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Everything posted by fumanchu
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MAMEoXtras Even More Odds N Ends (new update)
fumanchu replied to fumanchu's topic in XBOX Hacks [/xbox]
this is the best that i can find when it comes to a complete package. [code]https://archive.org/download/mameoxtras_2020_complete_and_support_files[/code] but it is from 2021 and so it is using an older version of mame for xbox so some of the newer games added wont be in there. -
MAMEoXtras Even More Odds N Ends (new update)
fumanchu replied to fumanchu's topic in XBOX Hacks [/xbox]
yes this is the last update and dd one on neogeo is not compatible. -
hi robert
the member arcadez has been adding some neogeo games to mame 72 on xbox 360.
problem is once the code is compiled,and you start up the new executable,the new roms appear in the gameslist but every time you go to load up any rom,you get the following message.
the driver could not be loaded an exception has occurred,mame will restart
this happens with every rom that is supported in mame 72.
we have tried different things but with not much luck.
some of the neoggeo games which were added
gladmort
knights chance
hypernoid
would you be able to have a look at the source and see if there is anything wrong because we have ran out of ideas.
thanks
source
https://www.mediafire.com/file/yqzmftg7omlz5yf/mame_0.72_Release12_2025_Odds_N_Ends_src.7z/file
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no problem,ninja baseball batman works fine on this.
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a port of final burn neo for the xbox 360. it was last compiled on the 27th of december 2024. this uses the 1.0.0.3 romset. there are two versions. download here. [code]https://consolemods.org/wiki/Xbox_360:FBNeo[/code]
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CannonballX v0.1 by kfkos original release page [code]https://github.com/kfkos/CannonballX[/code] [quote]This is a port of the Cannonball - OutRun Engine to the original XBox[/quote] original cannonball github page [code]https://github.com/djyt/cannonball[/code] original blog site [code]http://reassembler.blogspot.com/[/code] i have tested this on original box and it runs very well,plays very smoothly.i had no idea this existed as i just stumbled upon it. download link below includes all the correct files needed,including the correct rom files. [code]https://www.mediafire.com/file/v2vx3b4vp0si9bz/CannonballX.rar/file[/code]
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NestopiaX v2.5 Preview Build by Xtecuterx73 [quote]Hi all, I'm still working on finishing up the full update for NestopiaX and i mentioned it would be out this weekend but i got caught up in some real life getting in the way on Saturday and wasn't able to get it finished completely where i want it. BUT In the meantime i AM releasing a special preview build here with some goodies and fixes thrown in: *The naming of the XBE has changed to 2.5 instead of '21. This will fix any issues with the "'21" naming convention. *I reverted a change way back in NestopiaX 1.2 where FDS games would autoload. FDS games not autoload when selecting so no more having to manually insert the disk *Fixed a bug where the lightgun cursor was garbled and unresponsive when playing lightgun games. Not sure how no one caught this one! *Fixed *Backport of Full Mapper 555 support - Nintendo Campus Challenge '91 now plays. You HAVE to have the second controller set to lightgun just like Nintendo World Championships to get this game to load in NestopiaX. *Backport of Handling of special battery flag cases with NES 2.0 Mapper 30 ROMS - This fixes Adventure of Panzer 3 and possibly other games on this mapper to now be fixed and fully playable. *Backport of Full Mapper 354. Powerful 250-in-1, 400-in-1, and 1050-in-1 are now playable. *Backport of Allowing 32K CHR RAM on MMC3 boards with extended PRG ROM size - This fixes and allows full quiet and garbage pail kids to now run correctly. There are more code changes and cleanup in this preview but these are the ones people will mostly notice. Until the full release is made enjoy this preview build with NestopiaX[/quote] link [code]https://gofile.io/d/BduTre[/code] mirror [code]https://www.mediafire.com/file/xnqedua5is57dku/NestopiaX_2.5_Preview_Build.rar/file[/code]
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new link [code]https://www.mediafire.com/file/uhyuy8gsm5p8l7i/Final_Burn_11_sega.rar/file[/code]
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xneoraine was ported over from your code back in 2011 using sdl libraries for original xbox by a coder called A600. there is also another neocd emu for xbox called neocdlxunleashed and that is having the same issue with the second mission as you described in your first post. the pc version starts the game,it just seems to be the start button on this one game that wont register for some odd reason on the xbox port. everything else i have thrown at xneoraine plays just fine.lets just wait and see what happens with the updated version hoffman is working on.
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i have tried this game out on the neogeo cd emu for original xbox called xneoraine and it loads up fine and runs,even lets you enter the options screen. but for whatever the reason it will not let me start the game itself to play.
