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Wizard

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Blog Entries posted by Wizard

  1. Wizard
    Sum of all Trips;
    Bought games and shirts tax free in New Hampshire, including Bioshock Limited Edition ($60.00 - NO TAXES FTW). Got some action in Hampton with a nice waitress french girly, then I proceeded to get lost the morning after staying with her overnight. NYC Bagels, Maine fried clams and boston lobster meals. Along with an actual Taco Bell meal (Canadian Taco Bell sucks compared to the sheer amount of crap we got at an American Taco Bell) and various other fast foods
     
    Day 1: Drove into NYC, didn't buy anything except some bagels then left the city for Hampton Beach.
     
    Arriving sometime around 13:20 and checked in hotel then proceeded to the beach for women and food. Spent the rest of the day doing this until around 17:00. Found a very popular seaside restaurant & bar that was closing down for some reason. I think we went through a box of coronas from the bar section while eating our meals. Seafood related meals. I asked the waitress serving us if I could take her picture. Leading some of my drunk cousins to say various things in relation to me trying to get her. Due to being partly buzzed, it got me to ask her what she was doing after her shift. Which resulted in me taking a private tour of the beach front with her at night, more booze, sex and her phone number. All that which stemmed from "I want to take a picture of our cute waitress" while I was drinking down some coronas.
     
    Had no clue how to get back to my hotel. Spent my time waiting for them to call my cel at her apartment. Which was fun! -> Day 2
     
    Day 2:
     
    They picked me from the restaurant since I was told to meet them there and the waitress was going the same way.
     
    Picked me up, they jokingly comment bout crap. They even mention my age, she was thrown off a little by that since she's about 22~23 and I'm 19. Said my bye and "hope to see/pleasure you again" then we headed to Maine for lunch. Stopped at this small, but very popular out door local fast food place serving clam-dishes. Had Clamchodah in a bread bowl with fried clams (clams in batter then deep fried) and a clam sandwich. EXCELLENT STUFF. The chodah was a great wake up call since I didn't eat in the morning (insert sexual innuendo here about eating something else) and the sandwich (sautayed clams+bell peppers+house sauce+lettuch+tomato) & fried clams were too good with house sauce dip. Cheap too, something like 30 bucks for all 4 of us.
     
    We then proceeded to drive around Maine for anything else. We did this for a while. Found a mall, arcade was crap. Like the arcade at Hampton Beach, 5 arcades not one of them had anything. One of them had a DDRSuprnova machine. Not a single fighter in sight other then Marvel vs Capcom. And the sticks to that were broken to boot. This arcade didn't have anything recent other then MvC2 and Tekken 4. These guys don't bother, maybe because it's a touriest state.
     
    On the way back, headed to Fox Run Mall, one of the main tourist attractions of New Hamsphire are the tax free malls. Bought some stuff, including a Gears of War shirt from a Hot Topic. TTT (Used)/Rune Factory(New)/Bioshock Limited Ed./Izuna (New)/Nightshade (used)
     
    Day 3:
     
    Woke up at 6, ate breakfast, packed our crap, turned in our keycards and headed to boston. We arrived during a traffic jam and proceeded to get lost in the city. Had chinese at lunch. Clam and shrimp dishses with some fried noodles+beef & brocoli. 47 dollars well spent. Filled us up well. Wandered around till 4 and bought a boston pizza, along with that I bought a lobster sandwich which was 12~ dollars.
     
    Then we begin the trip home with occasional stops to buy random crap.
  2. Wizard
    Just read it to believe it. (Link)
    Kinda feels werid when it hits the homefront then it is watching it on TV.
     
    Post is Locked btw, go post in CA for discussion.
  3. Wizard
    Are you such a drea mer
    To put the world to rights?
     
    ill stay home for ever
    Where t2 and 2 always makes 5
     
    ill lay down the tracks
    Sandbag and hide
     
    jjjanuary has a prils showers
    And two and two always makes five
     
    it s the devils way now
    There is no way out
    You can scream and you can shout
    It is too late now
     
    becoz
    youve not been
    Payinattention
    Payinattention
    Payinattention
    Payinattention
    youve not be-en
    Payinattention
    PayinattentionPayinattention
    Payinattention
    you hav not been
    Payinattention
    Payinattention
    Payinattention
    Payinattention
    You have no-t been
    Payinattention
    Payinattention
    Payinattention
    Paying a tten sstion
     
    I try to sing along
    But the music's all wrong
    coz im not
    cozim not
    I swat em like flies but like flies the buggers keep coming back and NOT
    but im not
    oh hail to the thief
    lets hail to the thief
    but im notbut im notbut im notbut im not
    Dont question my authority you dumb motherfuc[ker
    cozIm not
    coz im nottt
    sogo tell the king that the sky is falling in
    whens it not
    but its not
    but its not
    Maybe not
    Maybe not
  4. Wizard
    my 9800 Pro's fan died, yeah, pretty sad way for a card to go out ;_;
     
    Anyways, ranbat 1.2 is this weekend and there's gonna be a roll call bout it for 2k2 and 3s. Removed Vampire 2 due to lack of interest sadly. Keep an eye out on the thread.
  5. Wizard
    The players have to choose from five different stereotypes:
     
    - The bully
    - The nerd
    - The hot chick
    - The not-interesting chick
    - The funny black guy
     
    Whoever picks the funny black guy dies first, because it fits with the horror genre.
     
    The ridiculus plots:
     
    - Dracula raises a bunch of zombies and takes over the tallest tower in the city.
     
