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    Mame 0.129u6

    Robert
    By Robert,

    http://mamedev.org/updates/whatsnew_0129u6.txt

     

    MAMETesters Bugs Fixed

    ----------------------

    - 02963: [Documentation] All games in aristmk5.c: Added region info

    to all games (Heihachi_73)

    - 00015: [sound] Noticeable static in OKI 6295 audio. (Aaron Giles)

    - 02698: [DIP/Input] royalmah.c: BET games: Bet button does not work

    by default. (Angelo Salese)

    - 02180: [Core] Corrupt archives are read without problems (couriersud)

    - 02694: [DIP/Input] demoderb, demoderm: Duplicated input definitions

    for P1 and P2 buttons. (couriersud)

    - 02983: [Crash/Freeze] racedriv and clones: Race Drivin' and clones

    loop after "downloading DSP" screen (Phil Bennett)

    - 02998: [Crash/Freeze] pkunwar, ninjakun, raiders5: These games don't

    make it through their rom checks. (Phil Bennett)

    - 02368: [DIP/Input] fourtrax: Controls are glitched (Phil Bennett)

    - 02996: [Crash/Freeze] hotchase: [debug] Access Violation

    (Phil Bennett)

    - 02894: [Graphics] cprosocc: Ingame graphics corruption.

    (Phil Bennett)

    - 02711: [DIP/Input] spacegun: EE-ROM error after gun calibration.

    (Phil Bennett)

    - 02478: [Graphics] finalapr, finalapo, finalapb, speedrcr: Some

    graphics are not displayed. (Phil Bennett)

    - 02877: [sound] deadang, leadang, ghunter: Music drowns out sound

    effects (Phil Bennett)

    - 02995: [Crash/Freeze] liberate, dualaslt: Black screen shows after

    disclaimer (Phil Bennett)

    - 02994: [Crash/Freeze] labyrunr, labyrunk, tricktrp: Booting is never

    completed (Phil Bennett)

    - 02991: [Graphics] polyplay: Broken graphics when playing

    (Phil Bennett)

    - 02526: [Graphics] mahmajn2: Missing 'special' linescroll mode.

    (Olivier Galibert)

    - 02979: [Graphics] All sets in m10.c: Dialog box on all sets in m10.c

    (couriersud)

    - 02988: [Crash/Freeze] blswhstl, detatwin: ROM RAM EEPROM Check fails

    at startup (Phil Bennett)

    - 02980: [Documentation] wsbbgd: Year is listed as 200?, flyer

    confirms as 2001 (incog)

    - 02986: [Documentation] ggxx: Year listed as 200?, confirmed as 2002

    (incog)

    - 02985: [Documentation] ggxxrl: Year is listed as 200?, confirmed as

    2003. (incog)

    - 02973: [Crash/Freeze] chmplst2: Access Violation (Phil Bennett)

    - 02964: [sound] dingo: No Audio (Phil Bennett)

    - 02965: [Crash/Freeze] gradius, gwarrior, rf2, twinbee: Bootup

    process is never completed/No Sound (Phil Bennett)

    - 02909: [Original Reference] boothill: Specification of discrete

    filters for shot and hit sounds doesn't agree with schematic.

    (Derrick Renaud)

     

     

     

    Source Changes

    --------------

    Added built-in layouts for a large number of games: 280zzzap,

    buggyboy, buggychl, cbombers, changela, chasehq, chqflag, contcirc,

    dblaxle, finallap, grchamp, hotchase, lagunar, outrun, overdriv,

    pdrift, polepos, radr, roundup5, sci, slipstrm, stocker, superchs,

    topspeed, toutrun, turbotag, tx1, wecleman. [Mr. Do!]

     

    Merged memory maps in nemesis.c. [Aaron Giles]

     

    Scramble now is a lot closer to reports and recordings (background

    sound, sound of bullets). [couriersud]

     

    Fixed descriptions of the games running on NAOMI series hardware,

    and NAOMI game list. [Yasuhiro Ogawa]

     

    Input ports clean-up for the jangou driver. [Angelo Salese]

     

    Finally low pass filtering on channel 2A in btime driver: [couriersud]

    * Changed resistor to bill of material value

    * Adjusted volume level and added more documentation

     

    Fixed regression (missing graphics) in ipminvad (m10). [couriersud]

     

    Added support for System 24 tilemap linescroll modes.

    [Olivier Galibert]

     

    Various improvements to Heavy Unit:

    [Angelo Salese, Tomasz Slanina, David Haywood]

    - Added a VERY preliminary simulation of the protection, just enough to get the game to boot, not make it playable

    - Corrected CPU communication, IRQ/NMI generation etc.

    - Fixed some video emulation issues (added tilemap scroll etc.)

