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    iDeaS 1.0.3.0 beta for Windows released

    Robert
    By Robert,

    DS emulator

     

    Here's the changelog :

     

    - Fixed a bug in video memory writing.

    - Fixed a bug in SWI Breakpoints (now are SWI 0xFD000, 0xFC000 in ARM mode and SWI 0xFD and 0xFC in THUMB mode).

    - Fixed a bug when resizing debugger window.

    - Fixed a bug in LISTRAM_COUNT register.

    - Fixed a bug that occur when you load a savestate (no more lcd swapping).

    - Fixed bug in Display Capture feature. (DISPCAPCNT).

    - Fixed bug in DMAxCNT registers when starting mode is 4.

    - Fixed bugs in BGxCNT registers.

    - Fixed a bug in VRAM Display.

    - Fixed bug in rendering of polygons with alpha channel in textures.

    - Fixed bug in VRAMCNT_A and VRAMCNT_B registers.

    - Added SpeedUp Button (CTRL+Space Bar).

    - Added BKPT opcode for ARM and THUMB state.

    - Added Main Memory rendering (only Display Capture).

    >> Get it HERE.


    Xfire 1.105 released

    Robert
    By Robert,
    - Many bug fixes and improvements to the Xfire In-Game web browser (Scroll Lock + W).

    - Added warning message on personal file transfers.

    - Restore send-message sound in the classic sound pack.

    - Improve sound recording options in Vista.

    - Fixed several problems with flashback video recording

    - 19 new games supported

    >> Get it HERE.


    PCSX2 0.9.6 released

    Robert
    By Robert,

    PS2 emulator

     

    After nearly 16 months, here comes a new Pcsx2 version. Pcsx2 0.9.6

     

    These months were somewhat problematic for pcsx2, due to an initial slowdown of the development process. Then, last fall, the Playground branch was created, and development picked up again. Finally, with the merge of Pcsx2 and Pcsx2 playground, the emulator's development returned once again as it was before, and now we can give you a release which should (we hope!) leave you happy.

     

    Important note: you NEED to update directx or you won't be able to use the emulator!

     

    What's new in 0.9.6?

     

    - Huge rewrite, mainly from the new members of the Playground branch! Too many speedups, optimizations and other fixes to write here! Many famous games will now work.

    - Dropped VM build replaced by the all new Vtlb, meaning no more 'Cannot allocate memory' errors at start up, more accurate emulation, slightly lower speeds but with many optimizations to come

    - Full memcard support, working in all games

    - Improved Frameskip/VU-skip

    - Special Game Fixes Section

    - Advanced Options Section for custom tweaking VU/FPU behavior.

    - Rewritten Multithreaded GS (MTGS) mode, with as much as 15% speedup for HT machines (only 3-5% for Dual Core), and fixes many instabilities.

    - Improved VU/FPU Flags and Clamping support (helps fix odd behaviors and SPS in some games)

    - Improved EE/IOP synchronization (fixes many freeze-ups and vmhacks).

    - Improved CDVD support.

     

    Versions 0.9.4,0.9.5 and playground are not supported anymore.

    >> Get it HERE.

     

     

    Thanks to Hard Core Rikki for the headsup!.


    SainT 2.13 released

    Robert
    By Robert,

    Atari ST emulator

     

    2.13

    + Best support for STE pixel scroll

    + Support 224 line size STE overscan

    + 0 byte line support

    + STE microwire support

    + F9 key to toggle breakboint under debugger (-debug option)

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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