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    Mame 0.117 related releases

    Robert
    By Robert,

    EMULATORS

    =========

    MAME32 0.117

    SDLMAME 0.117

    MAME32XT 0.117

    Official binaries and source

    WolfMAME 0.117

    SDLMAME for the Mac

    MAME plus! 0.117

    SDLMAME 0.117 for Ubuntu

    MAME32Hp4 0.117

    Mame32 Plus! Plus! 0.117

    Mame32 Neht and Reloaded 0.117

    MAME32 plus (Ash-build) 0.117

    MAMEOSX 0.117

     

     

    DATS

    ====

    Mameinfo.dat v0.117

    Cheat.dat 0.117

    Unofficial Command.dat

    Info.dat

    History.dat 1.17

     

    AGEMAME

    =======

     

     

     

    NOTES

    =====

    Note to developers: We will link to your build only if you make your source code available for download.

    Otherwise, the text will not be clickable.

    Command List Update - 2007-07-10

     

    * Added: Warzard

    * Re-added and Corrected: Jojo's Venture, Jojo's Bizarre Adventure, Street Fighter III, Street Fighter III - 2nd Impact, Street Fighter III - 3rd Strike.

     

     

    - ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -


    DeSmuME v0.7.2 released

    Robert
    By Robert,

    DS emulator

     

    It's that time again. This release is primarily a bug-fix release. The new features that are included in this release though are the ability to change the firmware language and some improvements to the *nix port’s opengl code. Also those people running Mac OS X should now be able to compile and run DeSmuME pretty well now.

    >> Get it HERE


    WinUAE v1.4.3 beta 9 released

    Mooney
    By Mooney,
    Beta 9:

     

    - ROM scan dialog listed "available" even if configuration required 2 ROMs (like CDTV or CD32) and only one was available.

    - if fullscreen resolution is smaller than GUI size, moving mouse to screen borders moves the GUI dialog. (in future this means it is now possible to increase GUI size to 800x600 without too many complaints)

    - CD32 CD audio end position detection and signaling, interrupt handling finally implemented, fixes non-looping audio tracks, (for example Brian the Lion), and games that freeze (for example Fightin' Spirit, Base Jumpers)

    Source and downloads: HERE

     

    Thanks to Hawq for the news!


    MAME 0.117 Released

    Wizard
    By Wizard,

    Source

    This past month we’ve had a lot of excitement and improvements to the code. Most visible is of course the quick progress on the CPS-3 games, which are now all fully working and playable thanks to the work of Andreas Naive, Haze, ElSemi, R. Belmont and others. Phil Stroffolino returned from an extended absence and contributed a mostly working DJ Boy driver. Adam Bousley brought the early Taito classic Change Lanes into a working state. In addition, Zsolt took yet another crack at making the Neo-Geo driver more accurate and made some substantial improvements. Zsolt also took on the task of removing some legacy code which had been sitting around for years, updating many drivers to use more recent timing functions.

     

    And in an odd twist of fate, this release marks the first time we have preliminary (read: not working yet) support for a bootleg arcade multigame system — based on an earlier hacked up version of MAME. In our attempts to document arcade history it seems we have inadvertently become a part of arcade history….

     

    Source

    0.117

    -------

     

     

    MAMETesters Bugs Fixed

    ---------------------------------

    gauntleg0116u4red [Zsolt Vasvari, Aaron Giles]

    vlm5030_0116u4gre [Zsolt Vasvari]

    tetrisp2_0116u4red [Zsolt Vasvari]

    primrage0116u3yel [Aaron Giles]

    debuggerandmt_0116u2red [Aaron Giles]

    memleak0116u4ora [Aaron Giles]

    term2_0116u1yel [Aaron Giles]

     

     

     

    Source Changes

    ----------------------

    Added save state support to bzone.c games. [R. Belmont]

     

    Fixed missing sound in Leprechaun. [Zsolt Vasvari]

     

    Fixed some bugs involving empty or null ROM regions. [Nathan Woods]

     

    Fixed potential crash in speglsht driver. [Atari Ace]

     

    Changed the 6532riot code to split r6532_init into r6532_init and r6532_reset. [Wilbert Pol]

     

    Fixed CPS3 code to be big-endian friendly. [R. Belmont]

     

    Added alpha blending effects to the CPS driver and improved sprite positioning. [David Haywood]

     

    Moved "Pandora" sprite chip implementation to its own file. Updated Snow Bros, Air Buster, DJ Boy and Heavy Unit to use ths new generic implementation. [David Haywood]

     

    Fixed regression in segasyse driver. [Zsolt Vasvari]

     

    Reverted patch to the 6526CIA as it was causing issues with Amiga/Arcadia emulation. [Pete Rittwage]

     

    Deduced a few more opcodes for gussun. The game now boots and you can coin up. [robiza]

     

    Fixed regression in vmetal and tatsumi drivers. [Zsolt Vasvari]

     

    Fixed Taito version of chinhero. [Zsolt Vasvari]

     

    Simplified code in tms9928 video system. [Zsolt Vasvari]

     

    Fixed ROL opcode in the 68000 emulator. [Zsolt Vasvari]

     

    Cleaned up tiny MAME target. [neoforma]

     

    Fixed regression in Exidy sounds. [Zsolt Vasvari]

     

    Improved accuracy of mame_timer_scale_up. [Aaron Giles]

     

    Rotated the mame_rand() results by 16 bits to reduce periodicity of the resuls. [Aaron Giles]

     

    Fixed winalloc.c to be thread-safe. [Aaron Giles]

     

     

     

    New games added or promoted from NOT_WORKING status

    --------------------------------------------------------------------------

    Taisen Hot Gimmick 4 Ever (Japan) [Guru, David Haywood]

     

     

    New clones added

    -------------------------

    Photo Finish [Tomasz Slanina]

    Golden Poker (no double up) [Roberto Fresca]

     

     

    New games marked as GAME_NOT_WORKING

    ----------------------------------------------------------

    39 in 1 MAME bootleg [R. Belmont, Guru]

    Super Pool (Italy) [Roberto Fresca]

    Guitar Freaks 6th Mix (G*B06 VER. JAA) [smf]

    Guitar Freaks 11th Mix (G*D39 VER. JAA) [smf]


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