magic Jewelry II, Master Fighter II, Mega Man III Ultimate, Mei Shao Nv Meng Gong Chang, Metroid - Jin Ji Zhi Ling (FDS Conversion), Monty no Doki Doki Daisassou (FDS Conversion), Ninja Jajamaru, Ninja Jajamaru's Big Adventure, Panda Prince, Poke Block, Portopia, ProWrestling (FDS Conversion), Racermate Challenge 2, Rockball, Sidewinder, Street Fighter IV, Street Heroes, Strike Wolf, Suikan Pipe (Gimmick Bootleg), Super Mali Splash Bomb, Super Pitfall: 30th Anniversary Edition, Test Ver. 1.01, Time Lord, Tiny Toon Adventures VI, Toy Story (unl), Twin Dragons, Twin Eagle, Ultimate Mortal Kombat 3 14 people, Wario Land II, Wagyan Land III, World Heroes II Pro, Zanac (FDS_Conversion), Zelda - Triforce of the Gods, Zelda II Challenge
* Added the following games to the "bad header list" so they now work properly. Dancing Blocks, Genius Bakabon, Kid Nikki III, Lupin The 3rd, Lupin The 3rd, Penguin Wars, PipeMania, Toy Story, Wagyan Land II
* Added the following "Unif" mappers. FS304, KOF97, SHERO, 603-5052, 22211, F-15, 158B, OneBus, G-146, FK23CA, 11160, KS7017, BB, CITYFIGHT, DANCE2000, KS7016, AC08, KS7057, KS7037, LH32, HP898F, 8-in-1, MALISB, RT-01, SMB2J, 8157, 42in1ResetSwitch, TEK90, 64in1NoRepeat, 70in1, 70in1B, DREAMTECH01, CC-21, 810544-C-A1, DRAGONFIGHTER, 810544-C-A1, YOKO, NTD-03
* A bunch of multi-cart games playable now. 100-in-1, 138-in-1, 777777, 88888, 88888 (cool), 999999, Power joy supermax, Superarcade, 150-in-1 Unchained Melody, 1994 Super HIK 14-in-1, 23 Plus 222-in-1, 6-in-1 (MGC-023), Dance 2000 12-in-1, 125-in-1, 4-in-1 [FK23C8026], 4-in-1 [FK23C8045], 4-in-1 [FK23C8056], 4-in-1 [FK23C8079], 9999-in-1 (Anim Splash, rev 13), Super HIK 300-in-1 (1994), Prima Soft 9999999-in-1, Super 8-in-1 (with Rockin' Kats), 2000-in-1, 4-in-1 (OK-411), 106-in-1, 4-in-1 1993, 42-in-1 (Reset Switch), 45-in-1, 64-in-1 (No Repeat), 70-in-1, 800-in-1, Mi Hun Che (As), Asder 20-in-1
* Added several other games from the fceultraumm "bad header list".
* Updated the input drivers. Space Shadow is playable now.Madmab Edition Interface changes
Madmab Edition Interface CFv1b32 changes ...
* Commented out a line that was resetting the refresh rate thus preventing users from taking advantage of "Force PAL50 Mode" to get 50hz speed in 720x480 or 640x480 mode (even though the screen ratio is incorrect).
-----------------------------------------------------------------------
Madmab Edition Interface CFv1b31 changes ...
* Delete game configuration modified to remove "inputmap.cfg" and "mednafen.cfg" for the MednafenX series of emulators.
* Minor change to the manual screenshot advancement code as well as fixes for Vice64 not properly displaying screenshots from the screenshot directory.
* Fixed issue where menu state was sometimes not being reset to MAIN_MENU when exiting a game (for example pcsxbox not starting because of a bad cue file).
-----------------------------------------------------------------------
Madmab Edition Interface CFv1b30 changes ...
* Fixed an issue where changing the software filter in-game would cause a crash (Neogenplus GX core only)
* BoxCart art and screenshot textures are cleared on game start to help free up a little memory before launching a game.
* Removed redundant code.
-----------------------------------------------------------------------
Madmab Edition Interface CFv1b29 changes ...
* Running any emulator on a PAL50 system with videomode 640x480 and Force PAL 50 set to No would cause a crash (black screen). Fixed.
