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    ZsnexBox 3.4 released

    Robert
    By Robert,

    Thanks to Xbox-Scene !

     

    What's new/fixed:

    * Added Video preview support. Video previews must be in xmv format. A tutorial is included.

    * Added a force feedback database. Thanks to giles9999 who made many of these.

    * Added the ability to flip the screen horizontally

    * Added an image viewer

    * The classic song is remembered when ZsnexBox is restarted.

    * Fixed Game Genie database adjust crash

    * Fixed a bug that caused a crash when a preview was loaded with low memory

    * Added a new help system. This includes Controls, Features, Release Notes, and Frequently Asked Questions.

    * Fixed a bug that would cause a crash when changing skins

    * Updated to version 0.52 of blargg's library

    * Fixed a bug where the GUI and Japanese box art couldn't be resized until after a game had been started

    * ROM browser text adjust fix

    * Animated ROM browser character does not reset when moved

    * Fixed a bug that caused some PAR codes from the PAR database to be incorrectly copied.


    fMSX version 3.5.3

    Jitway
    By Jitway,

    fMSX version 3.5.3 is a MSX emulator for PSP.

     

    Get it HERE

     

    New features in this version:

     

    * Games/applications that require MSX Audio/MSX Music will no longer crash the emulator if either is disabled in System settings - there will simply be no Y2413/YM8950 audio

    * ROM type settings are now saved between sessions - up to 500 different ROM’s can be tracked by CRC32 value

     

    The second feature requires some experimentation, and I welcome any feedback you may have. As mentioned, the limit is 500 ROM’s - this is not counting the “auto-detect” ROM’s, for obvious reasons. The list is updated when ROM type is changed via the System menu - to remove an entry from the list, simply set ROM type to “auto-detect”.

     

    Searching through the CRC values is done in linear time, when a ROM is actually loaded, but for 500 entries, this is not likely to take long (I’m not sure how long reading/writing these entries will take to memory stick, however).

     

    The list is loaded from stick when the emulator starts up, stored in memory while the emulator runs, and saved back to stick when emulator is exited.


    ScummVM WIP

    Jitway
    By Jitway,

    ScummVM WIP now supports Drascula The Vampire Strikes Back.

     

    Get it HERE


    NEStopia v1.4.0 Linux version B

    Jitway
    By Jitway,

    NEStopia v1.4.0 Linux version B is a Port Of The NES Emulator For Linux.

     

    Get it HERE bottom of page.

     

    Changes from preview #5

    =======================

     

    * Linux shell

    - XML ROM support

    - Archive browser comes up automatically if you select a zip or 7zip archive with multiple NES files in it

    - Option to select favored console

    - More flexible video configuration including OpenGL hardware scaling

    - Input mapping in the GUI

    - Core logging is now enabled to the terminal you start NEStopia from for easier diagnosis of problems

    - Cheat Manager with flexible support and import/export capability (.xml cheat files will interchange with

    the Windows version just fine)

    - Automatic soft-patching added

    - Coin inputs added for Vs. system

    - Audio filters added for fun

    - [Release B] Cleaned up some crashy issues with the control configurator

     

    * Core (since 1.37)

     

    Additions:

     

    - ROM sets and external database support using new XML format

    co-developed with Bootgod.

    - Mapper 36, 103, 104, 106, 120, 126, 175, 176, 223 and 224.

    Info from mad dumper, CaH4e3 and Temryu.

    - UNIF boards GS-2013 and BS-5. info from CaH4e3.

    - Emulation of bus conflicts for certain boards.

    - Database entries.

    - Core API documentation in HTML through cppdoc.

    - UPS patching format support.

    - Database lookup on soft-patching.

    - Database entries. Info from Bootgod.

    - More recognized boards. Info from Bootgod.

    - Preliminary Dendy console support. Fixes Magistr (Subor) and

    some other 'clone exclusives'. Info from Flamer and HardWareMan.

    - DMC DMA read conflicts. Info from blargg and bunnyboy.

    - Mapper 177, 179, 219 and 221. Info from CaH4e3.

    - Database entries.

     

    Changes:

     

    - PPU power/reset timing and register states. Info from blargg.

    - Misc IRQ/NMI/BRK/DMA special-case behavior. Info from blargg.

    - NTSC/PAL switch during emulation will now force a hard-reset.

    - Misc mapper emulation improvements. Info from Bootgod.

    - NES-EVENT board timer more accurate.

    - Board names. Info from Bootgod.

    - Refactoring and mapper codebase overhaul.

    - Speed optimizations (accuracy NOT compromised!).

    - Mappers 21, 23, 25 and 185 no longer supported using plain iNES

    files because of format restrictions.

    - FDS saves through UPS instead of IPS.

    - Database entries. Info from Bootgod.

    - Refactoring.

    - Better and more flexible PPU address line implementation at the

    expense of some speed.

    - Database entries.

    - Refactoring.

     

    Fixes:

     

    - MMC3 soft-reset IRQ bug.

    - Database entries.

    - FDS file saving bug.

    - NTSC burst phase incrementing bug.

    - Potential memory leak in database loader.

    - UTF16 to wchar_t portability fix in XML parser.

    - Const-correctness bug caught by GCC 4.0.

    - Wrong palette sometimes when switching to/from VS images.

    - Wrong image information sometimes, e.g. battery when there isn't any.

    - Save state NTSC/PAL mode saving.

    - Minor save state inaccuracy fix with tape recording.


Portal by DevFuse · Based on IP.Board Portal by IPS
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