- 0 replies
- 1,430 views
- Add Reply
- 0 replies
- 1,289 views
- Add Reply
Wine 0.9.40 released
Official PSP firmware 3.51 released
Ootake 1.11 released

TG16 / PCE emulator
2007/06/29 1.11 released-**
In almost all the games of TurboGrafx16's "Turbo-Chip", there is a report that is able to play without trouble with Ootake. Please convert it into a correct image file if you use the sucking out machine for Japanese "Hu-Card". It is possible to convert it when the file is opened with Ootake. The converted "just proper" image file can be used with [a lot of other Free TG16/PCE emulators], too. This is a "fair" method for the "PC Engine & TurboGrafx16" emulator and the PCE/TG16's fan. (Thank you for reading.)
- Video chip (VDC,VCE) processing part was considerably sped up. I think that processing lightened in some measure of a personal computer environment so not fast.
- The screen processing of "SUPER GRAFX (Japan)" was improved, and the speed improved.
- Processing related to the "ARCADE Card (mass buffer memory card of Japan)" is improved, and interchangeability has been improved. "Laplace no Ma" came to operate without trouble.
- "ARCADE Card" menu was added to "CD-ROM" menu. If this check is removed, it can be operated in the state of "ARCADE Card none".
- "Star Mobile" came to operate.
- Operation speed & timing of CPU has been elaborately adjusted. In stage 3 of "Soldier Blade", the screen disorder of one frame (generated by v1.10) was solved.
- In visual scene of "Ninja Ryuukenden", overlapping the screen was corrected.
- Additionally, a detailed part has been improved and corrected.
LisaEm 1.0.0 Release Candidate 2


Apple Lisa emulator
Lisa Emulator Change History http://lisaem.sunder.net/------------------------------------------------------------------------------
2007.06.26 - fixes to build.sh for differences between platforms.
2007.06.22 - floppy de-serialization routines.
2007.06.20 - rawbmp.h code finally works - except crashes on win32.
2007.06.13 - rawbmp.h code works, much, much faster!
2007.06.12 - wxImage::SetRGB works - faster than old blit code
2007.05.01 - integrating new wxui code is taking me too long becaue of a lack
of free time, so I'm going to go the other way so as to be able
to make a release soon.
2007.04.24 - Dual Parallel ROM cheat
2007.04.15 - Found OS X display slowdown issues
- Fixed display sizing issues when skinless.
2007.04.14 - Fixed skins on/off switch on OS X
2007.04.13 - Debugging video system on OS X
2007.04.11 - Added Disk Copy 6.x detection to libdc42 open. This allows
better error messages to be returned.
2007.04.10 - Added MacBinII stripper to libdc42 auto_open
2007.04.09 - finalized buffered raw keycodes to compensate for repeats
- decoupled the COPS 1/10th second timer from Lisa CPU and tied
it to the host clock, clock is now acurate regardless of CPU
speed.
2007.04.08 - added Unthrottled menu option for those who want to melt their
host computer.
- added buffered raw keycodes to compensate for repeats.
2007.04.07 - bug with raw keycodes that prevents updates found and fixed.
2007.04.06 - Changes for OS X issues (might roll these back since Jerome
Vernet found that the slowdown issues go away with wxWidgets
2.7.2, will test on all platforms before committing to either
path.)
- reworked display to draw directly to dc and skip full blit
only done for AntiAlias mode, need to redo for all others.
- reworked timing loop to no longer need wxMilliSleep
>> Get it HERE.