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Madmab Edition Interface CFv1b28 changes ...
* Fixed were it was possible to lower CDDA volume and MP3 music volume (background music) below 0...
* Fixed issue where setting the game screen size/position to other than Pixel Accurate would reset the flicker fixer, software and hardware filters to ( 0, point, and none).
* Fixed another case where the UI was not going back to the "ROM directory" when changing default directories.
linkhttp://www51.zippyshare.com/v/d3N4Gx0k/file.html
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MAMEoX_v0.72 2017
by gamezfan
As some of you may know apart from my Xbox projects i've also been working on the libretro
MAME-2003 sources of late and as part of that i've been using an ole MAMEox 72 Src as
my testing core.
I was just gonna throw it away but thought it would be a shame to just dump these
improvements so i thought i'd offer em here should anyone want to have a slightly
updated version of MAMEoX_v0.72
MAMEoX_v0.72 2017
New games now supported in no particular order
Hyper Street Fighter II
Puzz Loop 2
Title Fight
Air Rescue
Baryon
Cute Fighters
Dream World
Gaia : The Last Choice Of Earth
Rolling Crush
FixEight (bootleg)
DJ Boy
Hyper Crash
Gunbarich
Power Instinct Legends
Counter Run
Dyna Gears
Vasara 2
Sonic Boom
Bang Bang Busters
Ghost Loop
Choutetsu Brikin'ger - iron clad
Sengoku 3
Zupapa
King Of Fighters 2001
King Of Fighters 2002
King Of Fighters 2003
Metal Slug 4
Metal Slug 5
Rage Of The Dragons
Power Instinct Matrimelee
Pochi & Nyaa
Snk Vs Capcom : Svc Chaos
Samurai Shodown V
Samurai Shodown V Special
Zintrick
Crossed Swords 2
The Last Hope
Games fixed and or now working
Avenging Spirit
Driftout 94
Fire Barrel
Monster Slider
Narc (Via Williams Speedups)
Snowboard Championship
Twin Eagle 2
Games now with sound
Cosmic Alien
Fire Shark
Vimana
Improvements
More Midway speedups added should give a nice boost to all the games
Added Williams sound core with the speedhacks for the Midway T-Unit and Y-Unit games
Fixed sound volume level saving for Mortal kombat II
Added sound support to Fire Shark and Vimana
Added sound support for Cosmic Alien
Enabled single screen hack for Lode Runner The Dig Fight
Fixed end of game crash in Double Dragon
Fixed random crashes in Rampage World Tour
Added protection simulation for Snowboard Championship
Added dsp handling for Driftout 94 and Twin Eagle 2 both games now playable
Fixed incorrect game logic in Monster Slider game now playable
Regressions
The sound is now broken in the T-Unit version of Mortal Kombat play the Y-Unit version instead
The sound is now niggly in NBA Jam TE just play NBA Jam instead
The above might be a price worth paying for a large performance boost..??
gamezfan with code additions via iq_132 and BritneysPAIRS.
Please note due to lack of VMM in this Emulator not all of the above new games will work
unless you have an upgraded Xbox console and one last thing mind and delete your previous
save file before booting this up.
Enjoy!!.
link(sourcecode included)
http://www84.zippyshare.com/v/x2r68y8q/file.html
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NeoGensPlusGX v1b10 (Public Beta)
by madmab
Emulates - Sega Genesis/Megadrive, 32X, SegaCD/MegaCD, Sega Master System, Game Gear, SG-1000, SC-3000, SF-7000, MK3 EmulatorThis is a multicore emulator based off of two emulator cores..
Cores are - Gens (Neogenesis) v25.19b, Genesis Plus GX v1.15b.
Genesis Plus GX core is by EkeEke. Initially ported by A600 to SDLx.
converted to x-port (Madmab Edition) and DirectX by Madmab and XtecuterX73.
Read the Readme-NeoGenesis.txt for all news regarding the Neogenesis core up to v25.14b.
Read the Readme-GenesisPlusGX.txt for all news regarding the Genesis Plus GX core up to v1.07b.
Beta Updates Both Cores
* Updated to madmab edition interface CFv1b30. See "Interface Changelog.txt"
Genesis Plus GX v1.15b
* Changes to the screenshot code to account for new directory layout when using "Extras menu" screenshot options.
