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    MAME 0.116u4 Released!

    iq_132
    By iq_132,
    0.116u4

    -------

     

     

    MAMETesters Bugs Fixed

    ----------------------

    kinst0116u3gra [Zsolt Vasvari]

     

     

     

    Source Changes

    --------------

    Changed system1 driver back to using SN7489A. [Lord Nightmare]

     

    Fixed the road graphics, fixed the rest of the missing gfx, added

    collision detection, and added save states to the changela driver.

    Also fixed the colors. [Adam Bousley]

     

    Changed all drivers to use the mame_timer_* calls. Deprecated the

    old double-based timer calls. [Zsolt Vasvari]

     

    Changes the last few instances of rand() to mame_rand() and added a

    #define to prevent it from being used again. [Zsolt Vasvari]

     

    Made many of the static info_list*() functions in clifront.c public.

    [Dave Dribin]

     

    Fixed regression crashes in maxaflex.c, megadriv.c, monzagp.c,

    tetriunk.c, and gticlub.c. [Atari Ace]

     

    Some more TIA graphics and sound improvements: [Wilbert Pol]

    - INPT4 and INPT5 are now read when needed instead of by a timed

    function. This removes the need for the tia_init_pal function.

    - Improved handling of the HMOVE functionality

    - Added code to reduce the flickering caused by some Atari 2600 games

    - Improved the sound poly generation.

    - Improved the handling of POLY5_DIV3 sound mode.

     

    Updated djboy driver: [Phil Stroffolino]

    - support for djboyj; same MCU, but ROM banking bits need to be XOR'd

    - fixed state handling for game over/win transitions

    - fixes for dipswitches

    - added coinage support

     

    Fixed a few places where driver code was not properly hooked up.

    Most cases were benign, but in a couple of instances, save state

    support was disconnected, and in one case it fixes a potential crash.

    [Atari Ace]

     

    Fixed regression in Space Raider. [Zsolt Vasvari]

     

    Improved frameskip behavior in the Gaelco 3d driver. [couriersud]

     

    Fixed palette regression in warpwarp/geebee. [Atari Ace]

     

    Added support to chdman to cope with toc files created with cue2toc.

    [smf]

     

    CPS3 updates: [David Haywood, ElSemi]

    - Corrected Clock speed, used idle skipping instead of reducing the

    clock speed.

    - Optimized some GFX functions. It now only decodes RAM based tiles

    when it needs to draw them, not every single time the data changes

    - Added support for CD flashing

    - Added support for alternate BIOS sets

    - Changed code to use a custom render function

     

    Found a number of additional encrypted opcodes for gussun. [robiza]

     

    Simplified the internal handling of BIOS sets. Instead of there being

    an extra structure, the BIOS information is now embedded in the ROM

    definition for each BIOS. [Atari Ace]

     

    Fixed 2nd player inputs in Millipede. [Mike Haaland]

     

    Fixed crash in evilngt due to missing CD image. [R. Belmont]

     

    Fixed crash in cfarm/cclown due to out-of-bounds parameter.

    [R. Belmont]

     

    Added stricter checking in cdrom.c to prevent crashes in games when

    no CD-ROM is present. [R. Belmont]

     

    Fixed regressions in dkongjr and pestplce due to incorrect memory map

    and rendering too many sprites. [couriersud]

     

    Fixed SUBTARGET=tiny builds. [neoforma]

     

    Hooked up P1 joystick inputs for P2 in Upright mode in a number of

    black & white 8080 games. Removed cocktail settings for games where

    it is not appropriate. Enabled dual player game in spclaser.

    [Mike Haaland]

     

    x64 compilation fixes: [Oliver Stoneberg]

    - some VS2005 x64 warning fixes

    - enables the x64 porting warnings in VS2005

    - adds win_create_window_ex_utf8() to get rid of some

    tstring_from_utf8() usage

    - removed win_extract_icon_utf8()

     

    Improved color decoding in Irem M62 games. [Zsolt Vasvari]

     

    Synchronized MAME and AGEMAME versions of the MPU4 code. Improved

    Connect4 layout. Simplified much of the code.

    [James Wallace, Atari Ace]

     

    Improved the 6532riot timer implementation. Implemented irq callback

    support. [Wilbert Pol]

     

    Updates to the minx CPU core: [Wilbert Pol]

    - Fixed TEST (94,95,96, and 97) instructions.

    - Fixed 2 MOV instructions (BE and BF).

    - Fixed one AND instruction (DC).

