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Coinops Showcase Vertical Cab Build


bulge2
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other thread ;) if you want it in properly.....this was just a hack although it kind of works...its limited. If I get time ill help out Cab owners as this stuff looks fantasic, I would love to have a table top system one day....theres a vote to elevate your wants by the way so ill leave it up to people...ive started work on most of the stuff in the vote ...

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Ok, here is how did the vertical XBMC skin mod... just follow me... I assume you have some XBMC knowledge...

 

- add <thumbsize>500</thumbsize> to Advancedsettings.xml

(this will increase the quality of the shown icons)

 

- delete the existing thumbnails in "userdata/thumbnails/programs"

(this will force a rebuild of the 500x500 thumbnails)

 

- find and edit the Keymap.xml exchange right, up and down, left

(this rotates the controls)

 

- install the "Ellipsis Beta 1.1" skin from Team Blackbolt

 

- in the Ellipsis skin folder search and replace "MyPrograms.xml" and "IncludeTileView.xml"

with the ones from this post.

(this will remove any unwanted stuff from the TileView within the skin)

 

- Setup XBMC to startup in "my programs" window

 

- set the view mode to "TileView"

 

- search and remove the "splash.png" file from XBMC folder

(this will remove the XBMC startup splashscreen)

 

- with the "screen calibration" option within XBMC you can tweak the screen size / zoom to your needs

 

 

The Icons to use should be 500x500 in size an be rotated 90 degrees clockwise.

 

You see, this is a pretty messy skin mod. And by no means this is a full vertical skin for XBMC. But as a vertical launcher it is pretty nice. ;)

 

Now the Xbox boots right to an nice animated vertical launcher. :)

 

arcadecab0015.th.jpg

click to enlarge

 

<window id="1">
<defaultcontrol always="true">50</defaultcontrol>
<allowoverlay>no</allowoverlay>
<views>50,54,56,57,58</views>
<controls>

	<include>Background</include>

	<!-- Elipsis Visor -->
	<include>Visor_Filter</include>

	<!-- Edge Filter -->
	<include>Edge_Filter</include>

	<include>Program_Views</include>

	<!-- Clock -->
	<!-- Folder Name -->
	<include>FolderName</include>

	<!-- Now Playing Widget -->		
	<!-- Elipsis Button -->

</controls>
</window>

MyPrograms.xml

 

 

<includes>
<include name="Tile_View">

	<control type="panel" id="57">
		<posx>0</posx>
		<posy>0</posy>
		<width>1280</width>
		<height>720</height>
		<onup>9000</onup>
		<ondown>ActivateWindow(1201)</ondown>
		<viewtype label="Tile">list</viewtype>
		<focusposition>2</focusposition>
		<orientation>horizontal</orientation>
		<scrolltime>250</scrolltime>
		<itemlayout height="400" width="256">
			<control type="label">
				<posx>0</posx>
				<posy>0</posy>
				<width>256</width>
				<height>400</height>
				<font>Default</font>
				<align>center</align>
				<info>ListItem.label</info>
				<visible>false</visible>
			</control>
		</itemlayout>
		<focusedlayout height="400" width="256">
			<control type="label">
				<posx>0</posx>
				<posy>0</posy>
				<width>256</width>
				<height>400</height>
				<font>Default</font>
				<align>center</align>
				<info>ListItem.label</info>
				<visible>false</visible>
			</control>
		</focusedlayout>
	</control>

	<control type="group">

		<posx>640</posx>
		<posy>232</posy>
		<visible>Control.IsVisible(57)</visible>

		<!-- Tile View Icons - Counter Clockwise Mothion -->
		<control type="group" id="5701">

			<visible>Container(57).OnPrevious</visible>
			<animation effect="slide" end="0,0" time="250" reversible="false">Hidden</animation>

