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Inky

The Big ass Street Fighter IV thread

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Ryu's got some disproportionately large feet. ^^
Ryu is hung like a horse.

 

coincidence?

Edited by Reaper man

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cant wait for this to get released :thumbsup1:

how long have we been waiting for this game?TTTTOOOOO long! :)

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sf4lh8.jpg

sf4kentd2.jpg

 

 

The graphics aren't the way they are in the teaser that everyone watched. The game's still pretty, but it has nothing of that ink-splashing or anything. Art direction is interesting. Unlike all the other 3D fighters, SFIV is not meant to be photo realistic.

 

Street Fighter IV runs at 60 frames per second.

 

Street Fighter IV will have online play.

 

The game takes place after Super Street Fighter II Turbo and before SFIII. The good news is that the character roster will be made of many old-school brawlers and some entirely new ones. There are two new girls on the list. We will probably not see any SFIII characters.

 

The stage you saw at 1Up, if you didn't figure out, is Chun-Li's Stage from SF2.

 

The excellent Parry system form SFIII is gone. The new system seems to be called Saving or Revenge (we're not sure about the name). We don't know exactly how it works, but it's built around cancels. And we do know we'll have another gauge to activate the Saving/Revenge stuff, besides the usual Super Gauge.

 

Supers are there (although they didn't decide yet if it will be like in SSF2T or SFIII), and now they've put another moves called Ultras. These makes your character throws a auto combo with tons of moves. It's like a custom combo ... except by the custom part.

 

Shen Long may appear in the game. We are NOT kidding.

 

The consoles are not decided yet, really. But, assuming that SFIV will have online play, we can obviously think of Xbox 360 and PS3 (duh). It's very likely that we'll see an arcade version without online mode too, and our sources told us that Capcom could put some test machines in Japan arcades in Q2 next year.

 

http://www.destructoid.com/rumor-new-info-...ked-58045.phtml

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Hmm. Im not sold on the visual style but the 2D gameplay... why is the camera angle changing up? Won't that mess with some of the 2D spacing mechanics?

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It could be for dramatic purposes. Which we've seen all the time with some fighter (like in Tekken, which we KNOW doesn't have a camera randomly zooming over the shoulder while their fighting).

 

No parrying but replaced it with a different system. SOUNDS interesting. Their putting the stops to make it the next "benchmark" in fighters.

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Visual look great, but this is 2D gameplay?? Look like EX play style to me. But with better visual than the EX series. Hmmmmmm......

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I honestly am not digging the graphics. The character models are piss poor.

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I honestly am not digging the graphics. The character models are piss poor.

 

yes, like that's going to be the final flocking models of the game *rolls eyes*

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tbh those aren't he greatest shots in the world. I just happened to find em on teh CBBS. Still waiting on the magazine leak though.

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