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Posts posted by fumanchu
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GriffonLegendX
by neobomb
This is my initial Xbox port of The Griffon Legend.Introduction
============The Griffon Legend is an action RPG with screen-to-screen map. It features
original storyline and design made in 16-bit style RPG's of SNES/GENESIS era.During gameplay you can see up to 3 bars below your character. The top is
health, the next is attack strength (let it charge to hit harder) and then
spell strength (same as attack). When you learn new spells you will see their
icons in the bottom right corner with a meter below them to show them charging.
When the meter turns orange they are ready for use.Some history
============Originally The Griffon Legend was written in FreeBASIC
using SDL for graphics and FMOD for sound/music. That restricted the game to
be released for Windows only. Now The Griffon Legend is rewritten in plain C
using SDL and SDL_mixer for better portability, the source code is licensed
under GPL2 license (see COPYING). All non source code assets are licensed under
Creative Commons and are copyright of their respective authors.
Xbox controls
=============DPAD/LStick - Move character
B - attack / select
Y - open/close item menu
BACK - main menu / back
START - Save/Load Screen
RStick Click - Screen Resizer
------
THANKS
------Lantus for porting SDL, Hyper_Eye for updating it, Syn9 for making the game and Dmitry Smagin for the C port.
link
https://www81.zippyshare.com/v/4kSLRqcG/file.html
mirrorlink
https://1fichier.com/?f84gr1zrk5z42ral874w
mirrorlink
https://anonfiles.com/Z7V1o9Ibo5/GriffonLegendX_zip
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Zelda - Time To Triumph v1.3
by neobomb* Includes all memory leak and crash fixes from the 3DS port by nop90. This should eliminate almost all crashes people reported back in the day, including the ones when fighting Ganon at the end. This was a long time coming, @darknior asked if I could pull in these fixes in 2017
* Although the original does cap the frame rate, it always seemed very jittery to me. So this release I uncapped it and it runs at 60FPS. If you hate this and think its too fast you can toggle 30FPS back on with a click of the left analog stick. If you have been playing Navi's Quests at all that game they did not cap it, so the speed is comparable to that now. I didn't any any mechanism to save this if you toggle it though, so you will have to toggle every time you restart the game.Recompiled french version is included as well.
linkhttps://www84.zippyshare.com/v/5EBGGKWQ/file.html
mirrorlink
https://1fichier.com/?ycorln3ebf1oa25adpww
mirrorlink
https://anonfiles.com/b9V8j1I0oa/Zelda_-_Time_To_Triumph_1.3_zip
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Final Burn Legends v1.26 u1
by gamezfanHere are some fixes which might be of interest...........
Opa Opa is now fully playable the graphical problems are now fixed as well and the unprotected version is now supported also [dink]
Remaining protection issues are sorted for SD Gundam Sangokushi Rainbow Tairiku Senki level 3 mini boss and some gameplay niggles on the later levels [dink]
Fixed heatbrle roms size [barbudreadmon]
Fixed a random crash problem which affected the following Psikyosh games Gunbird II, Strikers 1945 II and Strikers 1945 III [arcadez]just drop these over the top of your existing FBL build..........
link
https://www34.zippyshare.com/v/SSjpPiLi/file.html
mirrorlink
https://1fichier.com/?qwhxkrqdlb6go0bgin3i
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Street Fighter 2 Remastered Edition
by pyron.QuoteStreet Fighter II Remastered is a project that has been in production since 2016 as a laboratory to test various possible solutions to solve part of the problems of this game and other titles on this platform.
Everything related to art and presentation has been redone, all resources have been used intelligently to extract the potential of the console.
It is also not a port restricted to the original work, Street Fighter 2 has always been updated in arcades and ports. So part of the job was to revise the game with modern elements present in the SF series itself to give an updated look to the game.
[MAIN CHANGES]New HUD.
New text/fonts.
Player select map updated.
Player mini-portraits updated with more shading and details.
Blanka Mini portrait was changed to arcade version.
All regular portraits was updated with more colors and details.
Balrog References to Mike Tyson have been restored, including new colors based on this era of the fighter.
Bison portrait restored like the arcade.
