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Satourne 1.0.2p Released!

Satourne is a Sega Saturn emulator for Windows.
News:
- Fixed a bug which could cause strange behaviour with SH2 plugins when swithing between saturn and ST-V mode.
- ST-V roms are now specified in the "STV_roms.ini" file. You can add roms that I don't own. Please give me some feedback if you test games that I don't have. Read "STV roms ini file.howto.txt" for more informations.
SH2 interpreter plugin 1.1:
- Modified the way opcodes are fetched. Emulation is now ~20% faster.
Snes9x 1.40 Released!

Here's what's new:
-DSP-2 support, homegrown in the forum by ZSNES and Snes9x contributors.
-Full C4 support, courtesy Nach (asm) and anomie (C version and the initial research)
-OBC1 support, thanks to ZSNES for the original development and sanmaiwashi for the C port.
-Justifier support- neviksti and I handled this. Enjoy playing Lethal Enforcers.
-better memory mapping- More games play, including Dai Kaiju Monogatari 2, without the patch.
-DSP-1 improvements- The same people who helped bring you DSP-2 support have vastly improved the emulation accuracy here
Fewer hacks- More games play using the same emulation thanks to new changes.
-OpenGL and Glide hi-res fixes- If you saw odd rendering before, it is fixed now.
-Rendering improvements- A lot fewer glitches, but there's more to come after we run many tests.
-H-DMA fixes- Gun Force and Genocide 2 are happy
-CPU fixes- quite a few instructions were modified for better accuracy.
-New Graphics pack config (Win32)- no need to try to get the packs in just the right place
-Color coded ROM loading- When you load a ROM, Snes9x changes the message color to indicate whether the ROM is a known hack or possibly bad, interleaved or normal.
-A rewritten Win32 GUI- funkyass and I have rewritten most of the dialog boxes (the DLL is still required, but the next full release should see it gone)
RockNES 3.00 Released!

RockNES is a NES emulator for DOS.
News:
- My brand new kickass 6502/2A03 CPU core;
- Sound drivers (pAPU + VRCVI) rewritten from scratch (better support);
- New savestate file format, fully composed by tagged blocks;
- Fixed a few problems saving/loading states;
- Fixed WAVE logging;
- Fixed WorkRAM initial data back to $00s, except for mapper #4;
- Fixed GUI colors if user selects a different palette (VS Unisystem);
- Fixed mappers #9 and #10 graphics on state loading;
- New fast stretched mode on 640x480 by default now;
- Added a disassembler, you can output ASM code to a window anytime;
- Others usual source fixes.
GEST 0.64 Released!

GEST is a Gameboy emulator based on VisualBoy Advance for Windows.
News:
- Fixed graphic problems in Barbie Magic Genie title
- GB Hi-Color Demo (PD) works
- Fixed random crashing in Beat Mania GB 2 (J)
- Fixed some bugs in rom loading