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SSF 0.10 alpha R1 released
FB Alpha 0.2.97.04 released

Here's the what's new;
* Moved Namco sound to it's own module and updated the Pac-Man driver [barry]
* Added driver for Galaga [barry]
* Added driver for Pass [iq_132]
* Added a hack to get Knights of Valour 2 Plus working [XingXing]
* Tidied up the SoftFX blitters [barry]
- Updated the Enhanced blitter to allow more filters
- Added support to the ini file for long long integers to support the Enhanced blitter
- Added hq2xS, hq3xS, hq2xBold, hq3xBold, EPXB and EPXC filters from SNES9X ReRecording
- Added SuperEagle, 2xSaI, Super 2xSaI filters from VBA ReRecording
* Fixed issue with board roms in ClrMAME XML DAT generation [barry]
* Changed ampersands in the ClrMAME XML DAT output to their HTML entity [barry]
* Some updates to the Megadrive driver via the online generator [nj7, JackC, arturf]
* Fixed some rom sizes in non-working parents [barry, pointed out by JackC]
* Fixed license2rtf.pl to allow hyphens in URLs [barry]
* Matched all sets to MAME 0.129u6
>> Get it HERE.
Ootake 2.07 released

TG16 / PCE emulator
2009/03/07 2.07 released
- In the game where 99 numbers of tracks of CD-ROM exist ("Cosmic Fantasy" and "Sol Moonarge"), the bug that the CD-DA sound was not played (generated from v2.00) was corrected.
- When "Juuouki (J) (CD-ROM version)" is started, the system card of "Other SystemCard 1" is used. * "Juuouki (J)" operates correctly only with the system card of an old version(v1.0-v2.1). Moreover, "Juuouki (J)" of an initial lot operates only with the system card of v1.0(oldest).
- The speed and timing were elaborately brought close to a real machine. In "World Studium '91", the problem that the screen falls into disorder by one frame after the foul ball was solved. In "TAITO Chase HQ", the problem that the title screen has fallen into disorder by one frame (generated by a recent version) was solved. In "3x3 Eyes - Sanjiyan Hensei", the pronunciation timing of the image and the sound has approached real machine more.
>> Get it HERE.
JMEBoy / Jswingboy 1.2.8 released

A Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs. If you want to play Gameboy games on your mobile phone you should try this emulator. For more information on the project see the Wiki pages http://javagb.wiki.sourceforge.net/
Release Name: JMEBoy 1.2.8
Notes:
The jar archive contains the compiled code of the JMEBoy project. The jad file contains a decription of the contents of the jar file and is needed on some devices.
This release is only for usage on mobile devices supporting J2ME with MIDP 2.0. Use the latest Android release for a version that can be used on Android-based mobile devices.
After uploading the jar file to your mobile device, you should be able to run the emulator. On some devices the jad file is also required to be transferred to the mobile device.
You may optionally execute the following steps to include Gameboy programs into the archive, prior to transferring it to the mobile device:
- Rename the .jar file replacing the .jar by a .zip
- Add the Gameboy ROMs (.gbc,.gb,.cgb) you want to be able to run to the programs folder and add these programs to the programs.txt file.
- Rename the archive replacing the .zip by a .jar
If your device supports the FileConnection API, then you may omit this step and instead transfer the programs to the file system of your mobile device and use the "Search Programs" menu entry to make these programs available to the emulator.
In case that you modify the jar archive as described above, you may not use the downloaded jad file as the file size information it contains is then incorrect!
The javadoc zip file is meant for those who are interested in the class structure of the application, i.e. rather developers than end users.
If you would like to support this project, please donate at https://sourceforge.net/donate/index.php?group_id=219240
Changes:
1.2.8 (based on SVN rev. 258)
- added Swedish translation provided by Kim Albertsson
- small fixes to the sound emulation
- fixed the problem that the program might not start on phones not supporting the Sensors API (bug ID 2660295)
Release Name: JSwingBoy 1.2.8
Notes:
You can run the emulator from the command-line by typing "java -jar
" or, if your system is proporly configured, by double-clicking the jar file.
The javadoc zip file is meant for those who are interested in the class structure of the application, i.e. rather developers than end users.
If you would like to support this project, please donate at https://sourceforge.net/donate/index.php?group_id=219240
Changes:
1.2.8 (based on SVN rev. 258)
- added Swedish translation provided by Kim Albertsson
- small fixes to the sound emulation
>> Get them HERE.