    - A giant fissure opens in the middle of the city, releasing dinosaurs into the streets
    - Aliens attacking the city.
     
    - Dracula eventually taming a T-Rex to use as a mount.
     
    - Gun toting pirates come out of the sea to plunder the city of it's riches in the coming turmoil after being chased to the shore.
     
    - Seeing a moment of weakness, the super computer A.I. to the city decides to take its chances for a machine uprising and readies its army of super cyborgs and robots.
     
    - The vikings continue to chase the pirates and steal what they've stolen.
     
    - From the land of the rising sun, a secret sect of top scientists and military leaders and politicians put together a army of super covert ninja commandos to make sure the chaos that is to come does not wake the giant radioactive monsters that were imprisoned below the city.
     
    - Aliens are also allied with long lost remnants of Nazi SS divisions. Who secretly retreated to the moon using Nazi Super Science to build a unstoppable Nazi Alien army and are now planning a full scale blitzkrieg of the world.
     
    - Dracula captures an alien and drains it of it's blood, making Dracula a SPACE VAMPIRE. This does nothing except replace his current wardrobe with an identical wardrobe, only silvery and shiny. Suddenly, sexy female aliens arrive to help, only for nearly all of them to be hypnotized into becoming his harem. Leaving only one to help the survivors.
     
    - The aliens turn the statue of liberty into a mecha that GIVES BIRTH to a fully mobile and operational Lincoln Memorial Lincoln-mech.
     
    - The aliens hit the dinosaurs with an evolution rays to turn them into DINOMEN. Whom are identical to dinosaurs except they don't have tails, stand straighter, have huge over sized heads that give them tremendous powers of telekinesis. They will succumb to huge depression and attempt to summon a meteor to destroy the earth.
     
    - Space Dracula makes his way towards Vatican city to attempt to drain the pope himself, giving him immunity to all forms of attack. Making him the final boss.
     
    - At the end, cue Johnny Cash's "Ring of Fire" while the credits roll. Or should we play it on table top, as we have pizza.
  6. Wizard
    I'm the next act
    Waiting in the wings
    I'm a flash flood
    Running through your ground floor
    I am all things
    That you choose to ignore
     
    You are all I need
    You are all I need
    I'm in the middle of a picture
    Lying in the leaves
     
    I'm a cloud of moths
    Who just wants to share your light
    I'm an insect
    Who wants to get out of the night
     
    You only stick with me
    Because there are no others
     
    You are all I need
    You are all I need
    I'm in the middle of a picture
    Lying in the leaves
     
    I am the old days
    that you choose to ignore
    We only stick with you
    because there are no others
     
    You are all I need
    You are all I need
    I'm in the middle of a picture
    I am in the leaves
     
    It's all wrong
    It's all right
    It's all wrong
    It's all right
    It's all right
  7. Wizard
    -------------
    Introduction
    -------------
    Well, because alot of people didn't like CFJ in general. I've decided to "create" a MUGEN version of the game. Although my plan is to really just make music and balance adjustments, as I want to recruite 4-5 (or more) others for character ripping and editing, background making and balancing. Since the original game took about 19 people (well 14 if you don't count the band used to make the music) to develop the game in the span of a year.
     
    Adressing some issues with the cast, balancing and gameplay systems. While balancing is decent, it could use work due to the fact it's based on match ups. Cast would definately have some additions, although I don't want MvC2 nor CvS2 proportions, a quiet sizeable cast will be nice and weed out any balance issues in between. Will try to keep new characters down who don't have sprites. Maybe 2-3 "new characters" with the rest returning from previous games that were used in CVS2-SF3-MvC2-CFJ.
     
    No JOJO Characters. They aren't Capcom.
     
    Gameplay system will be covered in the next section!
     
    -------------
    Gameplay
    -------------
    What's the plan? A unified, overall fighting system. Mostly based around P-Groove and 3rd Strike system, but more refined and including some selected choices from the other systems.
     
    What's out: Everything except ...
    What's in: 2 on 2 Battle, Dashing/Running, Parrying, 3 Stock Supering, Super Art MAX (Level 3 Only Supers) for everyone, tactical rolling, EX Specials & Supers (Only certain characters), Alpha 2 Custom Combo-Style and Vampires' Pursuits Hits.
     
    Universal Stuff; (ripped most of the notation from previous blog post)
    Six Buttons (LP MP HP/LK MK HK)
    *(n) is neutral on the stick
     
    Throw | LP+LK+→ or ← or (n)
    Throw Tech | LP+LK
    Dash/Run (Character depending) | →,→
    Dash Back | ←,←
    Super Jump Cancel | ↓,↑
    Parry (Air & Ground) | Tap →
    Block | Hold ←
    Pursuits | ↑+K or ↑+P
    Tactical Recovery | Hit ↓ As you touch the ground
    Taunt | HP+HK
    Universal Overhead | MP+MK
    Variable Combo Acitvation | HP+MP or MK+HK
     
    3 Stocks is like Ingrids, but it takes a page out 3rd Strike. ES/EXing uses some meter and all 3 act like the same super, except each super level does different damage. So you can still do Ryu's Shinkuu Hadoken, but it will do more damage then an EX version, but only by a bit because it's a L1 Shinkuu Hadoken (L1 5%-L2 10%-L3 15%). That kind of deal.
     
    Pursuits are ripped from Vampires' series of games. It is a follow up attack to be used when you have them knocked down. Some will be bad, some will be good. Although I don't know whose will be good or bad!
     
