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Xfire 1.106 Release
Release notes for 1.106 March 23rd, 2009
Browser now enabled for all XIG 2.0 games.Behind the scenes changes for XIG for 1.107.
Client rejoins chatrooms gracefully after a chat server restart.
UAC Vista/XP guest account fixes.
New games supported:
Puzzle Quest Galactrix Sins of a Solar Empire: Entrenchment The Last Remnant Demo Tom Clancy's H.A.W.X. Demo Empires: Total War Grand Theft Auto: San Andreas Multiplayer Football Manager Live Watchmen: The End is Nigh Splash Flighters Major League Baseball 2k9 Global Agenda Beta Command & Conquer: Red Alert 3 - Uprising Darkfall Age of Booty Codename: Panzers - Cold War Grey's Anatomy Three Kingdoms The Story of Legends Men of War Tom Clancy's H.A.W.X.
Enjoy!
Chris Kirmse
General Manager, Xfire
www.xfire.com
media.xfire.com/xfire/readme.html
NeoRaine 1.2.4 released
NGCD emulator
neoraine (1.2.4) unstable; urgency=low
* Fix the stupid bug with "mute sfx" freezing the emulation
* Fix a crash when trying to cancel "update sprite block" in neocd options.
* Now correctly emulate the pause command sent to the audio cd before loading any file from the cd. The "Always stop cd music while loading" option moves from neocd options to sound options and is now set to yes by default, and is saved while you leave the emulator.
* Speed hacks are coming back in a better form. The speed hacks autodetection could not work anymore for a few versions, it's working again now (try ironclad, you'll see the difference). There is now an option in "neocd options" to disable speed hacks if you fear the game might be a little faster with speed hacks enabled (it's not the case normally, speed hacks just make the animations smoother normally, but there might be exceptions).
>> Get it HERE.
Raine 0.51.3 released
Arcade emulator
raine (0.51.3) unstable; urgency=low
* Fix a bug which got unnoticed for a very long time in the cave driver related to synchronization between sprites and bg layers (apparently it was here since 0.50.6).
* cps1 : reset the video priorities when loading a new game. Before that if you loaded 1941 after varth, you got some very weird video priorities in 1941 (sprites partially hidden).
* Loading a savegame from the gui now automatically returns to game (for neoraine too).
>> Get it HERE.
PSPMO5 v1.2.0 released
Thomson MO5 Emulator for PSP
For those who haven't seen previous release, DCMO5 is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows and Unix. It has been written by Daniel Coulom (see http://dcmo5.free.fr/ for further details).
PSPMO5 is a port on PSP of the version 11 of DCMO5.
What's new then in this final version :
- Cheat support !
- Finally fix issue with "Home -> Exit" !
- Add documentation for settings in help menu
- The virtual keyboard is now usable in the file requester menu to choose the first letter of the game you search !
- Improve file requester with virtual keyboard to choose sequentially rom files beginning with a given letter
- Text editor to write your own comments on games
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
- Text editor to modify the global cheat.txt file
- Zip rom files are now decompressed in memory (much faster !)
- Add eboot music (see http://www.jamendo.com/en/artist/nexus)
>> Get it HERE.