* Thunder Force III was hanging due to the improved fifo timing accuracy and later fixed by an update, see below core changes.
* Pier Solar was not working in previous build but appears to be working now (may be due to the fifo timing fixes)
* Rewind was causing framerate issues with some games when running in 720p mode. (Example: Beginning of Sonic 3 Angel Island Zone). Fixed.
* Core updated to all changes up to 09/20/17. See below changelog.
[Core/IO]
* Increased Sega Mouse latency (fixes mouse support in Star Blade)
[Core/Sound]
* Fixed PSG noise channel bug.
* Fixed 3-Band EQ implementation.
[Core/VDP]
* Allow active screen width to be modified during first two lines (Bugs Bunny in Double Trouble).
* Improved VDP status read timing accuracy (fixes 'Marvel Land' demo mode).
[Core/CD]
* Fixed CD hardware buffer initialization when using dynamic memory allocation.
[Core/MD]
* Added (very basic) emulation of Flashkit MD hardware.
linkhttp://www108.zippyshare.com/v/y5txQQcR/file.html
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SNES9XBox Super Nintendo Emulator for XBox v6b08
by madmabSNES9XBox Super Nintendo Emulator for XBox v6b08
* All cores updated to madmab edition interface CFv1b31. See "Interface Changelog.txt"
* Fixed fast forward in 1.51 and 1.53 cores which got messed up with the new frameskip options.
* Fixed issue for PAL50 users (see "Interface Changelog.txt")
* Fixed issue where using a real mouse was not working in 1.51 and 1.53 cores.
* Changes to the screenshot code to account for new directory layout when using "Extras menu" screenshot options.
* Added perfect pixel modes for 720x480 and 720x576.
* Translation patch for Tengai Makyou Zero : Far East Of Eden now works (1.53 core only).
* Bumped up the rewind frameskip to accomodate for the slowdown cause by rewind in the 1.53 core.
* Added SPC7110 games to the list of games that rewind is auto disabled for.
* Lots of fixes to the lightgun code for those using real lightguns. Back button is mapped to secondary fire (mouse right button). Up/down/left/right on lightgun mapped to snes pad gamepad. Reload (by aiming off screen and firing) should work properly now except for T2.
* Internal snes9x cross hair does not display when using a real lightgun.
* Mouse middle button now mapped to super scope pause button
Full readme included.
linkhttp://www114.zippyshare.com/v/o8c5Zzbq/file.html
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MADrigalPSP V1.0: handheld simulation on your PSP
by hcfThis is a new port that I have done for PSP. MADrigalPSP makes possible to play a lot of the "game and watch" handheld simulators developed by Luca "MADrigal" Antignano... in your PSP! It is a standalone emulator based on the "game and watch" Libretro core and the work of Andre Leiradella. As the PSP is a portable machine, the experience is very similar to the original
The emulator can be downloaded here (source code is included in the package):Currently, 59 games are supported. You don't need to search for "roms", as the games are already included in the emulator.
Big thanks to Luca "MADrigal" Antignano for developing these awesome simulators and giving permission to make this possible; and also big thanks to Andre Leiradella (@leiradel) for his incredible work converting those simulators to Lua and creating the interpreter!Controls
Each game has different controls, because each machine has different buttons. If you keep pressed the START button, you will see a help window with the key mapping for the game that you are playing to.
In a lot of games, the LEFT and RIGHT TRIGGERS are mapped to the "Game A" and "Game B" buttons. So, to start playing you should press the LEFT trigger (easy game) or the RIGHT trigger (difficult game). A few games have different controls though, and you can always see them pressing START.
Besides, if you press SELECT you will toggle the ZOOM mode, making the screen larger.
If you simmultaneously press BOTH TRIGGERS, you will exit from the current game to the menu.
Known Issues
* There is a slight speed inaccuracy in a few games (mainly in the double-screen games).
* The emulator has a memory leak in the Lua code, so when you play to 4-5 different machines, the emulator will stop and you will need to reset your console.
* The PSP doesn't have enough buttons to simulate all the buttons of a few machines, so it is not possible to play a few games (Grab Man, Crazy Chewy, and Chicky Woggy Tini-Arcade version).
