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ZSNES 03/19/06 WIP

ALL: Updated DSP-1 support. [Nach]ALL: DSP-3 support (thanks Jonas Quinn for fixing a bug in processing code). [Overload, Feather, Nach]
ALL: Workaround to fix crashing of certain games (Sim City Pal and Super Tetris 2 + Bombliss) on resolution change. [Jonas Quinn]
ALL: Fixed bug where loading game changes frame skip settings. [Nach]
ALL: Fixed game title in SPC files for EHi Roms. [Jonas Quinn]
ALL: Fixed strange sprite priority bugs after switch to window/fullscreen. [Jonas Quinn]
ALL: Removed Mario Kart rear view mirror hack. [Nach]
WIN: Fixed safe_popen() for MSVC. [Jonas Quinn]
WIN: Fixed some colour problems that came up occasionally. [Jonas Quinn]
GUI: Fixed shadow in F1 Menu. [Jonas Quinn]
GUI: Fixed special case horizon (Thanks Dan, Motley). [Nach]
MOV: Made audio options disappear when they wouldn't do anything. [Nach]
MOV: Optimized WAV writing. [Nach]
MOV: Defaults now produce smaller AVIs. [Nach]
SRC: Ported setnoise to C. [Jonas Quinn]
SRC: Fixed some warnings. [Jonas Quinn]
SRC: Added a check to custom popen() (Thanks Bisqwit.) [Nach]
SRC: Cleanup. [Nach, Jonas Quinn]
SRC: Source is GPL v2 only. [Nach]
DOC: Updated source docs a bit. [pagefault, Nach]
Get it here.
XBOX360 Firmware Hacked!


source from xboxhacker.net
TheSpecialist has done it and made a video as proof.
Months of hard work have come to an end. The 360 FW security details were posted a few days ago already, so why not make it officialIt's been done.
Respect to all the people on this board who made it possible with their brilliant contributions:
Anita999, Geremia, Nayr, Bluecop, Interestedhacker, MacDennis, Phantasm, Marvin, Tiros, SpenzerX, Team Modfreakz, Fuzzylogic, Takires, loser, jasper, SMO, Groepaz, Zobyone, Jumba, Amadeus, Tser, DjHuevo, oz_paulb, DaveX, darkfly, evestu, Robinsod, Dark_Neo, Gael360, Seventhson, probutus.
Just for fun, here's a little video: http://rapidshare.de/files/15810304/360hack.mpg.html. And no, the team decided not to release a hacked FW. The security details are proof itself. The team advocates hacking, not piracy.
Nestopia 1.28 released

Windows Additions:
* Sound volume level sliders.
* More NTSC video filter options.
* Scanline darkening level sliders.
Windows Changes:
* Pressing the ALT-key when the menu is hidden should no longer cause "hickups" during play.
* Recent files/directories menu lock state is now saved on exit.
Windows Fixes:
* Window placement bug.
Emulator Additions:
* Non-linear APU sound output.
* Mapper 116 for "AV-Girl Fighting".
* Mapper 163 and 167. Info from tpu.
* Database entries.
Emulator Changes:
* Update to version 0.1.7 of Blargg's NTSC composite video filter.
* Fine-tuned the volume levels of the external sound chips.
* More accurate SUNSOFT5B sound chip emulation.
* Moved "Shanghai" to mapper 93.
* Patch for "Dragon Ball Z II - Gekishin Freeza!! (redump)" to use the proper EEPROM type.
* 'No Sprite Limit' option should now be more responsive to games that make heavy use of OAM cycling.
Emulator Fixes:
* Mapper 45, 53, 74, 90, 93, 164 and 165.
* Dip-switch and input fixes for some VS.System games.
* Database entries.
>> Get it HERE
Credits: Emulation9
Dualis 18.1 released

2006-03-17
* CPU: Modified the code for SWI 3-6 a bit
* APU: Reduced sound latency. If this causes problems on slower computers you can enable a larger buffer in dualis.ini
* APU: Corrected sound looping in most cases
* APU: Improved resampling quality a bit (PCM8 only)
* APU: Added a sampling rate option in the.ini file
* MMU: Added support for the timer registers on the ARM7 side
* MMU: Corrected mirroring at 0x3800000-0x3FFFFFF on the ARM9 when WRAM is split
* GUI: Added a viewer for the ARM7 I/O registers
* GUI: Added support for .ds.gba files (the 512-byte loader is skipped so they are effectively treated as .nds files)
* GUI: Fixed problems with reading from the upper 32kB of ARM7 RAM in the disassembler
>> Get it HERE.