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New PCSX2 Info
"Dixon" has updated the PCSX2 website with some screen-shots taken using the private build of PCSX2. For those of you who don't know, PCSX2 is the most advanced released PS2 emulator to date. No, it cannot run commercial games, but it is running some 3D demos well, to say the least. It is coded by shadow, linuzappz and GoldFinger and it's current version is 0.042.
Get more info/pics at - http://pcsx2.ngemu.com/
Dapple 0.94a Released!
Dapple is a Apple ][ emulator for DOS.
News:
0.94a
* CPU fix to SBC opcode, fixing "Jeopardy!" and, I presume, also "Spy Vs. Spy"? Released as hot update.
0.94
* Removed "dapple.pgx" reading, replacing it with "dapple.ini", a text
configuration file.
* Also, "dapple.chr" files are no longer used (they are a big waste of space in other versions too, as they are only 2 bytes), and if you used a modified charset, you will have to set it again. I am sorry for this.
* I have removed Detox from the distribution, but will provide it separately on Sourceforge. Additionally, a binary-only distribution shall coexist with the source-and-binary distribution for those who would rather not download the source code.
* Additionally, tweaked the waitstate method, so the delay code is never executed if hold=0 (it ran once?), but I do not seem to notice any improvement.
0.93
* Made setting 6656 byte drive buffer turn on the fast drive mode. It should have done this in 0.92, but clueless me forgot to do it.
Get it at http://sourceforge.net/projects/dapple/
Visual Boy Advance 1.2 released!

If you like GBA games then you need to download this!
Core changes from v1.1
added MidiKey2Freq bios call (thanks Chris Moeller)
added AdvanceMAME Scale2x and Simple 2x filters
added support for higher frameskip (up to 9)
added C core for portability
added big endian support
added support for movement sensor (thank Parasyte)
added support for selecting save type available
fixed another value for the bios protection
fixed sound envelope reload bug (thanks jaymzj)
fixed timer counter (not changing the value of the counter unless the timer overflows or is restarted)
fixed problem on big endian when setting IO memory reable positions
fixed reset LCD after disabling forced blank
speed up now uses frameskip 9 (6 FPS)
improved message when BIOS function cannot be emulated
Windows changes:
added freeze recent list option
added 800x600 support
support to export GamesharkAdvance save games
fixed bug when changing directories in the Directories... dialog
SDL version:
added emulation for motion sensor
fixed crash when printing void * variables
fixed crash when -b specified incorrectly
fixed warning when reading configuration file about disableMMX if compiled without MMX support
fixed crash when trying open file that does not exist
Get it from HERE!!
MAME WIP Update
2002-11-02: Paul Priest fixed the colors in the Taisen Hot Gimmick games and Quiz de Idol! Hot Debut. Strikers 1945 III was also added to the Psikyo SH-2 driver, although one graphics ROM seems to be bad.
2002-11-01: Phil Stroffolino improved the Gorf colors. Nathan Woods did some minor tweaks to allow compiling with the MinGW 2.0 distribution.
2002-10-31: Aaron Giles fixed the -listinfo output for HD images and added optional XML output. smf added HD image support to the DOS version. Nathan Wood merged in some minor user interface related changes.