    Variable Combo! Also known as Custom Combos, is an idea of having everything cancelable, well NEARLY. Instead of making it like A3 or A-Groove. I've decided to make it based on Alpha 2. Short burst of speed with all normals. It's practically a universal Genei-Jin. Except it only lasts for a short time, a shorter time then A-Groove, V-ism and Genei-Jin. A2 CC for life!
     
    Part 2 this weekend. Covering characters!
  8. Wizard
    -------------
    Characters
    -------------
    One of the biggest complains was the character roster. Sure with a 4 characters for the 5 games + Ingrid + Pyron & Gouki you'd expect a little leeway. But no, the cast was critizied for the lack of old favorites. Such as Ken and Morrigan. So we'll keep the original cast! Make a proper menu selections screen! But there will definately be some improvements all around. Increasing the cast will lead to certain balance issues, but first and for most is to improve the cast. Game changes will come at a later date.
     
    So we have the core group of characters, but here will be the changes (as noted in bold)
     
    Street Fighter II characters
     
    * Guile
    * Dictator
    * Zangief
    * E. Honda
    * Boxer
    * Gouki
    * Blanka
    * Sagat
     
    Why Honda, Boxer, Gouki, Blanka and Sagat?
    Since we have Shin Gouki, normal Gouki is a shoe in. It was hard to place some characters, but ultimately I choose Headbutt, Boxer and Beast. Boxer, Beast are SFII staples, Honda as a choice was hard as I also wanted Sim, but ultimately I chose Honda for one reason, and one reason alone. The stare.
     
    Street Fighter III characters
     
    * Alex
    * Chun-Li
    * Urien
    * Yun
    * Ryu
    * Ibuki
    * Elena
    * Dudley
     
    Why Ryu, Ibuki, Elena and Dudley?
    I consider SF3 Ryu to be the best Ryu out of the whole series. He has a soild moveset and really shows how he advances as a character. Ibuki and Elena are both SF3 series original women, they deserve a spot along side predacessor, Chun-Li. Dudley and Boxer dream match is something of a personal thing I want to witness. Finesse vs Brute Force.
     
    Street Fighter Alpha characters
     
    * Guy
    * Karin
    * Rose
    * Sakura
    * Gen
    * Cody
    * Cammy
    * Juli
     
    Why Gen, Cody, Cammy and Juli?
    Gen is the old man, if there was an SF1 section, he'd definately be in it. But alas he is not. He represents the past in full form when you see his pupil, Yun in action. Cody is the counter balance to Guy, making him the 2nd Final Fight character in this list thus far. I choose Alpha Cammy for several reasons, I like blue, she's 16, and I don't want to bother making a new sprite based on her SF2 incarnation. The addition of her Dive Kick brought new gameplay prespective to many players who picked her up in Marvel 2 and CVS2. The addition of Juli is rather a strange one if I say so myself. Sticking with a gameplay plan that she is classic "ST" Cammy, but with tons more range. And she has big boobs.
     
    Darkstalkers characters
     
    * Anakaris
    * Demitri
    * Felicia
    * Jedah
    * Hsien-Ko (Lei-Lei)
    * Rikuo (Aulbath)
    * Donovan
    * Morrigan
     
    Why Hsien-Ko, Rikuo, Donovan and Morrigan?
    Hsien-Ko has always been a favorite of mine. A good mixture of seriousness and playful wit. Rikuo was a difficult choice, between him and Q-Bee it was hard, but I chose him due to his uniqueness over Q-Bee. Donovan, the lone buddhist dhampire monk, but not as we remember him as. Some rather interesting changes to come later! Morrigan, my lovely green haired succubus has returned, but like Rikuo, a hard choice between her and Lillith. I chose Morrigan over Lillith due to popularity. Even though I like my lolis.
     
    Red Earth characters
     
    * Leo
    * Hauzer
    * Nool
    * Mukuro
    * Lavia (Luan)
    * Tessa (Tabesa)
    * Kongou
    * Mai-Ling (Tao)
     
    Why, why, why!?
    So now we have all 4 Red Earth heroes. But in addiontion, we have the oni Kongou, who looks like a more angry version of Kusagedo from SamSho and Lavia, the harpy. A good balance I say.
     
    Other characters
     
    * Ingrid
    * Strider Hiryu (Strider)
    * Jill (Resident Evil)
    * Linn Kurosawa (Alien vs Predator)
    * Maki (Final Fight)
    * Captain Commando (Forgotten Worlds)
    * Ruby Heart (Marvel vs Capcom 2)
    * Hayato (Star Gladiator)
     
    Why those guys?
    Interestingly enough, it was a hard pallet to choose from. In the end, I went with ease that nearly everyone was already animated. Hiryu is a staple Capcom character, as with Captain Commando (hence the CapCom). Maki is a fine choice I believe, she also the 3rd Final Fight character, and we have all 3 main FF heroes in the game Ruby Heart doesn't get enough attention I find, she was an interesting design in Marvel and I got some gameplay changes up my sleeve for her. Hayato was a hard choice, as it was either him or Jin (from Cyberbots). I like both characters and both series their originally from don't get the attention they truely deserve, to balance out the 8 Factor amongest the playables, Hayato over Jin for representing 3D. Jill, sweet hard edge girl Jill, she has an interesting moveset, but that's going to change Finally, Miss Linn. AvP was a sweet game, and Linn was by far the most technical character in all of Beat em Ups at the time with a decent varity of moves to do, complete with the complexity. She is probably the only character I'd like to create out of scratch.
     
