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    SpeccyDS v0.2a with DLDI

    Mooney
    By Mooney,

    Sinclair ZX Spectrum emulator for the Nintendo DS

    I upgraded my version of devkitPro to R20 yesterday. I removed all the old gba_nds_fat code and replaced it with Chishm’s latest libfat routines, which now contain the directory related functions I need for the file browser in SpeccyDS. The latest libfat driver also includes support for DLDI.

     

    SpeccyDS didn’t have any problems compiling with the new library and everything seems to be working as expected. However, I have been left with a bit of a dilemma. I know there is a lot of anticipation for DLDI support, but there are still a few major things I want to finish before releasing version 0.3. I don’t feel like I have added enough to SpeccyDS to justify releasing the next version.

     

    I may release it as it is now and call it version 0.2a. However, the border changes will not be included since there isn’t any sensible way to set the border size. We shall see…

    Source / Download


    ML TNG beta 6 released

    Robert
    By Robert,

    Front End

     

    ML TNG Release Notes

    --------------------

    February 3, 2007

    Beta u6 Released

     

    - Some small bugfixes (mismapped a couple keys for deleting a games .NV and .INI file)

     

    - Added a "save state". ML will now remember vital information when you exit ML and this is re-loaded this when then you restart. If you exit on an information page, you will be defaulted to the game's selection on the last list you were on.

     

    - Eliminated command line triggers as relates to RESOLUTION, FONT and ORIENTATION. These all can be adjusted while running ML.

     

    - Added PCB as a PNG view mode. You can get these shots from the following address: http://www.progettoemma.net/dany69

     

    - More information from MAMEINFO.DAT is now displayed as well as some hopefully improved spacing.

     

    - Added some preliminary M1 (arcade video and pinball sound emu by R. Belmont) support. Right now, it simply lets you use the built-in CUI from M1 in your text output window. It should also read your rompaths correctly from m1.ini.

    Source / Changelog


    GameEx 7.55 released

    Robert
    By Robert,

    Front End

     

    4th February, 2007 - GameEx 7.55

    * Fixes catver.ini

    * Fixes multiple MAME rom paths

    * There is also an offline install for the game manual viewer on the download page

     

     

    3rd February, 2007 - GameEx 7.53

    * Fixes and compatibility updates for Windows Vista and 64 bit versions of Windows

    * Should now run out the box on Vista

    * The Setup and applications have been digitally signed.

    * Ben Baker's Setup Wizard 1.74

    * Fixes picture and slideshow transitions with latest ATI video drivers and on Vista.

    * Asta La Vista.

     

     

    1st February, 2007 - GameEx 7.52

    * LCD/LED Plugin 1.5 Beta

    * Ability to have custom MAME lists in MAME32 ini format

    * Ability to import MAME32 Favorites.ini

    * Fixes .net framework error at startup

    * Should fix install exception if your GameEx install is old

    * Updated MAME support files

    * Fixes issues when using latest versions of catver.ini

    Source / Download


    SNESGT 0.215 beta 3 released

    Robert
    By Robert,

    SNES emulator

     

    Beta 3

    * Some bugs are fixed from previous beta2, and some minor features such as hiding menu are added.

     

    Beta 2

    * GUI display may be corrupt because of font problem.

    * I do not have English environment, so I could not check GUI display. Please report if GUI display is corrupt.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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