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X68000 ultimate ogXbox romset by gradius3
fumanchu replied to fumanchu's topic in XBOX Hacks [/xbox]
reupload,new link [code]https://1fichier.com/?n8p7y0kelduezvr67gqm[/code]- 1 reply
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MAME72_Release11_2024 Odds N Ends (new update)
fumanchu replied to fumanchu's topic in XBOX 360 Hacks [/xbox360]
here is a link which has everythong included roms.screenshots,samples etc etc. this was originally created by eightiesmod over at emuxtras. link [code]https://www.mediafire.com/folder/hle2f75k2oavv/mame360[/code] -
MAMEoXtras Even More Odds N Ends Important Please note try as we might we could not find a vmm value that would work for Cyborg Force but fear not it will work if you turn on the default vmm via the emu options. just remember to switch it off again after playing as to make sure all your other games which require vmm will still boot correctly. New games now supported Cyborg Force (NeoGeo) Top Roller Games Fixed And Now Playable Exerion (game breaking protection issue sorted) Hammer Away Games with graphical improvements Chinese Hero Hammer Away Performan Sky Lancer Wild Fang / Tecmo Knight Games with sound improvements Bomber Man World (World) Go Go! Mile Smile / Susume! Mile Smile Karate Champ New Atomic Punk - Global Quest (US) Performan General Fixes And Improvements Fixed missing graphical layer for Hammer Away in the Sega System 18 driver so it is now playable [grant2258] Emulated a missing graphical effect for Wild Fang / Tecmo Knight the screen now shakes when enemies break through walls and you land after a big jump [arcadez] Fixed Player 2 Start Button for Namco's Tinkle Pit [MAMEDev, arcadez] Added missing button 3 inputs for Strike Gunner S.T.G used to combine both ships into one during a two player game [MAMEDEv, arcadez] Updated the protection code for Exerion to prevent the game from ending should you die at anytime after the first bonus round [MAMEDev, arcadez] Added a new game Top Roller to the yamato.c driver and reworked the cpu encryption making it compatable with the MAME78 codebase [grant2258, arcadez] Fixed some graphical niggles with Chinese Hero on level 7 [MAMEDev, arcadez] Improved the sound for Go Go! Mile Smile / Susume! Mile Smile by adding sound banking and reclocking the sound and CPU speeds [MAMEDev, arcadez] Fixed some grahical niggles throughout the game and with the cocktail mode for Orca's Sky Lancer [MAMEDev, arcadez] Added support for Cyborg Force to the NeoGeo driver [arcadez] Fixed broken sound and incorrect background graphics in Performan [MAMEDev, arcadez] Fixed sound clipping in Karate Champ [MAMEDev, arcadez] Fixed sound samples not playing in two versions of Bomber Man namely Bomber Man World (World) and New Atomic Punk - Global Quest (US) [MAMEDev, arcadez] link(includes new roms) [code]https://www.sendspace.com/file/2ib7c7[/code]
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zelda3-xbox new port by calistex A reimplementation of Zelda 3 for the Original Xbox,ported over from the original project. more info,including release details here. [code]https://github.com/Calistex/zelda3-xbox[/code] link(includes game assets,ready to play) [code]https://www.sendspace.com/file/yh89wn[/code]
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new link added as last link was corrupt.
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RSDKv3-xbox A Full Decompilation of Sonic CD (2011) & Retro Engine (v3) to Original Xbox. by danielgpinheiro original release information,including controls and so on. [code]https://github.com/danielgpinheiro/RSDKv3-xbox[/code] link(includes correct sonic cd rsdk file) [code]https://www.sendspace.com/file/mf0ntc[/code]
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RSDKv1-xbox by danielgpinheiro a Decompilation of the 2008 Retro-Sonic Engine Demo of Sonic Nexus (RSDKv1) to Original Xbox get more information here about controls and how to edit the settings file and so on. [code]https://github.com/danielgpinheiro/RSDKv1-xbox[/code] link(includes the data file) [code]https://www.mediafire.com/file/kflks188ag2tof4/sonic_nexus.rar/file[/code]
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CCelesteX by danielgpinheiro Celeste Classic build for Original Xbox. A port of the original celeste for the PICO-8. original github page. [code]https://github.com/danielgpinheiro/ccleste-xbox[/code] download link [code]https://www.sendspace.com/file/shku4x[/code]
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VaHereticX Vavoom heretic xbox port to xbox. by Marty 3d version of heretic playable on xbox through the vavoom engine. link(includes sourcecode) [code]https://www.sendspace.com/file/vfczi9[/code]
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try these. [code]https://www.sendspace.com/file/1b7437[/code]
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here is a download for the new roms. [code]https://www.sendspace.com/file/b31gz8[/code]