    End Boss characters
     
    * Pyron
    * Gill
    * Scion (Valdoll, from Red Earth/Warzard)
    * Shin Gouki
     
    Yo, why more bosses?
    I'm tearing a page out of SamSho5SP. You gotta beat these guys in a row getting some good crap to get to get to the next guy. Gill is an almighty force to be reckoned with, Scion is interesting, he can be considered a retarded power up version of Anarkis, but beyond that, I hope to give him some really wacked out crap. Shin Gouki is our big man. Unfair, broken, hell of a time to beat. Perfect for this
     
    The roster is a staggering 52 characters! Ungodly even, this makes it look like a King of Fighters roster! But I hope something like this can be made. Complete with my ideas of gameplay changes. Next update will cover character changes in different sections, this is HELLA big.
  9. Wizard
    -------------
    Character Changes
    -------------
     
    Charges will be done in 1.8 Seconds as oppose to the 2 Seconds. Charge partitioning is back in, as well as buffering from previous SF games. U+P/K or D+P/K results in an extra hit similarly too Pursuits.
     
    Street Fighter II
     
    Well, time for improvements! First off are the SFII characters.
     
    Guile
    Now with Guile in CFJ, he was a hell of a battery character, but what he lacked was a strong offense. He played great defensively, but if you wanted to win with him, you'd have to turtle practically all match. So Let's change some things;
     
    Pursuit: D+K
    Animation is his Standing MK.
     
    Knee Bazooka: B/F+MK
    Let's bring it to CE-Status. In CFJ, it's an alright move but suffers from a lag time that's worst from CvS2.
     
    Reverse Spin Kick: B/F+LK
    Well, it just sucked. Period. So we'll make it a risk/reward type of move, comes out slow but does enough damage.
     
    (EX) Flash Kick: D, U+K
    The EX version hits multiple times.
     
    (EX) Sonic Boom: B, F+P
    EX Sonic Boom has a slightly recovery time, but hits twice.
     
    (EX) Sonic Hurricane: B, F, B, F + P
    Brought back the missing super. The big spinny thing from CvS2. Normal version is a barrage of Sonic Booms, it's EX version is the big spinning disc from CvS2.
     
    Dictator
    A personal favorite of mine. An excellent all-rounded type of character. Not CE quality, but good enough (Upper Mid in CFJ). Adopting the SF2HD philosophy, we'll improve some parts to make him an even bigger threat.
     
    Pursuit: U+K
    Animation is his double stomp.
     
    (EX) Psycho Crusher: B, F + P
    A little more CE flavor for you. LP is safe, MP is somewhat safe, and HP is a wake up killer. Increase the chip damage on it to make it somewhat CE like. EX Version can be used as a reversal and hits 5 times.
     
    (EX) Knee Press: B, F + K
    Can be done as an instant reversal now! EX version can go through projectiles but has a much shorter range and hits 3 times.
     
    Zangief
    Well uh, I dunno. Overall, let's just make him like ST-Zangief.
     
    Pursuit: U+P
    Diving splash!
     
    (EX) Banishing Punch: F, D, DF + P
    No changes, EX version hits twice and excellent for wake up.
     
    Flying Power bomb: HCB, BU + K
    Changed the command too Half Circle Back, Back Up. Reverse Tiger Knee motion. It still has the running start up.
     
    Atomic Suplex: 360 + K
    Added whiff animation.
     
    Spinning Piledriver: 360 + P
    Beefing it up some more for the HP verison, but more lag time on it. Changing the LP version to come out the fastest (4-5 frames) and no whiff animation. Sounds broken? Probably, but LP version will suck.
     
    Final Atomic Buster: 360, 360 + P
    Command is changed so it's bufferable, similarly to Hugo's Gigas Breaker.
     
    (EX) Aerial Russian Slam: QCF, QCF + K
    EX version changes it completely, making it a diving air power bomb into german suplex.
     
    E.Honda
    Mix the best of both worlds. CvS2 and ST Honda!
     
    Pursuit: U+K
    Butt drop D:~
     
    Pursuit: D+K
    Crouching Roundhouse animation.
     
    (EX) Super Hyakkan Otoshi: B, F + K
    EX version comes out faster and knocks upwards then downwards for 3 hits.
     
    (EX) Hyakuretsu Harite: P(rapidly)
    EX version comes out faster and can move Honda forward if you hold F while doing the EX version. Think of it as an EX lighting legs.
     
    (EX) Super Zutsuki: B, F + P
    EX version hits twice and can cause screen knock back for an additional hit.
     
    Ooichou Nage: HCB + P
    This is a feared command throw. Changing it into it's ST counter part (HCB+P) and gains a whiff animation to boot. Still as fearful, but now you'd get punished.
     
    Boxer
    Since CvS2 Boxer is like, crap. ST Boxer is to be FEARED.
     
    Pursuit: D+K
    Downward punch.
     
    Turn Around Punch: PPP/KKK
    Alrighty, what is crap in CvS2, I shall make it FEARED. Up to a 5 seconds, and you'll hear the announcer say it! Depending on how long it's charge the damage is variable.
     
    (EX) Dashing moves in general:
    Speed them up just by a bit to keep constant pressure against others. EX version of either Dash Punch will hit twice and knock back against the screen for an additional hit. Similarly to Q. Low dash punch will hit low then hit mid causing a knock down.
     