    - Corrected GFX rom loading (at least for the graphics used in attract mode)

     

    Fixed King Derby sprite colors [stefan Lindberg, Angelo Salese]

     

    Merged tetrisp2 memory maps. Renamed teplus2->tetrisp2j. [Aaron Giles]

     

    Merged labyrunr memory maps. [Phil Bennett]

     

    Added GAME_IMPERFECT_GRAPHICS to Tutankham & clones. [couriersud]

     

    Hooked up layer enables in goldstar.c driver, fixes 'girl' in Cherry

    Master. [David Haywood]

     

    Scaled up renegade and mjkjidai ADPCM levels in line with recent

    clock_adpcm() change. [Phil Bennett]

     

    Converted all drivers to the new device-based 6821 PIA. [Aaron Giles]

     

    Added new function memory_install_read_port_handler() to more

    easily allow you to install read handlers for ports based on tag.

    [Aaron Giles]

     

    Removed input_port_read_handler8/16/32/64 functions, since they

    were really only used for getting a memory handler for a port by

    tag, and this is no longer necessary. [Aaron Giles]

     

    Moved input port handlers to internal code in the memory system.

    [Aaron Giles]

     

    Added port names to the taito8741 device pending its proper

    devicification. [Aaron Giles]

     

    Removed all remaining uses of input_port_n_r() functions, and

    purged them from src/emu/machine/generic. [Aaron Giles]

     

    Removed device types from device queries that use tags, under the

    assumption that all device tags are unique. Specifically, the

    following no longer need to provide a device type:

     

    AM_DEVREAD/WRITE

    DEVCB_DEVICE_HANDLER

    devtag_get_device

    devtag_reset

    device_list_find_by_tag

     

    as well as several device interfaces that referenced other devices.

    [Aaron Giles]

     

    Moved SH2 set info functions to direct calls. [Aaron Giles]

     

    Various improvements to the Zero Target / Counter Steer HW and

    cleaned-up the driver. Fixed foreground & background colors and

    hand-tuned sound in Zero Target based on a side-by-side test.

    Fixed sprite colors. [Angelo Salese]

     

    Fixed pedals in Final Lap 3. [Phil Bennett]

     

    Hooked up correct C75 MCU in namcofl.c (based on RB's namconb1.c

    implementation) [Phil Bennett]

     

    Corrected Dip-Switch settings for Zero Target.

    [Yasuhiro Ogawa, Angelo Salese]

     

    maketms: Free strings on exit. [Olivier Galibert]

     

    tms57002 - don't abort on unimplemented instructions.

    [Olivier Galibert]

     

    Changed eeprom erase command to write 0xff values.

    [Pierpaolo Prazzoli]

     

    Fixed handling of corrupt archives: [couriersud]

    * corrupt files in archives now generate an error

    * archive files ending in "/" will not be tested for crc - skip path entries

    * add new flag FILE_OPEN_NO_PRELOAD to skip decompressing on open

    This is used in audit.c, which only tests whether files exist

    * added error checking to all calls to load_file_zipped

     

    Added flags to the CHD metadata entries, encoded in the top bit. Right

    now it is a no-op, but eventually will be used to indicate which bits

    of metadata are included in the overall checksum. [Aaron Giles]

     

    Fixed gcc 4.4 compilation error. [belegdol]

     

    Fixed auditing of ROM-less systems (for MESS). [Rene Reucher]

     

    Another round of static/const qualifier additions, plus a rename of

    has_addon_chip to snes_has_addon_chip. Notably a number of

    z80ctc_interface are now const (devicification must have removed the

    cases where it was dynamically modified). [Atari Ace]

     

    Added the correct gfx roms to jjsquawkers bootleg. [David Haywood]

     

    sfbonus version cleanups part 1. [David Haywood]

     

     

     

    New games added or promoted from NOT_WORKING status

    ------------------------------------------------------------------------------

    Great Sluggers 94 (Japan) [Phil Bennett]

    Daisyarin [Yasuhiro Ogawa]

    Mahjong Club [Yasuhiro Ogawa]

     

     

     

    New clones added

    ------------------------------

    Violence Fight (Japan)

    Joker Poker (Version 16.03BI) [Jim Stolis] (not working)

    Scud Race (Japan) [Leif Hurst] (not working)

    Splatter House (World new version) [Andy flockon]

    New clones: T-MEK (3 sets) [Lars Bull]

     

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------------------------------------

    Tokimeki Mahjong Paradise Doki Doki Hen [uki]

    E-Jan Sakurasou [uki]


    FB Alpha 0.2.97.03 released

    Robert
    By Robert,
    Here's the what's new;

     

    * Ported MAME's ARM7 CPU core and added an interface to it [iq_132]

    * Fixed some issues with the ARM7 code when compiled with VC [barry]