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MAMEoXtras More Odds N Ends by arcadez [quote] New games now supported Beyond Kung-Fu (missing background gfx same as current MAME) Clockwork Aquario Donkey Kong Remix Mortal Race games fixed and now playable Kiki Kai Kai (via the new MCU dump) Virtua Racing games with graphical improvements U.S Classic Safari Rally Shuuz games now with sound Safari Rally games now with sound sample support safari rally games with emulation improvements Hooked up the M6801 protection mcu for Taito's Kiki Kai Kai fixing many issues in game eg broken enemies and game logic this game can finally be considered 100% in the emulation dept and fully playable. Improved the performance in Virtua Fighter and Virtua Racing by disabling debug logging calls in the Model 1 graphic code. general fixes and improvements Backported the MB86233 CPU added stalling support to the V60 CPU [grant2258] Hooked up the TGP logic data for Virtua Racing game now playable [grant2258] Added support for Clockwork Aquario to the segas18 driver [grant2258, arcadez] Added support for Mortal Race to the stlforce driver [mistydreams, arcadez] Backported a graphical fix from latest MAME to fix missing shadows in Atari's Shuuz [MAMEdev, arcadez] Fixed missing player 3 buttons in Final Fight Anniversary Edition [arcadez] Added support for Beyond Kung-Fu the super rare Kung-Fu Master 2 prototype to m62.c [MAMEdev, arcadez] Hooked up the M6801 protection MCU for Kiki Kai Kai game can now be considered 100% playable [MAMEdev, arcadez] Speedup both Virtua Fighter and Virtua Racing by disabling logging calls in model1 gfx. [grants2258] Added missing color proms and decoding for U.S. Classic [mahoneyt944] Fixed colors and added sample support for Safari Rally plus added the World Version [mahoneyt944] [/quote] link [code]https://1fichier.com/?n8jsd9aiqdvx0il8b9ay[/code] mirrorlink [code]https://www.sendspace.com/file/izyty2[/code]
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MAME72_Release11_2024 Odds N Ends An update to MAME 72 Release2 for the xbox 360 originally coded by lantus. new update by Arcadez compiled by wolf3s New games now supported 1943 - The Battle Of Midway Mark II Guwange Special Version Thunder Heroes Games Fixed and Now Playable Flower Kiki Kai Kai Super Slam Tennis Games now with Graphical Improvements Flower Storm Blade Super Slam Tennis Ultra X Weapons Games now with sound Super Slam Tennis Games now with improved sound Flower Taito M6801 Protection MCU Added missing mcu for Kiki Kai Kai which fixes multiple issues in the game broken logic and enemy attacks etc etc Source Changes Added support for 1943 - The Battle Of Midway Mark II to the 1943.c driver [arcadez] Added Guwange Special Version and Thunder Heroes to the cave.c driver [arcadez] Updated some parts of flower.c to later MAME fixing some major graphical problems also sorted an issue where the game wouldn't always start [arcadez] Filled out dips and enabled a little hack in the Flower sound core which prevents certain sound samples playing constantly [arcadez] Fixed the tile layers in Flower which were incorrectly reversed causing numerous gfx niggles throughout the game [dink] Added shadow support to the SSV video greatly improving the graphical effects in Storm Blade [arcadez] Fixed graphical corruption on left side of screen stage 3 onwards in Storm Blade and all stages in Ultra X Weapons [arcadez] Added some alt sprite drawing to the ssv video to prevent performance drops in some SSV games after the above updates [BritneysPAIRS] Hooked up the M6801 Protection MCU for Kiki Kai Kai fixing many gameplay issues this game can now be considered 100% in the emulation dept [arcadez] Added sound support for Super Slam Tennis fixed some graphical niggles and prevent the game from crashing after winning a set [arcadez] Added a new speedup for the Japanese version of IREM's In The Hunt [arcadez] link(includes sourcecode) [code]https://1fichier.com/?lc7ubrn67e5tlq33gyfy[/code] mirror [code]https://www.sendspace.com/file/gw2z3j[/code] link for new roms added [code]https://www.sendspace.com/file/cjygdb[/code]
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RetroachievmentsX v1.0 [quote]RetroachievementsX is a new way to enjoy videogames. It is a project to integrate "Retroachievements" in Xbox emulation. You will see different challenges for each videogame (for example, beating a stage in a shooter game... without shooting), and you can try to achieve them. Everything is done offline in your Xbox, so you don't need to register in any web site, and you don't need internet connection. Simply put the roms in the "roms" folder, and play. In the standard RetroAchievements project for PC, you need to register in the retroachievements.org site and every challenge is validated online. In this project for Xbox you don't need to register and you don't even need to connect the Xbox to internet, because everything is done offline, and the emulator already includes every defined challenge. Your achievements are locally stored in your Xbox. During the gameplay, if you manage to achieve a challenge, you will be rewarded with a congratulations message. Then, that challenge is marked as "Achieved" in your list. If you manage to beat every challenge for a rom, the rom is "Mastered" and you will see that in the rom list. In this first release, RetroAchievementsX includes the core to play Atari 2600 games. If people like this project, other emulators could be added to have RetroAchievementsX for other classical systems like NES, Master System...[/quote] link(includes romset) [code]https://1fichier.com/?jrpm3q8qw2uxmkxjeo1x[/code]