    Buffalo Headbutt: D, F + P
    Back to beast status. Quick, can go through fireballs and excellent on wake up. But not unbeatable, as each different strength punch makes him go higher. So LP would technically be his best.
     
    Crazy Buffalo: B, F, B, F + P/K
    As in ST, making it DEADLY. When you have full meter, it will go through any projectile, any. Making mind games alot harder. And it would be cancelable from any of the Dashes via buffer.
     
    Gigaton Blow: QCF, HCB + P
    Changed the command. This is basically a beefed up Turn Around Punch. It's also his Super Art MAX (Level 3). Goes through fireballs and negates certain attacks.
     
    Gouki
    Well uh, let's see. In ST he took damage like a little biatch and did some pretty beast combos but had no super. Let's go back to that! Partly! Shin Gouki is a completely different character, so we'll go to him later.
     
    Shakunetsu Hadouken: HCF + P
    Well, each version does different amount of hits like SF3.
     
    Zanku Hadouken: QCF + P (in the air)
    Changed that the HP version will throw 2 out but he'll stay up in the air longer. No free action.
     
    Hyakki Shuu: F, DF, D + K
    Added to his move set.
     
    Blanka
    ST Blanka with more supers. Nuff said.
     
    Pursuit: U+K
    looks like his Back step Leap. Similarly to Felicia's.
     
    (EX) Rolling Attack: B, F + P
    EX version hits multiple times.
     
    Vertical Rolling: D, U + K
    Can be used as a reversal.
     
    Back step Leap: B, F + K
    Additional overhead properties.
     
    Sagat
    King of Muy Thai! Toned down bit though.
     
    Crouching Roundhouse:
    TONED THE HELL DOWN.
     
    (EX) Tiger Shot: QCF + P
    HP will get faster boost/slower recovery time. LP will get slower/fastest recovery. EX version launches two fireballs.
     
    (EX) Ground Tiger Shot: QCF + K
    HK will get 37 frames (like CE-Sagat). EX version launches two fireballs.
     
    (EX) Tiger Uppercut: F, D, DF + P
    HP will get ST-like properties. EX comes out faster and hits 5 times.
     
    Tiger Cannon: QCF, QCF + P / QCF, QCF + K
    P goes high, K goes low. K version goes slower then the P verison.
     
    Tiger Genocide: QCB, QCB + P
    Changed command. 8 Hits Tiger Upper ender instead of 6.
     
    Shin Gouki
    The same as his CFJ counter part, except he takes 2.5 times more damage then before.
     
    Street Fighter III
     
    SF3 needs ALOT of work. Nearly all of the existing characters are very dependent on meter. Let's change that. Overall changes to all characters is that their faster then before and charge partitioning is back in.
     
    Alex
    He's partly dependent on meter sadly. He's considered lower mid I believe. Buffing will come all around. This time, he will closely be like his 3s counter part.
     
    Pursuit: U+K
    Double stomp!
     
    Spinning DDT: HCB + K
    It's back! It still has it's 3s properties though.
     
    Power bomb: HCB + P
    Sped up, LP version comes straight out, no whiff animation and is unblockable now.
     
    Hyper Bomb: 360 + P
    Major change here is that it's going to come out as quick (or quicker) as Gief's Final Atomic Buster super, and like that super, it will do mad SPD like damage. Although it will be whiffable.
     
    Stun Gun Headbutt: QCF, QCF + K
    Changed slightly. It doesn't begin with a flipping attack anymore, hence it's not unblockable at the right range. Instead it becomes a Flash Chop into his F+HP Headbutt command normal, the initial chop is blockable, but the grab after it isn't.
     
    Chun Li
    mmm delicious legs! Chunny in CFJ is considered to be one of the worst characters in CFJ. So we'll buff her up back to her 3s counter part! But we'll have to make a few changes...
     
    Pursuit: U+K
    It's her stomp! How imaginative!
     
    Standing HP: HP
    This is something that beats out everything (nearly) everything in 3s.
     
    Crouching MK: D + MK
    Slower then 3s, but still usable. Don't want to make it completely useless, however I don't want it to be a powerhouse either. Still cancelable into Hyokousen!
     
    Yoku Senkyaku: F + HK
    3s properties. Still possible to link a super into it. Same properties are her standing HK.
     
    Hakkei: B + HP
    What made this so good was the fact, it could beat things up close. Tweaked a bit so it's a tad bit slower to come out, but still has all it's uses from 3s.
     
    Souren Shou: B + MP
    Her double slap from 3s. Sped back up to it's 3s form and still has it's uses.
     
    (EX) Kikouken: HCF + P
    Back to 3s! Each punch variation fades out while the EX version travels the whole screen.
     
    (EX) Hyakuretsu Kyaku: K (repeatedly)
    Also returning to 3s form. EX version is more tuned to be used on wake up to beat moves.
     
    (EX) Spinning Bird Kick: D, U + K
    3s form as well. EX version will be more useful as a wake up counter now.
     
    (EX) Hazan Shu: HCB + K
    3s form. EX version knocks down.
     
    Tensei-Ranka: DB, DF, DB, U + K
    Brought back and changed commands. Perfect as an anti-air super, extended range as well.
     
    Urien
    No changes except charge buffering should greatly increase his offensive uses, thus making him similar to 3s.
     
    Yun
    No changes, but overall speed will be increased to be 3s-CvS2 mix.
     
    Ryu
    What about Ryu? Well that's for another post.
  10. Wizard
    -------------
    Character Changes
    -------------
     
    Street Fighter III
     
    Ryu
    Ryu in SFIII is pretty good. AKA Pretty Decent. So some minor adjustments.
     