			<!-- Show Far Left Icon On Move Previous -->
			<control type="group">
				<visible>Container(57).OnPrevious</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(-2).Label)</visible>
				<animation type="Hidden" reversible="false">
					<effect type="fade" start="0" end="100" time="250" />
					<effect type="slide" start="0,0" end="165,0" time="250" />
				</animation>
				<animation effect="fade" start="0" end="0" time="0" reversible="false">Visible</animation>
				<posx>-761</posx>
				<posy>55</posy>
				<width>128</width>
				<height>256</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png">DefaultVideo.png</texture> 
					<info>Container(57).ListItem(-2).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(-2).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png">DefaultVideo.png</texture> 
					<info>Container(57).ListItem(-2).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(-2).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 1 To Icon 2 Position On Move Previous -->
			<control type="group">
				<visible>Container(57).OnPrevious</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(-1).Label)</visible>
				<animation effect="zoom" start="-596,55,128,256" end="-462,50,160,320" time="250" reversible="false">Hidden</animation>
				<posx>-596</posx>
				<posy>55</posy>
				<width>128</width>
				<height>256</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-1).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(-1).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-1).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(-1).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 2 To Icon 3 Position On Move Next -->
			<control type="group">
				<visible>Container(57).OnPrevious</visible>
				<animation effect="zoom" start="-462,50,160,320" end="-200,-90,450,880" time="250" reversible="false">Hidden</animation>
				<posx>-462</posx>
				<posy>50</posy>
				<width>160</width>
				<height>320</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(0).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(0).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(0).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(0).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 3 To Icon 4 Position On Move Previous -->
			<control type="group">
				<visible>Container(57).OnPrevious</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(1).Label)</visible>
				<animation effect="zoom" start="-200,-70,450,900" end="312,50,160,320" time="250" reversible="false">Hidden</animation>
				<posx>-200</posx>
				<posy>-50</posy>
				<width>450</width>
				<height>900</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>450</width>
					<height>350</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(1).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(1).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>450</width>
					<height>350</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(1).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(1).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 4 To Icon 5 Position On Move Previous -->
			<control type="group">
				<visible>Container(57).OnPrevious</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(2).Label)</visible>
				<animation effect="zoom" start="312,50,160,320" end="468,55,128,256" time="250" reversible="false">Hidden</animation>
				<posx>312</posx>
				<posy>50</posy>
				<width>160</width>
				<height>320</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(2).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(2).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(2).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(2).Thumb)</visible>
				</control>
			</control>

			<!-- Hide Far Right Icon On Move Previous -->
			<control type="group">
				<visible>Container(57).OnPrevious</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(3).Label)</visible>
				<animation type="Hidden" reversible="false">
					<effect type="fade" start="100" end="0" time="250" />
					<effect type="slide" start="0,0" end="165,0" time="250" />
				</animation>
				<posx>468</posx>
				<posy>55</posy>
				<width>128</width>
				<height>256</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(3).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(3).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(3).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(3).Thumb)</visible>
				</control>
			</control>

		</control>

		<!-- Tile View Icons - Clockwise Mothion -->
		<control type="group" id="5702">

			<visible>Container(57).OnNext</visible>
			<animation effect="slide" end="0,0" time="250" reversible="false">Hidden</animation>

			<!-- Hide Far Left Icon On Move Next -->
			<control type="group">
				<visible>Container(57).OnNext</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(-3).Label)</visible>
				<animation type="Hidden" reversible="false">
					<effect type="fade" start="100" end="0" time="250" />
					<effect type="slide" start="0,0" end="-165,0" time="250" />
				</animation>
				<posx>-596</posx>
				<posy>55</posy>
				<width>128</width>
				<height>256</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-3).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(-3).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-3).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(-3).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 2 To Icon 1 Position On Move Next -->
			<control type="group">
				<visible>Container(57).OnNext</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(-2).Label)</visible>
				<animation effect="zoom" start="-462,50,160,320" end="-596,55,128,256" time="250" reversible="false">Hidden</animation>
				<posx>-462</posx>
				<posy>50</posy>
				<width>160</width>
				<height>320</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-2).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(-2).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-2).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(-2).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 3 To Icon 2 Position On Move Next -->
			<control type="group">
				<visible>Container(57).OnNext</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(-1).Label)</visible>
				<animation effect="zoom" start="-200,-80,450,880" end="-462,50,160,320" time="250" reversible="false">Hidden</animation>
				<posx>-200</posx>
				<posy>-50</posy>
				<width>450</width>
				<height>880</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>450</width>
					<height>350</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-1).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(-1).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>450</width>
					<height>350</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-1).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(-1).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 4 To Icon 3 Position On Move Next -->
			<control type="group">
				<visible>Container(57).OnNext</visible>
				<animation effect="zoom" start="312,50,160,320" end="-200,-90,450,880" time="250" reversible="false">Hidden</animation>
				<posx>312</posx>
				<posy>50</posy>
				<width>160</width>
				<height>320</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(0).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(0).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(0).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(0).Thumb)</visible>
				</control>
			</control>