All animation frames have been revised gaining more movement and restoring omitted details.
All characters have gained a new alternative color in the turbo version.
Chun Li won a new Kikoken animation and sprites.
Guile Sonic Boom has been updated and is closer to the SSF version.
All scenarios have been redone with new art, more objects, animation and more simultaneous colors on screen.
All endings have been revised and are much closer to the arcade.[GAMEPLAY CHANGES]
Bug Fix for turbo M. Bison’s Light Psycho Crusher (makes Light Psycho Crusher chip twice on block)
Fix incorrect charge time (too high) assigned to Turbo Guile’s Sonic Boom
Fix incorrect damage value (too high) assigned to Dhalsim’s Yoga Noogie Grab[OTHER CHANGES]
Console censorship removed
download below.
link
https://www17.zippyshare.com/v/uj2dIj4s/file.html
mirrorlink
https://1fichier.com/?eord9d5h6x4vxhc2qx0m
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here is a download for most of the new releases/demos and homebrew releases for multiple consoles.
console games foratari 7800
msx
pc engine
gba
gbc
nes
snes
virtualboy
sega game gear
master system
megadrive
linkhttps://www40.zippyshare.com/v/XZ9joiPD/file.html
mirrorlink
https://1fichier.com/?ftth0l1oafayubebwqhi
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here are the new roms which were added to this new release.
link
https://www1.zippyshare.com/v/cMUya4DC/file.html
mirrorlink
https://1fichier.com/?m3fgo70ycax45ukk095c
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MAMEoXtras 2020 Release 2
by gamezfan
Whats New in MAMEoXtras 2020 Release 2
New games now supportedCannon Dancer
Deluxe 5
Gulun.Pa
Opa Opa (Rev A Unprotected)
Renegade (Bootleg)
Slap Shooter
T.A.N.K III (Joystick Hack Bootleg)
Tetris (Sega System E Version)
Games now with improved soundJourney
General Fixes And ImprovementsRemoved imperfect MCU simulation code and hooked the proper M68705 MCU's for Renegade and Kunio-kun [dink, arcadez]
Hooked up the sepways.wav sample for journey in mcr2.c [arcadez]
Ported across from FBN some required video fixes and code for Opa Opa and Slap Shooter [dink, arcadez]
Fixed Gunbird 2 from randomly crashing [arcadez]
Removed imperfect MCU simulation code and hooked the proper M68705 MCU for Rumba Lumba [arcadez]
Reverted some silly TMS32025 timer changes which caused slowdown in 9 Ball Shootout and Cool Pool [arcadez]
Added support for some clones which either were removed by mistake or never were declared in the src [leonv32, arcadez]
Returned the rom naming and sort by manufacturer back to how they should be in this core [leonv32, arcadez]link
https://www75.zippyshare.com/v/VwAnkhjO/file.html
mirrorlink
https://1fichier.com/?m3rr92oohqvqh4oged88
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new links
https://www42.zippyshare.com/v/hCMT53dj/file.html
mirrorlink
https://1fichier.com/?xgzyunsrp77rfu5v6uaa
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Namco has a new range of Famicom (NES) games coming out for the Nintendo Switch this month, and it includes an unexpected bonus: a NES demake of Pac-Man Championship Edition, the incredibly good reimagining of Pac-Man released for the Xbox 360 in 2007.
Gaplus for NES taken from Namco Museum Archives Vol. 2 as a bonus title.
Gaplus is a sequel to Galaga and has similar gameplay. The player controls a spaceship, that can now move vertically (limited to halfway up the screen, much like Atari's Centipede) as well as horizontally, and shoots at swarms of incoming insect-like aliens which fly in formation above it and swoop down to attack it in a kamikaze-like dive. In this sequel, the level starts over if the player gets killed before all the enemies have come in. When all enemies are killed, the player moves on to the next level. By obtaining certain powerups, it is possible to shoot sixty bullets per screen, the most any Galaxian-related game has.
link for gaplus
https://1fichier.com/?11tkj5fndyq04o8y9d4l
link for pacman championshio edition
https://1fichier.com/?9nefupg0cs0u0kbz5qza
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new update.
zeldaNSQx v1.1
info
Frame rate is now more consistently at 60FPS.
link
https://1fichier.com/?ziccjd7js1cw0smog96x
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Xwolf3d V1.3
by XtecuterX73
Taken straight from the Readme:XWOLF3D v1.3
ORIGINAL PORT BY A600. MODIFIED, CLEANED UP AND RE-COMPILED BY XTECUTERX73.