    Persuit: D + K
    It's pretty much a his standing LK animation.
     
    Shakuntsu Hadoken: HCF + P
    His red Hadoken has now adopated similar properties to Gou Hadoken. Such as a short pose then the move comes out. Only difference is in speed, recovery time and that the HP version hits twice.
     
    Sakotsu Wari: F + MP
    Comes out faster.
     
    (EX) Hadoken: QCF + P
    All hadoken speeds have been adjusted to be some what slower then it's 3s counter parts. EX Version still hits twice and comes out faster as well as knocking down.
     
    (EX) Joudan Sokotou Geri: QCF + K
    Some minor adjustments. LK version is now safe on block and still has the shortest range. EX version can cause a screen bounce for an additional hit and comes out much more faster.
     
    Shinku Hadoken: QCF, QCF + P
    Speed adjustment so it comes out a tad bit slower.
     
    Shin Shoryuken: QCF, QCF + K
    Changed commands, still has 3s properties.
     
    Denjin Hadoken: HCB, HCF + P Hold P to Charge
    Changed commands. Still unblockable. Changed to Super Art MAX.
     
    Ibuki
    Ibuki went from godlike (NG/2I) too just ugh (3s). While she's around Mid-Tier, she alot of her properties that made her a top tier character. Some of the changes I embrace, because there was alot of things that made her broken in 2I. What's in, what's out and what's changed?
     
    Air Throw: LK + LP In the air
    Reduced to 12 frames from 15 frames.
     
    Oiura Ken: REMOVED
    Really useless.
     
    Ura Maki Geri: B + MK
    Cancelable into Tsumuji and Kasumi Gake now.
     
    Tsuiji Goe: REMOVED
    I hate this move. Alot, it's not the most useful thing in Ibuki's arsenal and has alot of limited uses.
     
    Kasumi Gake: QCF + K
    Some property changes. It's safe to use to pass through projectiles (and certain supers) and it doesn't count as Ibuki crouching when she gets hit. Strength of the kick determines how far she travels and the stronger the kick, the lesser of the invincibilty frames last.
     
    (EX) Kunai: In the air QCF + P
    A little speed increase and cannot be knocked out of the air anymore. It also can be used as a Persuit. Making Ibuki one of the characters in the game without a normal Persuit. Her persuit is also EXable.
     
    (EX) Hien: B, D, DB + K (Reverse Dragon Punch motion)
    A little speed increase and if they are caught up in the air, it turns into an air throw.
     
    (EX) Tsumugi: QCB + K
    A little speed increase and stun increase.
     
    Radia: HCB + P
    Comes out faster and is an unblockable command throw. Increased damage and stun.
     
    (EX) Kazekiri: F, D, FD + K
    In 3s, this is was one of the best wake up moves in the game, right up there with Shoryuken. Still keeping it's integraity. One of the best wake ups in this game, hopefully. Increased the speed of the EX version, slowed down the HK version.
     
    Kasumi Suzaku: In the air QCF, QCF + P
    It has similar SFIII properties, and still does the same amount of chip damage. Increased stun factor and still hits for 18 hits. Interesting note that it can be used as a persuit as well.
     
    (EX) Yami Shigure: HCB, F + P
    Her SFIII:3s SA3 super. EX version has homing properties and comes out faster and deals more stun damage at the expense of much lesser damage
     
    Hashin Shou: QCF, QCF + K
    Her SFIII:NG and 2nd Impact super. Startup has changed to begin with a knee hit at close range or her standing LK then forearm hit, similar too Chun-Li's Houyoku Sen. It's stun and damage have been toned down greatly. Interesting note is that it's ender knocks them straight upward then daigonally and can be SJCed into 2 additional hits (Her J.HP->F+MK air chain), F + HK / B + HK normal as a follow up (1 hit) or an MK Kazekiri for an additional 2 hits.
     
    Yoroi Doushi: QCF, QCF + P
    The armor pericer! It is also unblockable at close range as it is a command throw, but out of throw range it becomes a huge red ball. Damage increased a bit on that, moving it towards an alternate usage as chip damage. This is her Super Art Max.
     
    Elena
    Elena is around mid tier in 3s now. But overall, she'd just need some damage increasing on a few of her moves. Healing has been removed though.
     
    Persuit: U + K
    It's her Mallet Smash animation
     
    Dudley
    Well, with Dudley, his wake up game put FEAR into players. As it is very, very good. So some changes.
     
    (EX) Pursuit: Thunderbolt: QCB + K
    See bottom
     
    Dart Shot: F + HK
    Slowed down a bit.
     
    (EX) Thunderbolt: QCB + K
    From Second Impact, Dudley had a move which was basically a diving Jet Upper. EX version had homing properties. This move is back and also doubles as his Pursuit. EX version has homing properties
     
    That's the end of the SFIII characers. Not alot of changes, but there will be bound to more changes if this project actually got started. I would adjust more accordingly.
  11. Wizard
    THANK YOU FOR ORDERING IN RAINBOWS. THIS IS AN UPDATE.
     
    YOUR UNIQUE ACTIVATION CODE(S) WILL BE SENT OUT TOMORROW MORNING (UK TIME). THIS WILL TAKE YOU STRAIGHT TO THE DOWNLOAD AREA.
     
