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Pcsx2 V0.2 Released
For more info or download.. Click Here
One of the new additional PS2 Emulator, Pcsx2 has been updated.. Here's the following changes:
-Rewrite of MMI
-Fix bugs in fielio
-Fix counters
-New thread HLE code
-Fixes to CDVD HLE code
-Fixes-adds to VU code More vu opcodes
-Add some more cpu opcodes
-More ipu code
-Add 3dnow-3dnow2-sse instructions to recompiler FAST with Althlon XP
AdvanceMENU V2.2.4 Released
For more info or download.. Click Here
The emulator frontend (capable of sound and animated previews of your games ) has been updated.. Here's the following changes:
-Fixed the CPU detection by the configure script.
-The Linux ALSA sound drivers now doesn't block the execution if the DSP is already in use.
-Fixed the Linux Frame Buffer driver when a DIRECTCOLOR mode is used displaying fuzzy colors.
-Added a new `device_video_cursor' option to control the visibility of the mouse cursor.
AdvanceMAME V0.65.0 Released
For more info or download.. Click Here
The port of the MAME and MESS emulators (capable of Arcade Monitors and TVs but also for normal PC Monitors) has been updated.. Here's the following changes:
-Fixed the CPU detection by the configure script.
-The Linux ALSA sound drivers now doesn't block the execution if the DSP is already in use.
-Fixed the Linux Frame Buffer driver when a DIRECTCOLOR mode is used displaying fuzzy colors.
-Added some patches for the Linux SVGALIB in the contrib/ dir.
-Added a new `device_video_cursor' option to control the visibility of the mouse cursor.
-Minor fix computing the size of double sized modes.
SNEeSe V0.77 Released
For more info or download.. Click Here
The SNES Emulator, SNEeSe has been updated.. Here's the following changes:
-SPC700: Fixed the SPC700 timer bug that was supposed to be fixed in 0.75; not certain how it didn't make it into the release
-Sound: Fixed a serious bug which caused the sound to never be updated on DSP register changes; allows the correct attack 15 timing to work with FF4, thanks to MKendora and Brad Martin for getting me to go back to it
-Sound: Changed behavior of key on and key off registers, should be more accurate
-Render: Added support for dual window clipping with all logic modes of 8x8-tile backgrounds with offset change and no mosaic in modes 2 and 4
-Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with offset change and no mosaic in modes 2 and 4
-65c816: Fixed a bug in which caused the timing position of an IRQ on a new scanline to be incorrectly computed; fixes a problem in Tetris Attack