FINALLY A GOOD AND PROPER RELEASE OF WOLF3D AND SPEAR OF
DESTINY ON XBOX! WOOT!THIS IS A PORT OF WOLF4SDL ORIGINALLY PORTED BY A600. SOME OF THE CODE HAS
BEEN MODIFIED AND CORRECTED TO PROPERLY RUN ON AN XBOX. WOLF4SDL WILL RUN
WOLFENSTEIN 3D AND ALL THREE MISSION PACKS OF SPEAR OF DESTINY. YOU WILL NEED THE ORIGINAL GAME FILES TO PLAY THE GAMES. THIS ALSO SUPPORTS SPEAR OF DESTINY FULL AS WELL.ALL OF THE FOLDERS NEED TO BE KEPT SEPARATE AS WOLF3D and SPEAR OF DESTINY ARE
2 DIFFERENT GAMES. SO PLEASE DO NOT MIX THE FILES AND XBES.
INSTALLATIONPUT ALL RELEVANT GAME FILES FOR EACH GAME INTO THE CORRESPONDING FOLDER.
(ALL WOLF 3D FILES GO INTO THE MAIN WOLF3D FOLDER, PUT THE SPEAR OF DESTINY
FILES INTO THE MAIN SOD FOLDER)SINCE SPEAR OF DESTINY HAS 3 MISSION PACKS, PUT THE CORRESPONDING MISSION PACKS IN THE CORRESPONDING FOLDERS.
Please do not mix and match the files and folders or else you will run into issues and crashes. Any other issues or questions can be posted in the forum thread for this. You will have to supply your own files for this to run or find them on the web.
On a second note if any of you modders wants to activate features like the starry sky, lightning, rain, etc i can send you builds of that separately but for now i wanted to get this one out the door too because nestopiax is right behind this release as well.
Special shout-out to HereticalZealot for inadvertently giving me the motivation to get this one out the door tonight.
link
https://www28.zippyshare.com/v/uXHj2ZbK/file.html
mirrorlink
https://1fichier.com/?u8hmhx92et3y211halvd
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OpenTyrianX
by neobomb
This is my Xbox port of OpenTyrian, a port of the DOS shoot-em-up Tyrian.Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy.
Feeling in the mood for Christmas?
Try setting your Xbox date to Dec 25thThis port was based on the Nintendo3DS port by nop90 (https://github.com/nop90/Opentyrian-3ds) since his was the most recent console port I found and I knew it would include workarounds for keyboard entry, but I also merged the latest changes from OpenTyrian which seemed relevent; there have not been many changes to the project in recent years.
I added a screen resize in the options menu (Which is called OpenTyrian, not Options - for whatever reason :D ), but you can also click down the right stick during the game to resize or position the screen. This game is 320x200 so I had some over scan issues - you may too. After you set the screen size and position it will auto set on the next play.
link
https://www96.zippyshare.com/v/vk8CGcHv/file.html
mirrorlink
https://anonfile.com/rfR6J720o3/OpenTyrianX_zip
mirrorlink
https://1fichier.com/?9aapz8a8uoubluduj2jn
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New update.
Giddy 3: Somewhat Xbox Edition v1.1
1. Now runs at ~60FPS. Removed responsibility for regulating FPS from SDL_Timer as it was doing a horrible job keeping it steady, or anywhere near 60FPS.
2. Adjusted render speed of fading so GPU is not bogged down when transitioning screens.
3. Fixed bounding box on several sprites as some of the outer borders in the sprite sheets were rendering causing a line above or below the sprite.link
https://www23.zippyshare.com/v/BvdzvSjG/file.html
mirrorlink
https://anonfile.com/fan06a28o2/Giddy3x_1.1_zip
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Giddy 3: Somewhat Xbox Edition
by neobombQuoteThis is my Xbox port of Giddy 3: Reasonably Special Edition, a game made by Phil Ruston and Re-written by Pete Gordon in C/OpenGL.