    HERE IS SOME INFORMATION ABOUT THE DOWNLOAD:
     
    THE ALBUM WILL COME AS A 48.4MB ZIP FILE CONTAINING 10 X 160KBPS DRM FREE MP3s.
     
    MOST COMPUTERS NOW HAVE ZIP SOFTWARE AS PART OF THE OPERATING SYSTEM; IF YOUR COMPUTER DOES NOT, YOU NEED TO GET WINZIP OR ZIPIT INSTALLED PRIOR.
     
    YOU CAN DOWNLOAD THEM HERE:
     
    PC: http://www.winzip.com/
    MAC: http://www.maczipit.com/
     
    IF YOU HAVE ANY QUESTIONS OR PROBLEMS DOWNLOADING YOUR FILE, PLEASE CONTACT OUR DOWNLOAD CUSTOMER SERVICE TEAM AT <waste.co.uk>
  12. Wizard
    Ok, huge crowd. Boat loads of people enough to make a new small nation. Several exhibits I went too. Excuse some ramblings I am a little drunk.
     
    Caught buses. metros, bitched at rain.
     
    OK so am at stade uniprex and boy is it a pretty nice plce.
     
    Being cold and wanted to warm up, decided to hit up Pepsi playground just to chill and watch what's on the cina displays. Caught up with the last 40 minutes of MORTAL KOMBAT I (HAHA) and decided to head back there at 7 to catch Silent Hill.
     
    wanted to catch a siminar but alas, didn't. No idea WHERE to friking go.
     
    went to ubizone and tried out red steel. Wow did I have fun. like previous previews of it, they fixed alot of stuff since reading the reports from E3. For one, i do love the controls. Blocking with the wiimote for the sword and aiming with it for shooting (the trigger undearneth the mote to shoot) is really fun. But it does getting some used too. example: moving and doging, no doubt people will have to get adjusted to it, after 10 minutes i got into it, or the "groove" as they say. After a while I got kicked off, but started a nice conversation on the game with a few others who went before hand. Alot to say, but in all agreement. It's an excellent game for the Wii. they've changed it up since people have last heard about it and it's as solild as it can be. Now if i was only drunk or tipsy at the time
     
    continuing my tour of the ubizone. I tried my luck with the 360 version of R6 Las Vegas. Now, I love R6 with all my heart, but playing it on a controller isn't the greast thing in the world for me. Otherwise it's just halo-like. In short, same old same old, but very(i stress this) pretty. I did ask when would there be a PC version. To my surprise, told me to wait till the end of the month. I gave him props and told him to keep up the bitchin work.
     
    now! off to the xbox booth!
     
    MOTHERUFKCING GREARS OF MOTHERUFKCING WAR
    Ok, all I have to say. I hate the controls. Epic has done a wonderful job everywhere else. The game feels a little clunky, I ended up playing 15 minutes because I was 1) Hungry, 2) DESPERATELY wanted to check out LoZ and 3) VERY hungry. There was some name calling and cursing at the monitors.
     
    ok, so it's about 630 and i REALLY wanted to catch the nintenzone.
     
    Infact, there was some DS Wifi action going on. I fail at mario kart. But kick ass in advance wars. TAKE THAT YOU BASTARDS.
     
    I headed straight for it. You know it, I know it. And personally, I wish I didn't have to replace my 2 harddrives. I desperately want this game. Twilight Princess, is BADASS
     
    But I might have to dive down for the GC version
     
    Ok, on the wii.
    Shooting bows = fun
    Running around and slashing sheit = fun
    Doing anything in particular= FUN
     
    Seriously, if I brought my camera, I'd bet there'd be a picture of me doing the "arching the bow" pose. Beyond that I couldn't hear NOTHING from the speaker due to the very loud enviorment. Using the Wiimote+nunchuk combo takes some getting used too, like red steel, but lesser so on the scale. in all seriousness, i though i'd be able to type up my whoel expeirence with it, but can't. I will say it will be fun and it will be awesome. And as the only guy there with a Pink PhatDS. It will rock.
     
    i wanted to catch Wii sports but we headed straight for the SH showing. (woo 10th time seeing the movie!)
     
    Afterwards, caught up with some other guys who I don't know and only met before to go drinking and have some korean BBQ and I came home JUST BEFORE THE METROS AND BUSES STOPPED. GOAL.
     
    Habs lost tonight according to sources
     
    it is now 1:30 am and I am so tired. korean bbq is SO GOD DAMN GOOD WITH VODKA BLACK.
  13. Wizard
    NEW MUSIC!
     
    FEIST FEIST FEIST!
     
    So one track got me interested into listening to her stuff. That song was "One Two Three Four" off her new album The Reminder. Which is worth the funds AS SOON AS I GET MONEY.
     
    Now I'll start it off with "One Two Three Four," the leading single off the album. Of what I assume is about a couple who have now changed and matured enough to reminisinced on their "teenage love" and how their hopes have changed. Seeminly sung innocently to the listener. Might give you a hit (if your emotional) about how being a teenager is. Fun song to listen too, and the video is very enjoyable with the dancing. I highly suggest checking out her album.
     
    The artist to the comic I'm writing is back to school and is busy as ever and we're a little behind schedule on our first batch of pilot editions to send to a few people. We're also toying around with the idea of the title again. Arcanium (Without the "Stadium" part), The Last General and Momentary Lapse are our current favorites. Of course the original title is still up, but I think it died out. Also it's too obvious an reference to music (Stadium Arcadium being an album by the Peppers).
     