			<!-- Move Icon 5 To Icon 4 Position On Move Next -->
			<control type="group">
				<visible>Container(57).OnNext</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(1).Label)</visible>
				<animation effect="zoom" start="468,55,128,256" end="312,50,160,320" time="250" reversible="false">Hidden</animation>
				<posx>468</posx>
				<posy>55</posy>
				<width>128</width>
				<height>256</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(1).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(1).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(1).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(1).Thumb)</visible>
				</control>
			</control>

			<!-- Show Far Right Icon On Move Next -->
			<control type="group">
				<visible>Container(57).OnNext</visible>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(2).Label)</visible>
				<animation type="Hidden" reversible="false">
					<effect type="fade" start="0" end="100" time="250" />
					<effect type="slide" start="165,0" end="0,0" time="250" />
				</animation>
				<animation effect="fade" start="0" end="0" time="0" reversible="false">Visible</animation>
				<posx>468</posx>
				<posy>55</posy>
				<width>128</width>
				<height>256</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(2).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(2).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(2).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(2).Thumb)</visible>
				</control>
			</control>

		</control>

		<!-- Tile View Static Icons -->
		<control type="group" id="5700">

			<visible>!Control.IsVisible(5701)  + !Control.IsVisible(5702)</visible>
			<animation effect="fade" time="600">WindowOpen</animation>
			<animation effect="fade" time="600">WindowClose</animation>

			<!-- Icon 1 -->
			<control type="group">
				<posx>-596</posx>
				<posy>55</posy>
				<width>128</width>
				<height>256</height>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(-2).Label)</visible>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-2).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(-2).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>128</width>
					<height>128</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-2).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(-2).Thumb)</visible>
				</control>
			</control>

			<!-- Icon 2 -->
			<control type="group">
				<posx>-462</posx>
				<posy>50</posy>
				<width>160</width>
				<height>320</height>
				<visible>!IsEmpty(Container(57).ListItemNoWrap(-1).Label)</visible>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-1).ActualIcon</info>
					<visible>IsEmpty(Container(57).ListItem(-1).Thumb)</visible>
				</control>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>160</width>
					<height>160</height>
					<aspectratio align="center" scalediffuse="false">keep</aspectratio>
					<texture diffuse="iconview-diffuse.png" /> 
					<info>Container(57).ListItem(-1).Thumb</info>
					<visible>!IsEmpty(Container(57).ListItem(-1).Thumb)</visible>
				</control>
			</control>

			<!-- Icon 3 -->
			<control type="group">
				<posx>-225</posx>
				<posy>-125</posy>
				<width>512</width>
				<height>512</height>
				<control type="image">
					<posx>0</posx>
					<posy>0</posy>
					<width>512</width>
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		<textcolor>TextSelectedItem</textcolor>
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		<visible>!Skin.HasSetting(Disable_Icon_Labels)</visible>
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IncludeTileView.xml

 

 

 

@fumanchu

ok, I am missing the "shikigami no shiro evo" then. But I assume it is no big difference to the other shikigami games...

 

 

@RedCapsMan

Putting a real good German beer in the beer holder would be too much of a distraction for the picture. ;) Actually the beer holders were the first thing I added after the first two player session... :) The cab itself I have constructed from scratch. It has the ability to rotate the screen.

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  • 1 month later...

Hello all,

 

I am new to this site as well as CoinOPS. I have CoinOPS Reignite R5 currently running on my Xbox and I initially made a post here in regards to changing skins (which I found out is not such an easy task to do). For the most part I am fine with the CoinOPS skin, BUT the question did come into my mind, what if I wanted to do a vertical only cabinet?

 

So some quick searches lead me to this thread.

 

My question is this:

 

Is the Vertical version of CoinOPS Showcase available for download? I am prepping a second Xbox mod as we speak and I want to temporarily try out a vertical version of CoinOPs. Once I know it works, it will save it for a future Xbox project.

 

Sidebar: I wanted to setup a vertical PacMan/ Ms Pacman cabinet for my mom as she loves Pac Man. However, I would like to know something else that is not really on topic. Can you slow down the game play? I have noticed that (for some reason) the Xbox seems to speed up the ROMs a bit. I can hear the effects on the music as well. Pac Man for instance sounds and plays faster than the true arcade version. So is there a way to slow this down within CoinOPS?

 

Thanx,

 

Geo

Edited by jukingeo
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Is the Vertical version of CoinOPS Showcase available for download? I am prepping a second Xbox mod as we speak and I want to temporarily try out a vertical version of CoinOPs. Once I know it works, it will save it for a future Xbox project.