These issues will hopefully be fixed in later updates.
thanks
Big thanks to Luca "MADrigal" Antignano for developing these awesome simulators and giving permission to make this possible.
Besides, big thanks to Andre Leiradella (twitter handle: @leiradel) for his incredible work converting those simulators to Lua and creating the libretro core to run them.
Also big thanks to the Libretro team for caring about generic emulation for everybody!
link(romset included in download)http://www98.zippyshare.com/v/6V5IDONC/file.html
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thank you very much.
The 1.23 version still is the lates release of Final Burn Legend, am I right?
yes this is the newest version.
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Rompack
As promised here's the mini Rompack for the newly supported games which also contains
the new Roms you'll need for Golden Axe Return Of Death Adder, i also stuck Slipstream
in there in case you missed this rather nice racer from the last build and the Rev 4 version
of Mortal Kombat as im thinking most people wont have that Rom.
I recommend you use this over the T-Unit version of Mortal Kombat due to the broken sound.
linkhttp://www116.zippyshare.com/v/nKwnkdhG/file.html
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MAMEoXtras v2.0 Released
by gamezfangames now playable
Hacha Mecha Fighter (unprotected)
Judge Dredd
Metal Slug 2 : Turbo
Mortal Kombat 2
Mortal Kombat 3
Narc
NBA Jam
NBA Jam TE
Super High Impact
Terminator 2 - Judgment Day
Ultimate Mortal Kombat 3
midway improvements
All of the following games are now fullspeed
Trog
Strike Force
Smash TV
High Impact Football
Super High Impact
Mortal Kombat
Terminator 2 - Judgment Day
Total Carnage
Fixed volume level saving in Mortal Kombat 2
fixes and improvements
Vastly improved the sound in the Namco Classic Collection games
Fixed sound for Gun Nail and Rapid Hero
Fixed background colours in Denjin Makai
Improved the controls for Food Fight
Sorted an acceleration problem in Road Blasters
Fixed some graphical problems in Tattoo Assassins
Fixed VMM loading for Operation Wolf 3 and Arabian Fight
Set all versions of GA RODA to load via the newer Sega32 driver
linkshttp://www48.zippyshare.com/v/hgtHVSkl/file.html http://www67.zippyshare.com/v/GR17rqGD/file.html
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XvGM - Xbox Video Game Museum - UnleashX dashboard skin
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What is XvGM? by cb-games
====================================================
This skin was originally created by darknior of EmuXtras.net. I'd say it's been 7
years in the making. After many years of revisions and no release, I asked him for
the files and he handed them over with the tools to create the XMV. At the time,
only about 20 Xbox XMV movies were created so I spent all of 2015 creating the
previews for almost every game. Each XMV preview video was a previously encoded
WMV8 for optimum performance. After finishing up with 970 of the Xbox previews, I
decided to go back through them and correct/add text, and make sound adjustments,
add better video to the preview box, etc..
The coolest thing about this skin is that we've basically tricked UnleashX to
display a different video, box art, and background art - by tying them all together
in one PiP full screen video. Plus there are added perks with the description of
game (usually from the back of the box, or Wikipedia), numbers of players, System
Link, etc. - basically all the info on the back of the box. (No more guess work
with number of players when playing backups.)
This skin has been optimized to display around 250 XBEs before the RAM runs out,
which basically reboots the Xbox. I've heard that this is a natural limitation
of the UnleashX app/dashboard. So keep this in mind when using the skin. If you
have too many games, including the home screen videos, NONE will display.
Sidenote: I use XBMC as a dash if I'm packing more than 250 XBEs on the HDD.
With this skin, it's best to just put the BEST games, not the REST.
Please give feedback to the individual previews and I'll be happy to make changes.
This skin is in 720 HD.
So, have your component cables ready or the description will be blurry.
Again, this skin is HD ONLY.
Currently missing about 10 previews (for some obscure Japanese titles), but
I'll create these when I get a chance to record video. Enjoy!