    Also reviews of Melty Blood+ReACT+FINAL TUNED+Melty Blood Act Cadenza Ver.B will be made into ONE review. Both Tomb Raider Legend and Anniversary are also to be completed, as well as Bioshock, which I recently got working by disabling all the High Res pass options and Rune Factory Harvest Moon, Harvest Moon DS, Izuna: The Unemployed Ninja and Pokemon Daimond & Pearl, which was partly written already. These are on my list to complete but I'm swamped with writing chores on the comic and a script adaption of Part III of the series.
  14. Wizard
    We've found "ourselves" and our music playing style. We've played many jams in the short amount of time we've started practicing again.
     
    These are the songs we've got down;
     
    Smashing Pumpkins:
    Zero
    I Am One
    Today
     
    Red Hot Chili Peppers:
    Don't Forget Me
    Scar Tissue
    Under The Bridge
    Californication
     
    Pixies:
    Something Against You
     
    Metallica:
    Ride The Lightning
    One
    Enter Sandman
     
    Weezer:
    Say It Ain't So
    Island in the Sun
    Hash Pipe
     
    System of a Down:
    Chop Suey
    Aerials
     
    Offspring:
    Come Out & Play
    Kids Are Alright
     
    We'll be playing our first full band show next month on the 23rd, opening for another band and be one of the supporting acts for Jamfestival, an event being planned by my godbrother's management.
     
    This beats just me playing solo.
     
     
    oh yeah, i'm like lvl27 in wow now
  15. Wizard
    Someone moved to bass. Kicked out previous vocalist, added me to secondary vocals, added new guitarist.
     
    Drum
    Bass
    Guitar
    Guitar
     
    classic 4 peice with 2 vocalists.
  16. Wizard
    Anonymous 04/24/09(Fri)02:43 No.20752417
     
    Brooke>>>>>>Robin>>Nami>Franky>Chopper>Sanji>Zoro>Luffy>Vi
    vi>Ussop
    All in first person for the best viewing experience.
     
    Your closest friends die of illness, leaving you the last to die, alone. You live on, but are alone in an abandoned wreck for 50 years, slowly going insane from the creeping solitude, you hang onto your sanity through humor and overcompensation through your personality. By the end, your are a frail husk of the man you used to be, you trigger into panic easily, your jokes still come unconciously, and generally the effects of insanity from solitude remain with you. This is only above god-tier because of its impossible length.
     
    Your childhood is spent being hated by everyone you know with few exceptions. You dont know your parents, your 'family' hates you and leaves you to do menial work. As soon as you are accepted by a group, they are shot and burned before you. The giant you just befriended is frozen to death before your eyes. Your mother who you finally get to meet is left on the island to die as well You spend the next 20 years being betrayed by everyone you meet, and your life is considered void. This is god tier by normal standards.
     
    >> Anonymous 04/24/09(Fri)02:44 No.20752439
     
    >>20752417
    Your mother is shot before your eyes, spend your entire life since 7 being supposedly hated by your town. Even if you were to find good people in the world, you must betray them, steal from them, all for a false promise.
     
    Surrogate father/mentor is sent to prison/death, shot by your own inventions and he takes the fall for you. The invention you helped construct is what takes him to his death. Your closest friend is unable to forgive your actions.
     
    Would be near god tier, but is relatively young, story doesnt last too long. Shunned by family, called monster by the town, sentenced the one man you cared for to death by poison.
     
    GARGARGAR your savior ate his leg in order to keep you alive.
     
    Closest friend with which you shared a precious childhood dream dies in tragic accident, just after revealing her innermost feelings to you.
     
    A man you consider your hero could easily have escaped without a scratch, but sacrifices his arm in order to save you, and you promise to meet once again.
     
    Sacrifices your life in order to protect your people, living with scum for years, only to cumulate in your attendant being blown up (or so you thought) your closest guard being asploded (or so you thought) your closest friend being the mortal enemy of your father (really a misunderstanding) all because of a man nobody could possibly believe is evil (until the reveal).
     
    Father is a pirate, mother dies from illness, you feel inadequate and must compensate through false bravado.
  17. Wizard
    Irony that I WAS going to post #3 today but my computer ended up going kaput.
     
    I'm posting this on my sister's and now on a mission of recovery to check if drives work.
     
    I fear for my music, movies, games and pornography.
  18. Wizard
    wuCOfakGXI0
    Played on the 7th of October, 2008 at the Tokyo International Forum, Tokyo, Japan. Last time Blow Out was played was in 1997 during the Running From Demons tour. Resurrected for the final 2 shows of the world tour. Other songs featured during the final two tour dates:
     
    Hunting Bears (after The National Anthem, night 1)
    I Might Be Wrong (night 1)
    True Love Waits (intro too EIIRP, night 1)
    In Limbo (night 2)
    Wolf At the Door (night 2)
    Bulletproof (night 2)
    The One I Love (R.E.M. cover, intro too EIIRP, night 2)
    Dollars & Cents (night 2)
    Cymbal Rush (Thom Yorke solo with Jonny & Colin, night 2)
     
    Radiohead has dropped older songs that they used to play frequently during the last few tours (I Might Be Wrong) which makes me sad
  19. Wizard
    I wish you would come to your senses
    come to your senses
    somehow
     
    your pot of gold is locked in boxes
    is locked in a bank vault
    behind closed doors
    behind closed doors
     
    Your love won't put over me (?)
    Won't put over me somehow
    Don't run till you can't walk
    till you can't walk
    till you can't walk
    till you can't walk
     
    yeah yeah yeah
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