Giddy 3 is fun and quirky platform puzzle game, full of 80's/90's pop culture references. The game contains 5 levels, and there is no save system. It is like a metroidvania in that you are backtracking the levels and getting items to access new areas, but without the shooting/whipping you would expect.
Original game site: HERE
This game was written using OpenGL and would not have been possible to port without the hard work of @marty and @freakdave on porting fakegl to the Xbox. Big thanks to them!
link
https://www49.zippyshare.com/v/jr1NMukP/file.html
mirrorlink
https://1fichier.com/?yjop0affcwm97ijinw71
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ZeldaNSQx v1.0
by neobombquote by neobomb
This is my Xbox port of Zelda - Navi's Quest.Navi's Quest is the fourth The Legend of Zelda: A Link to the Past clone from Vincent Jouillat.
original site.
http://www.zeldaroth.fr/us/
----------------------------------
---- Zelda - Navi's Quest -----
---- Port By: Neobomb --------
----------------------------------
----
--------------------------------------------------------------------
------------- 1.0 ----------------
----------------------------------This is my initial Xbox port of Zelda - Navi's Quest
By Vincent Jouillat.
-----------
DESCRIPTION
-----------Navi's Quest is the fourth The Legend of Zelda: A link to the Past clone from Vincent Jouillat
http://www.zeldaroth.fr
.
-----------------------------------------------------
-- GAME CONTROLS --
-----------------------------------------------------RESIZE SCREEN: Click LEFT ANALOG STICK to bring up screen resizer.
---------
- Game -
---------Displayed in game, also in manual.
NOTE: This game was translated to English (Not by me), and there may be errors.------
THANKS
------www.EmuXtras.net
--------this game should also be playable on a jtag/rgh xbox 360.
link (sourcecode included)
https://www71.zippyshare.com/v/oHU5H2vL/file.html
mirrorlink
https://1fichier.com/?nncm73866pkuqbohpsk6
mirrorlink
https://anonfile.com/P355v10foc/ZeldaNSQx_zip
so that is all 4 zelda clone games by Vincent Jouillat now available on original xbox.
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XVVVVX r6
by betterdragon2github page
https://github.com/BttrDrgn/XVVVVX/releases/tag/r6
quote by betterdragon2
Titled XVVVVX cause I'm creative. Jokes aside this is an open source original Xbox port of VVVVVV, an indie platformer where you change the direction of gravity to traverse levels.This is not the full game, it is the free to play edition, meaning you can only play user generated content. Currently the level editor isn't finished so its more like "Play Edition." You will need the free to play content which can be downloaded here and user levels can be found here. I plan on releasing the full game whenever I finish and have permission as the game in its entirety isn't "open source."
For more information, please read the source code's readme!
There doesn't seem to be much lately in the Xbox modding scene so hope you guys enjoy!
user levels can e found here.
https://distractionware.com/forum/index.php?board=7.0
link (includes data files and sourcecode)
https://www17.zippyshare.com/v/jcP5RRio/file.html
mirrorlink
https://1fichier.com/?oh17dokgk8cwnj7umesi
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DevilutionX/Diablo Port v1.0
by martyDevilutionX is a port of Devilution to the xbox by marty. Devolution allows Diablo to be played on multiple platforms.
Controls:
Left analog or D-Pad: move hero
A: select spell, back while in menus
B: attack nearby enemies, talk to townspeople and merchants, pickup/place items in the inventory, OK while in main menu
X: cast spell, delete character while in main menu
Y: pickup items, open nearby chests and doors, use item in the inventory
Black: use health item from belt
White: use mana potion from belt
L Trigger: character sheet (alt: Start + L Trigger or ←)
R Trigger: inventory (alt: Start + Black or →)
Left analog click: toggle automap (alt: Start + ↓)
Start + Back: game menu (alt: Start + ↑)
Back + A/B/X/Y: Spell hotkeys
Right analog: move automap or simulate mouse
Right analog click: left mouse click (alt: Back + L Trigger)
Back + Right analog click: right mouse click (alt: Back + R Trigger)
Back + Black: quest log (alt: Start + X)
Back + White: spell book (alt: Start + A)
linkhttps://1fichier.com/?2xpqou2khzvyh0nqiuys
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you might want to try mameoxtras or mameox 128 when it comes to lightgun arcade games.