[VIDEO][/VIDEO]
big thanks to kaos_engr.
link(15GB)https://mega.nz/#!lfgHQSpI!S4uat0XYIVIozuml-lDbkhTVscIOK8pbmeHnOU2P3Ps
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GTAIII-Demarest N Virus Mod
by the gunby/the wraith////Backup your original GTA III Xbox saves:
/E/TDATA/5454000e
/E/UDATA/5454000e
This is Demarest's TimeTwister Mod edited to include couple of mods; Like Virus Mod.
Peds will get infected by a Virus and kill the Player. Cops will ignore you.
And Gangs will kill you without weapons.
"A" Button + DPad Up= Toggle On (Plays a Sound)
"A" Button + DPad Down= Toggle Off (Plays a Sound)
Additional Mods:
+Peds Riot Mode (Sprint + Jump= On, Sprint + Attack= Off)
+Bleeding with Low Health by Vovan244
+health Regeneration by Alxandro & kaleb_22
+Easy Car Spawner by Gtz ("A" Button + "White" Button= on, Left/Right Dpad= choose, Attack button= choose car, "Y" button = exit)
+Weather Mod by Gtz ("A" Button + "Black Button" (Repeat))
+Buy Weapons onfoot ($5,000): "Back" button + Dpad Up
link for modhttp://www69.zippyshare.com/v/z11ChJrp/file.html
you will need the original xbox game,just replace the files in the game with the files in the patch.
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MADrigalX v0.9
by hcf
MADrigalX makes possible to play a lot of the "game and watch" handheld simulators developed by MADrigal... in your original Xbox! It is a standalone emulator based on the "game and watch" Libretro core and the work of Andre Leiradella.
Currently, 59 games are supported. You don't need to search for "roms", as the games are already included in the emulator. The main part of the games run very well, and only the 4-5 most demanding games are still a bit slow or unresponsive (Pacman, Wild Man Jump, DK 1 and 2).
Big thanks to Luca "MADrigal" Antignano for developing these awesome simulators and giving permission to make this possible; and also big thanks to Andre Leiradella (@leiradel) for his incredible work converting those simulators to Lua and creating the interpreter!controls
Each game has different controls, because each machine has different buttons. If you keep pressed the START button, you will see a help window with the key mapping for the game that you are playing to.
In a lot of games, the LEFT and RIGHT TRIGGERS are mapped to the "Game A" and "Game B" buttons. So, to start playing you should press the LEFT trigger (easy game) or the RIGHT trigger (difficult game). A few games have different controls though, and you can always see them pressing START.
Besides, if you press BACK you will toggle the ZOOM mode, making the screen larger. Please, be informed that zoom mode is experimental, it doesn't work in several games, and in other games it makes the emulation run slower. At the moment, only a few games can be played with Zoom enabled at full speed. This will be hopefully improved in the future, if there is interest in this feature.
If you simmultaneously press START+BACK, you will exit from the game.known issues
* There are 4-5 games that have problems with the controls (they are somewhat unresponsive), like Donkey Kong (Nintendo, Multi Screen), Donkey Kong II (Nintendo, Multi Screen), or Pac Man (Tomytronic).
* The "zoom" functionality doesn't work in several games, and in other ones it makes the game run slower.
These issues will hopefull been fixed in later updates.link(full romset included)
http://www16.zippyshare.com/v/ceRlzGyN/file.html
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AdamX v6b6
by madmab
colecovision emulator for xbox.recent changes..
* Updated to madmab edition interface CFv1b19. See "Interface Changelog.txt"
* Added 6 new software filters from GensX and 2 from NeoGeo CD emulator (see interface changelog for more details).
* Based on user feedback removed the following software filters 2xSai Scanline, 4xSai Scanline, Super 2xSai Scanline, Super 4xSai Scanline, Eagle 2x Scanline, Eagle 4x Scanline, Super Eagle2x Scanline, Super Eagle4x Scanline.
* Fixed issue where FPS stop displaying after playing your first game.
linkhttp://www95.zippyshare.com/v/uz0wdqdv/file.html
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hi guys
i would like to buy a modded xbox in order to play the mame games on my tv. I read that the xbox is better than xbox 360 with emulators.
Do you know if the final burn legends has the hightest number of supported mame games?
thanks!
well mame on xbox would have the highest number of games,i have both mame and final burn legends on my xbox becaause you just cant go wrong with both.