     

    Simplified interrupt handling in the z80gb core. [Wilbert Pol]

     

    Hooked up lamps in Afterburner 2 driver. [Zsolt Vasvari]

     

    Fixed missing sound in PGM games. [Zsolt Vasvari]

     

    Fixed Millipede sprites in cocktail mode. [Mike Haaland]

     

    Fixed behavior of the RC filter in ddrible and ironhors. [couriersud]

     

    Added wrap around x for sprites in the m92 driver.

    [Pierpaolo Prazzoli]

     

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    Change Lanes [Adam Bousley]

    DJ Boy [Phil Stroffolino]

     

     

     

    New clones added

    ----------------

    B.Rap Boys (World) [brian Troha]

     

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------

    Final Godori [Pierpaolo Prazzoli]

     

    http://www.mamedev.org

     

     

    Thanks to f00l for the for the tip. :(


    Speccy 1.4 released

    Robert
    By Robert,

    Sinclair Spectrum emulator

     

    The Latest Version of Speccy is 1.4

    This version adds support for the uPD765-based disk drives used in the ZX Spectrum +3, CPCEMU disk images (.DSK), and cheat files (.POK). There is also a new built-in menu option to manage cheats and multiple small bugfixes throughout the code.

     

    Speccy-Symbian 1.4 adds configurable screen orientation and backglight, and a virtual on-screen keyboard (press [EDIT] key) for those without QWERTY keyboards. I have finally fixed the Symbian opendir() problem, so all built-in menus should work. Warning messages when changing screen orientation (Nokia E70) and an error message on exit have been fixed too.

     

    New in This Version

    * Inlined WrZ80() for better performance.

    * Added support for multiple disk drives.

    * Improved support for DISCiPLE and +D interfaces (still incomplete).

    * DISCiPLE/+D and ZX Printer can't be used at the same time.

    * Split disk image handling from the FDC emulation.

    * Added support for GZIPped disk images.

    * Now freeing floppy disk buffers on exit.

    * Now setting NOT-READY WD1793 flag when the disk drive is empty.

    * Improved file type detection.

    * Added menu options to save .MGT and .IMG disk images.

    * Further extended and optimized Symbian screen rendering routines.

    * Fixed and optimized TV scanline simulation in Speccy-Symbian.

    * Made scanline effect stronger in Speccy-Symbian.

    * Added frame rate display option to Speccy-Symbian.

    * Added "fill screen" zoom option to Speccy-Symbian.

    * Added MIDI soundtrack logging to Speccy-Symbian (saved into E:\Sounds and can be used as ringtones).

    Changelog / Download


    NEO2 Twin by Neoflash released

    Mooney
    By Mooney,

    NDS Homebrew Solution

    neo2twin04dc6.jpg

    NEO2 TWIN SPEC:

     

    * Come with the newest MK5-key

    * Universal BOOT! Can boot almost slot-2 cart

    * Built in 2M SAVE RAM

    * Drag and drop, Plug and play

    * 1:1 original size

    * Support load the NDS rom from SD/MiniSD/TF card

    * Come with SL4 USB loader

    * GBA RTC Support! Support all Pokemon serial

    * Compress Function! Built in 512M flash and 128M RAM, can load the compressed GBA rom to RAM and run directly

    * Best GBA rom compatibility! Can load almost any GBA clean rom

    * SMS game save function! Support VBA save format

    * Support ALL GBA/GBM/GBA-SP/NDS/NDS-L console

    * Have SD and Micro-SD 2 version can choose

    Source


    RomCenter 3.0 alpha 5 released

    Robert
    By Robert,

    Rom Manager

     

    Version 3.00 alpha 5 released

     

    This is a test only version and should not be used on real files, nor be widely distributed.

    Backup your files before using it.

     

    This release fixes a lot of bugs, and add new features.

    The database structure changed and you can't use the previously created database files.

    You must create new database from this version.

     

    Bugs fixed:

    - status bugs

    - count in status bar

    - '"' in descriptions are correct now

     

    Added:

    - Database version updated

    - CHD support (sha-1) (through arcade.dll plugin)

    - CHD fix (not fully tested)

    - Vista compatible (fonts, folders, aero)

    - Some new vista taskdialog for testing

    - Vista open and save files dialogs

    - Fastest path loading in drag & drop

    - Update of an existing database with a new datafile

    - Icons in listview

    - Clean up interface

    - Change database extension from bin to .rdt (romcenter dat)

    - Some operations in threads

    >> Get it HERE.


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