    * Ported MAME's S2650 CPU core and added an interface for it [iq_132]

    * Added support for IRQ callbacks to the S2650 interface [barry]

    * Added support to retrieve the PC from the S2650 interface [barry]

    * Added support for hiscore.dat [barry]

    - The default path is support\hiscores, and .hi files will be stored there

    - The path is configurable via the support files dialog

    - hiscore.dat should be placed in the path

    - Hi Scores are only loaded and saved if the option "Save high scores when supported" is enabled

    - Hi scores are only loaded and saved if a driver supports it (the various info dialogs will inform in the comments section if high scores are supported for a game)

    * Added support to the Galaxian and World Cup 90 drivers

    * Added S2650 support to the cheat and hiscore modules [barry]

    * Added support for hq2xS and hq3xS filters from FBA Shuffle (hq3xS only built with VC) [barry]

    * Added 2xPM LQ and 2xPM HQ to the SoftFX blitters [barry]

    * Big update to the PGM driver (see driver for details) [iq_132, tested by JackC and Aquashark]

    * Added games on the S2650 CPU to the Galaxian driver [barry]

    * Added clone of Super Cobra to the Galaxian driver [barry]

    * Added clone of Dogyuun to the Toaplan2 driver [barry]

    * Added clone of World Cup 90 to the driver [barry]

    * Added driver for Diver Boy [iq_132]

    * Added driver for games on Armed Formation hardware [iq_132]

    * Added driver for games on Magical Cat Adventure hardware [iq_132]

    * Added driver for Sky Fox [iq_132]

    * Added driver for Got-cha Mini Game Festival [iq_132]

    * Updated EPOS driver, fixing Dealer [iq_132]

    * Added Warriors of Fate to the CPS Changer driver [iq_132]

    * Changed the Megadrive driver to be generated from a status database on my website [barry]

    * Fixed sprite based Capcom logos in CPS-2 Phoenix games [barry]

    * Fixed memory leak with CPS-2 games, noticed by kenshiro and Leaf [barry]

    * Added savestate support to the Galaxian driver [barry]

    * Fixed the default dips in Tiger Road and hooked up the correct dips in F1 Dream [barry]

    * Corrected aspect ratio for Bank Panic [Captain CPS-X]

    * Cleaned up the 4 En Raya, Ambush, Dotrikun, Minivader, Silkroad and Wall Crash drivers [iq_132]

    * Fixed an error in the selection dialog when pressing Cancel [Captain CPS-X]

    * Corrected an issue with scaling some PNGs for the selection dialog [Captain CPS-x]

    * Improved the Options tab in the selection dialog [Captain CPS-X]

    * Stopped the selection dialog switching to the favourites tab when adding a game to your favourites [Captain CPS-X]

    * Fixed the game information printed from the favourites game list [barry]

    * Added new clrMame Pro XML dat file output [barry]

    * Fixed rotated games when using the DirectX 9 blitter [fbashuffle]

    * Added FPS display to the DirectX 9 blitter [fbashuffle]

    * Matched all sets to MAME 0.129u5 [barry]

    >> Get it HERE.


    Firefox 3.0.7 released

    Robert
    By Robert,
    Fixed in Firefox 3.0.7

     

    - MFSA 2009-11 URL spoofing with invisible control characters

    - MFSA 2009-10 Upgrade PNG library to fix memory safety hazards

    - MFSA 2009-09 XML data theft via RDFXMLDataSource and cross-domain redirect

    - MFSA 2009-08 Mozilla Firefox XUL Linked Clones Double Free Vulnerability

    - MFSA 2009-07 Crashes with evidence of memory corruption (rv:1.9.0.7)

    >> Get it HERE or via automatic upgrade.


    µTorrent 1.8.3 Beta Build 14715 released

    Robert
    By Robert,

    BT client

     

    -- 2009-03-04: Version 1.8.3 (build 14715)

     

    - Change: Preserve file order text

    - Fix: Prompt for .torrent association with new installs

    - Change: Default bt.graceful_shutdown=true and diskio.no_zero=true

    - Fix: Integrity check .dat files after saving. Do not overwrite file.dat.old with a bad file.dat

    - Change: added code for handing bundles with the bundle type encoded in the bundle

    - Change: modified the bundle code to unconditionally pop up dialog box

    - Change: modified installer to remove the extra 32 bytes for the bundle type when installing from bundle

    - Fix: no longer shows "make this your default .torrent handler" when running a bundle

    - Change: added checkbox to the build torrent dialog so the user has the option not to rearrange the file order.

    - Change: Modified the string for the "Start Seeding" checkbox to use 't' as the shortcut since 's' was being used by "Create and Save As..."

    - Change: lengthen "About" dialog

    - Feature: language selector and downloader before installer

    >> Get it HERE.


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