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Indivisible for the nes.
by kasumi
release sitehttps://kasumi.itch.io/indivisible
Join Ajna as she battles through forgotten temples in search of her tapir, Roti!
This is an actual NES ROM demaking the Indivisible Prototype by Lab Zero Games. This is a fan game. It is not sponsored by 505 Games or Lab Zero Games.
[VIDEO][/VIDEO]
linkhttp://www69.zippyshare.com/v/AOQzVkJT/file.html
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uploaded v1.2 of this and posted a new link in the first post,as this needs the dos files.
so new link added to first post with the correct files.
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Xwolf3d V1.2
by A600 and XtecuterX73FINALLY! Good and proper versions of Wolf3d AND Spear of Destiny for xbox WITH full sound. This is a full port of Wolf4SDL for xbox and This also includes support for ALL 3 mission packs for Spear of Destiny as well. Ive been sitting on this one for quite some time so hope you guys enjoy. The xbox has been deserving of this release for quite some time. I wanted to do some source and code clean up and fix a few issues before releasing this and now its pretty good to go. Original port was done by a600 so shout-out to him.
XWOLF3D v1.0
ORIGINAL PORT BY A600. MODIFIED, CLEANED UP AND RE-COMPILED BY XTECUTERX73.
FINALLY A GOOD AND PROPER RELEASE OF WOLF3D AND SPEAR OF
DESTINY ON XBOX! WOOT!
THIS IS A PORT OF WOLF4SDL ORIGINALLY PORTED BY A600. SOME OF THE CODE HAS
BEEN MODIFIED AND CORRECTED TO PROPERLY RUN ON AN XBOX. WOLF4SDL WILL RUN
WOLFENSTEIN 3D AND ALL THREE MISSION PACKS OF SPEAR OF DESTINY. YOU WILL NEED THE ORIGINAL GAME FILES TO PLAY THE GAMES. THIS ALSO SUPPORTS SPEAR OF DESTINY FULL AS WELL.
ALL OF THE FOLDERS NEED TO BE KEPT SEPERATE AS WOLF3D and SPEAR OF DESTINY ARE 2 DIFFERENT GAMES. SO PLEASE DO NOT MIX THE FILES AND XBES.
INSTALLATION
PUT ALL RELEVANT GAME FILES FOR EACH GAME INTO THE CORRESPONDING FOLDER.
(ALL WOLF 3D FILES GO INTO THE MAIN WOLF3D FOLDER, PUT THE SPEAR OF DESTINY
FILES INTO THE MAIN SOD FOLDER)
SINCE SPEAR OF DESTINY HAS 3 MISSION PACKS, PUT THE CORRESPONDING MISSION PACKS IN THE CORRESPONDING FOLDERS.
AS OF NOW MOVEMENT IS MAPPED TO THE LEFT THUMBSTICK, FORWARD, BACK, LEFT
AND RIGHT. AT SOME POINT IN THE FUTURE THIS MAY CHANGE BUT FOR NOW THIS IS
HOW IT IS.
IN GAME CONTROLS:
LEFT THUMBSTICK = UP, DOWN, LEFT, RIGHT
A = SHOOT/STAB
X = OPEN DOOR/PUSH WALL
Y= RUN
WHITE BUTTON = STRAFE RIGHT
BLACK BUTTON = STRAFE LEFT
RIGHT TRIGGER = PAUSE
LEFT TRIGGER = OPTIONS MENU
START = SWITCH WEAPON
SHOUT OUT TO MADMAB FOR HELPING ME GET THE QUIT CODE STRAIGHTENED OUT AND
TO A600 FOR THE ORIGINAL PORT!!
ALSO THANK YOU TO ALL WHO KEEP THE SCENE ALIVE. GAMEZFAN, MADMAB, HCF,
MARTY, FREAKDAVE, HYPER_EYE AND ALL THE REST OF YOU WHO KEEP THE XBOX
ALIVE AND RELEVANT.
CHANGES IN 1.1
CORRECTED ISSUE WHERE THE SEPERATE GAME FILES WOULD NOT REGISTER AS SEPERATE ON DASHES LIKE UNLEASHX.
