OOKAMI Posted March 21, 2009 Posted March 21, 2009 black screen with multi mvs message I tested it five minutes ago and it works fine Which bios do you use? hello I have configured emulator on AES ok i understand now, for PCB i think it's normal for others, i dont see yet why
- kenshiro - Posted March 21, 2009 Author Posted March 21, 2009 (edited) Duuuuddeeeeeeeeee!!!!!! Did you hook that driver up to vmm yeeettttt???? lol /me is impatient, you rat bastard. Hey! You know i have a life whore? (btw i work all the week end crappy lol) Edited March 21, 2009 by - kenshiro -
iq_132 Posted March 21, 2009 Posted March 21, 2009 Duuuuddeeeeeeeeee!!!!!! Did you hook that driver up to vmm yeeettttt???? lol /me is impatient, you rat bastard. Hey! You know i have a life whore? (btw i work all the week end crappy lol) LLL... iiii....ffffff?? Is that some sort of weird French word? I can't seem to find a translation for it?Is it something I can download?
law56kerz Posted March 24, 2009 Posted March 24, 2009 Where can I get the latest build of this emulator. I don't know how to compile the source, what do I need. I also checked xbins and the latest build was 1.28. Are we going see a 1.29 romset or are we waiting for more developments. If anyone can help me get the latest build compiled send me a message. I'd like to test it out. Thanks for the help.
fumanchu Posted March 24, 2009 Posted March 24, 2009 Where can I get the latest build of this emulator. I don't know how to compile the source, what do I need. I also checked xbins and the latest build was 1.28. Are we going see a 1.29 romset or are we waiting for more developments. If anyone can help me get the latest build compiled send me a message. I'd like to test it out. Thanks for the help.the latest biuld is 1.29b and the emu just gets released not a full romset that is up to yourself to make up the romset.
darknior Posted March 24, 2009 Posted March 24, 2009 Do you think you will made the new beta with the 3 bugs corrected in few days, or it will be longuer ? Thanks
fumanchu Posted March 24, 2009 Posted March 24, 2009 Do you think you will made the new beta with the 3 bugs corrected in few days, or it will be longuer ? Thanksgive kenshi a chance,there is such a thing as real life you know,as iq132 said where do you download a life.
XtecuterX73 Posted March 24, 2009 Posted March 24, 2009 yea, kenshiro is a busy man. Just give him a little bit of time. i found a couple places where you can download a life. LMAO HF-
- kenshiro - Posted March 24, 2009 Author Posted March 24, 2009 Can someone tell me how long you need to load an encrypted Neogeo game (like Metal Slug 3, 4, 5 for example) on 1.28?
fumanchu Posted March 25, 2009 Posted March 25, 2009 Can someone tell me how long you need to load an encrypted Neogeo game (like Metal Slug 3, 4, 5 for example) on 1.28? metal slug3 encrypted on fbapro128,1min 35secs.metal slug4 encrypted,1min 30secs.
iq_132 Posted March 25, 2009 Posted March 25, 2009 Can someone tell me how long you need to load an encrypted Neogeo game (like Metal Slug 3, 4, 5 for example) on 1.28? I got bored and started looking at the other project. Good lord it's slow... 8fps ffs? I disabled the vmm and just let the sprites draw junk and it shot up to 60fps! Weird... didn't think the access times on the hdd were that slow. You'd think 256 sprites / frame max (256*2) reads wouldn't be too bad... Hmm... *edit*Looks like it's not so much access times, but the fact that it's reading large chunks of data quite frequently.Setting up a minimal vmm that caches to ram greatly increases the speed. Just gotta figure out how fba-xxx's vmm works. Right now it seems to be giving me garbage.
- kenshiro - Posted March 25, 2009 Author Posted March 25, 2009 (edited) Can someone tell me how long you need to load an encrypted Neogeo game (like Metal Slug 3, 4, 5 for example) on 1.28? metal slug3 encrypted on fbapro128,1min 35secs.metal slug4 encrypted,1min 30secs. That was what i wanna hear lol , more news very very soon Thanks Fu Edited March 25, 2009 by - kenshiro -
Gilou9999 Posted March 25, 2009 Posted March 25, 2009 Hello kenshiro,Ou plutot "salut kenshiro" I have finally discovered where all the xbox-scene members where going So just one question kenshiro,some months ago, i have tested your beta of fba xxx pro with the fast (crazy fast) loading time for the cps2 roms and all the wonderfull new featuresI was wondering if you will add again the ability to display screenshots/titles shots/flyers by pressing the "B" button? It was included in your early beta and now in the 1.29b, this feature has disappeared?Second thing: I vote for the return of the rumbles codes!Many of them have been created for the gogohackman fbaxxx and it was working very well (I have this file in my xbox) with all the rumbles for the fatal fury, marvel vs capcom etc... and it was really cool, will you add them?
