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Pasofami 1.5q released
GameEx 9.87 released

Front End
GameEx now scans sub folders within a specified rom folder (AKA Roms in folders). In addition in order to clean things up slightly, offline list support has been removed (it didn't work anyway), and map files using the pipe seperator are no longer supported. The latter may break existing setups. The roms in folders is probably the oldest feature request for GameEx, so I hope that makes a few folks happy.
>> Get it HERE.
Wine 1.1.15 released

The Wine development release 1.1.15 is now available.
What's new in this release (see below for details):
- Gecko engine update.
- Better region support in GdiPlus.
- Support for cross-compilation in winegcc.
- Beginnings of MS Text Framework support.
- Many fixes to the regression tests on Windows.
- Various bug fixes.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulat...-1.1.15.tar.bz2
http://prdownloads.sourceforge.net/wine/wine-1.1.15.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/site/download
You will find documentation on http://www.winehq.org/site/documentation
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Bugs fixed in 1.1.15:
5694 Lionhead Black & White 2 demo crashes
7014 Unhandled page fault when exiting Commandos - BEL
7297 MIDI in/out fails, ports recognized
7643 Supreme Commander crashes during play
8522 tabbed control captures mouse input even when it shouldn't
10611 VMware Infrastructure Client: Fails to install. MSIEXEC high CPU usage
11729 Unreal Tournament: dinput mode makes game unplayable
12558 Can't record long MIDI sysex data
12692 Final Reality: DX5 benchmark fails to start
12862 Yabause: Fullscreen does not appear correctly
13773 xfwm4 and fullscreen issues
13890 Zmodeler: freezes and crashes
14467 Photoshop CS2 update installer doen't work...
14504 Ableton Live fails to install -- crashes at setup
14561 Outlaws window shrinked to 1/4 of screen
14585 Anquet maps won't install with "internal installer error" number 536870920.
14708 in The White Chamber game in video scenes video and audio is not in sync
14754 freenet SMS-Program crashed during the start
14756 Guitar Pro 5: Alt+Down on score activates menubar
14950 Microsoft Office 2007, Google Chrome: scroll bars in the font name/size and url boxes
15565 Wine Gecko needs .pdb file and defined build procedure
15847 rpcrt4's server crosstest crashes on windows
16181 istool: toolbar spacing way too wide
16410 3dmark2000 dialog window very large
16713 Request: Richedit should handle Ctrl+Scrollwheel
16785 Exception in Gecko 0.9.x xul.dll when run from not-installed Wine built with separate build and source trees
16931 Compile broken in dlls/iphplpapi/ipstats.c on NetBSD
17033 d3dxof: Chicken Tournament needs d3dxof's "source type 1", not implemented yet
17109 Galactic Civilizations II does not start
17231 status_directx page on winehq is missing
17255 invalid WriteFile call in mshtml
17263 missing expectation of ERROR_MORE_DATA status code in rpcrt4_conn_np_read
17278 Setupapi procedure error CM_Query_And_Remove_SubTreeW
17290 DOSBox installer crashes on launch
17328 tools/widl: warning: null format string
17335 crypt32/tests: compiler warnings
17340 winebuild does not respect --host & --target configure parameters
Emu64 4.00 released

Commodore 64 emulator.
Translated from German by Google.
- 100% of revised source code- Runs on Win2000/XP/Vista/Windows7
- Requires DirectX 7.0 and. Net Framework 2.0
- Several Emu64 can run simultaneously
- Completely new sound engine (low latency under 10ms possible) Absolutely synchronous to the image (20ms already rich)
- For the full-screen mode can now be used all modes of the System available
- Full Screen button is no longer with "F12" but now with "AltGr + Return"
- Floppy window now freely scalable
- ZIP archive support in the floppy window
- Now support G64 Image
- Important settings menu
- Select Set Rome
- SID Change Type
- Tooltips for Emu64 surface (small hints if you click on something remains)
- Drag and drop files for C64
- Datasetten emulation (TAP)
- Datasette can be made audible
- F1 through F8 are now the real PC keyboard (not a "Shift + F1 to F2 more)
- Assembler window is now freely scalable
- Assembler source code can now be up to 10MB in size
- Create a SID dumps, with its own player (Win32)
- Debugger -> Register now changeable (decimal / hex / binary)
- Debugger -> mini-assembler with autodetection
- Debugger -> Switch between C64 and Floppy
- Debugger -> Memory and change exportable
- Debugger -> Breakpoints can now be linked
- Floppy emulation is completely new
- Freezing has been revised, and now works 100%
- Emu64 may request the state to the end, and when you start reload
- SID player from scratch, is now playing 99% of all the SID's
Emulation Specific
- Interrupt handling the revised CPU6510
- PHP bug -> Break flag is always set
- JMP () bug -> eg JSR ($ 00FF) won the jump address from $ 0100 True, he is the address of the jump-$ 0000 must fetch.
- NMI bug -> NMI only transition from high to low
- Processor port emulation is now testing the test suite 2:15
- Status register bit 5 is always 1
- All 256 CPU commands pass the test of the Test Suite 2:15
>> Get it HERE.