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    EmuLoader 4.8 released

    Robert
    By Robert,
    version 4.8 changelog:

    ----------------------

     

    .added: Software compiled with new FMOD v3.7.5 and added "fmod64.dll" file so audio files can be played in Windows 64-bit editions

     

    .fixed: Feature "Record Sound" in "Advanced User" / "MAME" section was not working

     

    .fixed: Folder of "-wavwrite" feature in MAME was not being set correctly

     

    .fixed: AV error when closing the audit screen while games are being audited

     

    .changed: File "docs\el-tips-tricks.txt" updated

     

    .changed: Some minor modifications

     

    .changed: Tab "Unsupported" renamed to "Old Builds" (MAME settings screen)

     

    .changed: Updates for MAME v0.104u3

              - Thread Priority (MAME settings screen, Miscellaneous tab)

     

    .added: New file "ini_files\savestate.ini"

           ... guess what it does :(

     

    .added: New feature: "Load Save State" ("Advanced Users" main menu, MAME based emus only)

            Load a save state before starting a game, if available

            Be aware, games that do not have proper save state support may malfunction due to MAME limitations, not caused by this frontend!

           

            WARNING: MAME "autosave" will be disabled if loading a save state manually (disabled in command line only, not in "mame.ini")

     

    .added: New folder with images "resources\images\topbars"... used in some screens

     

    .changed: Section "[bios]" in "ini_files\bios.ini" file now display bios descriptions as it should be from the start. This doesn't prevent EL from functioning but you will see "bios" as a description for all bios sets instead of real descriptions

     

    .added: Default bios names and selected bios names stored in "ini_files\biosset.ini" file... see next item below for more info :lol:

     

    .changed: Bios sets feature rewrite

              - Each system with multiple bios sets can have a custom selection, by using a new screen "Bios Sets" accessible from "Advanced User / Bios Sets / Settings" main menu (remember to activate this feature by selecting "User Defined" menu item)

              - Systems with only one bios are excluded from this feature (obviously...)

              - This feature is used only when executing games for MAME based emulators (MAME, AGEMAME, PinMAME)

              - Menu item "System Bios" removed (now obsolete)

              - When in "Bios Sets" screen, bios sets shown in bold font are the default sets

     

              Make sure to recreate your MAME based games lists so this feature can function properly!

     

              WARNING: Do not delete "default_bios" / "selected_bios" entries in "ini_files\biosset.ini" or this feature will not work properly....as a matter of fact, do not mess with this file at all ;)

     

    .changed: Bios dropdown button in "MAME Settings" replaced by a listview for easy access

              - All bios sets are shown, even single bios systems

              - Default bios sets are shown in bold font

     

    .added: New Option: Display Bios Set "User Defined" Warning (Preferences screen) To remove the "annoying" message after customizing bios sets :)

     

    .fixed: Username and user filename in favorites feature were not being properly handled causing some bugs when adding/deleting games in favorites lists

     

    .changed: Renamed "Toggle Expanded / Closed" setting to "Show Expanded Items"... treeview settings menu option / view mode button in tool bar

     

    .fixed: Error when all groups are closed in ListView (large, small, list, thumbnails, tiles view modes)

     

    .fixed: Long folder/filenames in ZiNc was not properly supported

     

    .added: GUI settings for mng playback (feature not implemented yet!)

     

    .changed: Sound clips playback and recording now use the sound clips folders setting (Preferences screen, "Folders / Files" tab)

              - The setting "MAME Wave Write" has been removed

              - Record sounds is for MAME based emus only (MAME / AGEMAME / PinMAME)

              - when recording sounds, if a.wav file already exists, Emu Loader will try to create a file with a different name (format "gamename0019.wav")

     

    .added: MNG recording (MAME based emus)

            - use "MNG Videos" in preferences screen "Folders / Files" tab to set folders

            - in a future release, these folders will also be used for mng playback

            - to record a video, select "Advanced Users" / "MAME" / "Record Video" main menu

     

    .changed: FMOD always use "Windows Multimedia Output" driver for playback now... this output gives you the best quality anyway :)

     

    .fixed: A few bugs when running EL in Windows Vista

    >> Get it HERE.


    EmuCon Version 1.5.2 released

    Robert
    By Robert,
    version 1.5.2 changelog:

    ------------------------

     

    .fixed: Error after creating games list (bug was being caused somewhere else)

     

    .added: Games filters implemented

     

    .fixed: Reselect last game was not working properly

     

    .fixed: Error when creating games list with an empty games folder list

     

    .added: Option: "View Large Game Icons" (main menu "View")

     

    .added: New systems: "Watara Supervision" and "Wonderswan"

            Unfortunatelly, I could not find a single emulator with command line support

    >> Get it HERE.


    Dualis 18 released

    Robert
    By Robert,
    *BLEEP BLEEP BLOP*

     

    APU:  Added rudimentary sound emulation 

    MMU:  Added handling of sound registers 

    GUI:  Added a sound master enable option on the audio tab 

    GUI:  Fixed a bug where multiple instances of the same dialog window could be opened at once 

     

    Only the PCM8 and PCM16 audio formats are handled right now.Sound mixing is currently fixed at 32kHz mono, so panning doesn't work. If it becomes too painful to listen to you can disable sound altogether through the gui or in the.ini file :)

    >> Get it HERE.


    MAME GP2X 1.9 released

    Robert
    By Robert,
    16-03-2006:

     

    New MAME GP2X 1.9:

     

    - Really faster (compiler settings, optimized memcpy in asm, etc).

    - Support for extra 16 Mb of upper RAM memory. Enough to play Metal Slug with sound for example. Thx, Rlyeh and Unai.

    - Some fixes in the sound (sound is not modified when a new game is selected and also during rotated scaled mode).

    - Some fixes in the video (video buffer is bigger and there is no problem now with any game in all video modes).

    - Street Fighter 2 Turbo fixed. Thx, Virucho28.

    - Internal changes: All code is compiled now with GCC 4.0.2 (Z80 C core fixed) and with maximum optimization (Minimal lib fixed).

    >> Get it HERE


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