CONTOLLER SHOULD BE RESPONSIVE IN WOLF3D.link
(includes all files needed for wolfenstien3d and all 3 spear of destiny mission packs,just ftp over and play)http://www86.zippyshare.com/v/yw8CLUSl/file.html
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This is the full version of starfox 2 that was dumped from the newly released SNES MINI.
this was added to the NO-INTRO romset.http://www51.zippyshare.com/v/94vJMoDR/file.html
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Unholy night for the snes.
thanks to everyone involved with this release.New snes game Developed by former SNK staff members, Unholy Night will feature supernatural characters going toe-to-toe in Story, Versus, Survival, and Practice modes.
download includes rom and manual.
linkhttp://www53.zippyshare.com/v/3V9vw9z7/file.html
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NeoGensPlusGX v1b09
by madmabSome fixes to the GX core.. BRAM/SRAM issues and some weird typo in the CD handling code.
Genesis Plus GX v1.14b
* Fixed issue where SRAM and BRAM was saving but not loading properly in the GX core.
* Some weird typo in the updated CD handling code was causing some CD games not to run properly (only when .cue file selected?)
linkhttp://www17.zippyshare.com/v/9cedrpJm/file.html
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Miss Peach World a new release for the nes.
link
http://www96.zippyshare.com/v/fu59mWJO/file.html
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Gotta Protectors for the nes by ancient.
music by YUZO KOSHIRO.
both english and japanese roms are included in download at the bottom of the post.
original release site.http://www.ancient.co.jp/~game/mamotte_knight2/
Hello from Ancient Corp!
This is a special game which was made for the 3 year anniversary of
"Minnade Mamotte Knight", also known as "Gotta Protectors", in English.
This game is distributed in the .nes format.
To play this game you will need to download a NES emulator from the internet.
We cannot guarantee the game will work with all emulators.
Also, we can't answer any questions to which emulator to download and how to use emulators.
Sorry and thank you.
------------------------- What is Gotta Protectors? ----------------------------
"Gotta Protectors" was released on July 28th, 2016 for the Nintendo3DS on e-shop.
It's a throwback to the 8bit, old school style action games of the 1980's for the NES.
Nastalgic graphics, audio done by Yuzo Koshiro, and superb text/translation done by 8-4.
Featuring 6 characters with many particular skills that offer a unique gameplay experience.
It is still a growing title even now and with gratitude, I have made a memorial game called
"Amazon's Running Diet". Because it is completely free, I hope you enjoy it.
---------------------------------- How to play ----------------------------------
Push the start button on the title screen to play.
Control PAD Use to move forward and backwards, to the left or to the right.
A button Press to Jump and hold down to jump high!
B button Press once to kick and double tap for a double kick!
Up + B button Backflip!
Down + B button Slide!
----------------------------------- Water ---------------------------------
The Amazon will lose water in her body while running and the more cake she eats
means the more water she will lose. Bummer dude!
You can rehydrate from getting the glass of water icon. Cowabunga!!!!
----------------------------------- Stage -----------------------------------
This game has 8 stages and will become more difficult with the increase
speed of running while water consumption increases. Do your best and good
luck Amazon girl!
--------------------------- Gameover and result ---------------------------
When you lose all of your water from running and eating cake, the Amazon will become dehydrated
and the game will end.
Your diet result will be calculated by running and cake calories.
I wish your diet good luck...links
japanese version
http://www2.zippyshare.com/v/xQSpeHHC/file.html
english version
http://www1.zippyshare.com/v/ve9UeQFG/file.html
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Vice20X Commodore VIC-20 Emulator port for XBox v6b6 for the original xbox.
by madmab* Setting "Disable IRQ when starting cartridges" to yes now does a proper "hard reset" instead of the poke command. This works for "Pole Position" and prevents odd scrolling issues with "Moon Patrol" and "Ms. Pac-man" Text changed to "Hard reset when loading cartridges".
linkshttp://www82.zippyshare.com/v/I7Pb0iYD/file.html
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new link
http://www96.zippyshare.com/v/5KXcVboS/file.html
Surreal64 CE B6.1 Beta r342 (new update)
in XBOX Hacks [/xbox]
Posted
Surreal64 CE B6.1 Beta r342
Nintendo 64 emulator
by weinerschnitzel
link