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    uBeeDisk v1.0.0 released

    Robert
    By Robert,
    27 December 2008 - SJK

    ----------------------

    uBeeDisk v1.0.0

     

    Initial release:

    Copies disks and images from one to another. This program was developed to archive microbee disk images from floppy disks and to write back to floppy, other disk formats can be added. The intended audience is mainly for users of computer emulators. As the program makes use of the 'LibDsk' library there are many options for image types. The program provides some data recovery methods along with 'info' files for each disk image file created. An 'info' file contains information about the disk image, a status map of all sectors read from the disk and an MD5 stamp of the associated disk image.

     

    Get it here:

    http://sourceforge.net/projects/ubeedisk

     

    Thanks to AEP-EMU and MICROBEE.NO-IP.COM.


    iDeaS 1.0.2.8 Final for Windows released

    Robert
    By Robert,

    DS emulator

     

    Here's changlog :

     

    - Fixed a bug in Blend Effects with 3D Layer.

    - Fixed a bug in IPCSYNC Registers. (Thanks Yellowstar.)

    - Fixed a bug in 3D coordinates with integer greater of 12bits.

    - Fixed a bug in VIEWPORT (4000580h) register.

    - Fixed a bug in Texture's stack.

    - Fixed a bug in MTX_POP (4000448h) register.

    >> Get it HERE.


    MAME4ALL for GP2X v1.6 released

    Robert
    By Robert,
    - ASM cores are selected automatically (according to an internal compatibility list).

    - Several optimizations and hacks have been implemented in the sound cores (selectable with the fast sound option).

    - Changes in the Neo·Geo memory management to be able to play more games with the limited GP2X RAM (64 MB).

    Also a separated executable is internally called to play the Neo·Games (to gain more RAM).

    New playable games: aof3, blazstar, fatfury3, kizuna, kof95, kof96, mslug2, ninjamas, pulstar, ragnagrd, rbff1, samsho3, shocktro, whp.

    - Raster effects are disabled in some of the Neo·Geo games to gain speed.

    - Optimizations in M72 games (R-Type, Hammerin' Harry, Ninja Spirit, etc).

    - Several optimizations in memory handlers, sprites, tilemaps, timers and CPU interfaces.

    - Sound fixed in some games (e.g. Frogger). Also some hang ups are solved.

    - Psycho Nicks Oscar fixed.

     

    A GP32 port has been done by Slaanesh. More information in his web page.

    >> Get it HERE.


    Gens32 Surreal v1.80 Std Released

    Robert
    By Robert,

    Genesis emulator

     

    History:

    ////////////////////////////////////////////

    //Gens32 Surreal v1.80 Std

    ////////////////////////////////////////////

     

    1) Rewrite Gens32 Filter I.

    2) Rewrite Gens32 Filter II.

    3) Update YM2612 stuff.Adjust for 114db playback.

    4) Update mouse driver system,buildin 4 drivers.They are Lethal Enforcers,Lethal Enforcers II, Dune2, Cannon Fodder.

    >> Get it HERE.

     

    Thanks again to Duffyduck!.


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