- kenshiro - Posted March 26, 2009 Author Posted March 26, 2009 (edited) Hello kenshiro,Ou plutot "salut kenshiro" I have finally discovered where all the xbox-scene members where going So just one question kenshiro,some months ago, i have tested your beta of fba xxx pro with the fast (crazy fast) loading time for the cps2 roms and all the wonderfull new featuresI was wondering if you will add again the ability to display screenshots/titles shots/flyers by pressing the "B" button? It was included in your early beta and now in the 1.29b, this feature has disappeared?Second thing: I vote for the return of the rumbles codes!Many of them have been created for the gogohackman fbaxxx and it was working very well (I have this file in my xbox) with all the rumbles for the fatal fury, marvel vs capcom etc... and it was really cool, will you add them? Mince je ne savais pas que cetait toi le Gilou de Xbox Scene! lol So for the ability to display screenshots/titles shots/flyers there's no problem, as it take 10 lines of code For the rumble, this part of code was simply commented in Pro version, it need to be reactivated. BTW here's some news. I finished the Neogeo code (based on FBA 0.2.97.04 code) and get working games which use encrypted graphics kof99 / 2000 sheme. I was looking for a really different way to decrypt them as it was handle in FBA-XXX Pro 1.28 or FBA-XXX. So i took the current MAME decryption code and modified it to work with this crappy 64 Mo of RAM lol (that was a pain to get it work "fast"). The good news is the code seems to be 30% faster as before . Fumanchu said previously that he needs over 1m 30 to load games like Metal Slug 3, it takes now 1 minute to load a game which 64 Mo of graphics roms. Here's a list of the new working games ( some of them were already playable with decrypted sets) : Garou - Mark of the Wolves (set 1)Garou - Mark of the Wolves (set 2) Matrimelee / Shin Gouketsuji Ichizoku Toukon Metal Slug 3Metal Slug 3 (not encrypted) Metal Slug 4Metal Slug 4 Plus (bootleg) Metal Slug 5Metal Slug 5 (AES Cart)Metal Slug 5 (JAMMA PCB) Metal Slug 5 Plus (bootleg) Metal Slug 6 (Metal Slug 3 bootleg) Prehistoric Isle 2 Rage of the Dragons Samurai Shodown V / Samurai Spirits Zero (set 1)Samurai Shodown V / Samurai Spirits Zero (set 2) Samurai Shodown V Special / Samurai Spirits Zero Special (set 1, uncensored)Samurai Shodown V Special / Samurai Spirits Zero Special (set 2, censored)Samurai Shodown V Special / Samurai Spirits Zero Special (set 3, less censored) Sengoku 3 SNK vs. CAPCOM SVC CHAOSSNK vs. CAPCOM SVC CHAOS (JAMMA PCB, set 2) The King of Fighters '99 - Millennium Battle (earlier)The King of Fighters '99 - Millennium Battle (not encrypted)The King of Fighters '99 - Millennium Battle (set 1)The King of Fighters '99 - Millennium Battle (set 2) The King of Fighters 2000The King of Fighters 2000 (not encrypted) The King of Fighters 2001 (set 1)The King of Fighters 2001 (set 2) The King of Fighters 2002The King of Fighters 2002 Magic Plus (bootleg)The King of Fighters 2002 Magic Plus II (bootleg)The King of Fighters 2002 Plus (bootleg set 1)The King of Fighters 2002 Plus (bootleg set 2) The King of Fighters 2003 (bootleg set 2) Except the following list, all the games you can see here are playable without issues: http://maws.mameworld.info/maws/driverinfo/neodrvr.c Here's the non working list: SNK vs. CAPCOM SVC CHAOS (JAMMA PCB, set 1) : iq_132 maybe found a trick for it, it has one 32 Mo P-rom and 2 C-roms of 32 Mo SNK vs. CAPCOM SVC CHAOS Plus (bootleg set 1) : does not drawSNK vs. CAPCOM SVC CHAOS Plus (bootleg set 1) : does not draw The King of Fighters 2003 (Japan, JAMMA PCB) : code in progress The King of Fighters 10th Anniversary (The King of Fighters 2002 bootleg) : doesn't boot The King of Fighters 2003 (bootleg set 1) : hardware test screen The King of Fighters 2003 (set 1) and The King of Fighters 2003 (set 1) : garbage on graphics, that's definitly the weirdest issue, can't figure out why Samurai Shodown V / Samurai Spirits Zero (bootleg) : bank error. I gonna post the source before releasing a new build (i don't know when the new release will be availble). Good night Edited March 26, 2009 by - kenshiro -
XtecuterX73 Posted March 26, 2009 Posted March 26, 2009 thanks for the update kenshiro! any plans on re-adding bonk's adventure or iq's arm-7 core for games like osman and such? Thanks again for your continued progress!! HF-
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