 

Sidebar: I wanted to setup a vertical PacMan/ Ms Pacman cabinet for my mom as she loves Pac Man. However, I would like to know something else that is not really on topic. Can you slow down the game play? I have noticed that (for some reason) the Xbox seems to speed up the ROMs a bit. I can hear the effects on the music as well. Pac Man for instance sounds and plays faster than the true arcade version. So is there a way to slow this down within CoinOPS?

 

Thanx,

 

Geo

PM sent.

 

About the faster speed issue, it is possible that you're right, don't have the original board of pacman to compare, I own galaga but in this case the speed is identical.

 

So far have I dropped the case but I can compare to another game which I own the board as a "kung fu master / spartan-x" even if the FPS counter is telling me 55FPS in CoinOPS. The Game is faster than the original, it's like time (stretching) tearing , you can check that by looking to the scrolling that it's not smooth at all.

 

Here and there are some games with flaws with Accuracy but it's very minor, I still enjoy to have such a pimped mame on xbox.

Edited by Garcimak
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just added 2 new skins to CoinOPS....HiDefOnTheSIDE and OnTheSide

 

just for your info......due to some source changes happening with this feature being fully intergrated

 

What features do you require for this..... Rotate Monitor to Right and Rotate Monitor to Left? also ill need someone to redo the sd and hd skin.....right now ill just copy the normal one but it needs correct aspects redone :) I can help with info....dont listen to CBA if he buts in he doesnt know what he talks about ill help you via PM plus you can help me put it in right with proper features....when its in ill release it and it will stay as a standard feature of CoinOPS....

 

 

Im gone from here as it will turn to crap feast no doubt.....PM me and the ones that can help people the most will get to help dev this for everyone....and select the features and look people want for there Cabnets....also other features for Cabnets will be looked at :) right now I cant ask here due to flamers....but im whilling to add Cab features and trig has givin me some and I have some lying around on my PC.....just needs proper disscussion on this stuff as I dont have a cab i cant really know everything about it.... Peace PM me this feature is now on the spot light so now is the time to do stuff for cab owners...but it wont be here....you guys know why as you PMed me hint hint PM me again :)

 

I do this cause people will tell you how easy it is when there is many complexed issues around this feature....and I know alough people tell you what I do is easy ... I say this is complexed and not as easy as I thought at first glance....I challenge anyone that thinks this is easy and many have publically stated its just small hacks and they could do it...to do it....I will personally donate $200USD to them to do it correctly....including skining

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PM sent.

 

PM Received and answered :).

 

About the faster speed issue, it is possible that you're right, don't have the original board of pacman to compare, I own galaga but in this case the speed is identical.

 

I still have many of these old boards laying around from when I was playing around with arcade games in the past. Sadly, most do not work anymore. At first I wasn't sure about the speed up issue, but with games like Pac Man and Galaga the speed is kind of 'burned in' to my mind. So I will know if something is off. With Pac Man it is obvious both the video and audio are off. The thing is that it is either the Xbox or the MameOX in CoinOPs because I played the SAME rom on my PC and the speed is correct.

 

So far have I dropped the case but I can compare to another game which I own the board as a "kung fu master / spartan-x" even if the FPS counter is telling me 55FPS in CoinOPS. The Game is faster than the original, it's like time (stretching) tearing , you can check that by looking to the scrolling that it's not smooth at all.

 

I had noticed that too...even on my PC that happens. Many of the late 90's games do it when the screen moves fast. But early games such as RallyX (also moves fast) doesn't do it.

 

Here and there are some games with flaws with Accuracy but it's very minor, I still enjoy to have such a pimped mame on xbox.

 

It is a minor annoyance, I do admit that. I am hoping it COULD be corrected for, but the reason I mentioned it because I don't know if it can. This is the first time I ran into the issue. As I said above the rom itself plays fine on my PC. My PC's CPU is over 3 times as fast at the Xbox too. So it did get me concerned that it is happening to ALL the games. You say, "no", but I have not checked out Galaga yet. I will probably do that tonight and I will see if there is a speed difference as well. However, I did play Moon Cresta the other night and that seemed to be a bit fast too. Phoenix too is noticeably faster.

 

Could my CPU clock speed be off in the Xbox?

 

CoinOPs Combustion, what is your take on this?

 

Thanx,

 

Geo

Edited by jukingeo
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