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here is the full game with all the game files included.
link
https://1fichier.com/?9hv0z3c3y6anpo6eidm7
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Hodex v1.0 (heart of darkness game engine port)
by Lantus/MVGQuote
Ported by MVG/LantusDrop the Data Files in this folder and run the XBE.
Source Code is provided
I had to backport SDL2 code to SDL1.2 so there are some minor graphical issues
Otherwise game is fully playable/completable.
You must include your own data files from the Windows or PS1 version of the game to play. Only tested Windows version data files.
link below(sourcecode included)
https://www75.zippyshare.com/v/v5EVbWf7/file.html
mirrorlink
https://1fichier.com/?00qpxcx4tijqueira7ib
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pm sent to mark01.
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i think this is what you are looking for.
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Odamex 0.8.1
by hyper eye.
Odamex 0.8.1 has officially been released! The new version of Odamex has numerous bug fixes, as well as a handful of new features! Make sure to scroll down to check out the full changelog. Huge credit to AlexMax, Ch0wW, Dr. Sean, Hekksy, Hobomaster, HyperEye, Manc, and Nautilus for all of their hard work and contributions that made this release possible.Due to a lack of 0.8.0 release for Xbox both the 0.8.0 and 0.8.1 changelogs are relevant. Keep in mind that the Xbox version still runs with SDL 1.2 so the changes that are specific to SDL 2.0 do not apply to Xbox.
changelog here.
http://odamex.net/wiki/Releases#Odamex_0.8.1
link
https://www108.zippyshare.com/v/tJFsO9je/file.html
mirrorlink
https://anonfile.com/ZaqfS100na/Odamex-0.8.1_rar
mirrorlink
https://1fichier.com/?p5issnq9ibhcpwy7wmj4
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Final Burn Legends v1.26
by arcadez/gamezfannew games now supported
Dead Angle
Denjin Makai
Godzilla
Heated Barrel
Legionnaire
SD Gundam Sangokushi Rainbow Tairiku SenkiSeibu Improvements
FBL now supports a new Seibu core with the latest video and selected sound cores
from the FBNeo project, so as well as some graphical fixes this means the following
Banpresto, Seibu and Tad Corp games now have vastly improved sound.....Blood Bros
Cabal
D-Con
Dynamite Duke
New Zero Team
Raiden
Raiden II
Raiden II / DX New
Raiden DX
SD Gundam Psycho Salamander no Kyoui
Sky Smasher
Toki
Zero Team
Zero Team 2000FBA Dev Fixes Ported to FBL
Added new Seibu Cop Protection for the Legionnaire driver [iq_132, dink]
Fixed sprite priority issues in Blood Brothers, most notably in the mine-level [dink]
Fixed screen layout issue and clicky samples in Cabal [dink]
Fixed music tempo in Raiden [iq_132, dink]
Fixed timing issue in Toki that occasionally caused tiles in the map-screen to jitter [dink]
Added correct inputs and fixed the eeprom service mode in Zero Team 2000 [dink]new drivers ported from fba
Added support for the deadang.cpp driver [iq_132, dink ]
Added support for the legionnaire.cpp driver [iq_132, dink]created new marquees for
Dead Angle
Godzilla
Heated Barrel
Legionnaire
SD Gundam Sangokushi Rainbow Tairiku Senkilink for emulator,inlcudes new roms.
https://www63.zippyshare.com/v/CbKhJmnr/file.html
mirrorlink
https://1fichier.com/?jscibbccecc1s4fhjxk7
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(NES) Jay and Silent Bob Mall Brawl (new)
in XBOX Hacks [/xbox]
Posted
this is Jay and Silent Bob Mall Brawl for the nes.
https://www.youtube.com/watch?v=ZRlB10JlSp0
link below
mirrorlink
mirrorlink