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    bsnes v0.041 released

    Robert
    By Robert,

    SNES emulator

     

    I apologize for posting a new version so quickly. This is mostly a maintenance release: joypad analog axes can once again be mapped to the mouse / super scope axis controls, the input capture window has been rewritten to be much more compact, and I've omitted all unneeded features of Qt 4.5 to reduce the final binary size as much as possible (from ~3.33MB to ~2.3MB.) The source archive is also ~20% smaller.

     

    Barring any unforseen problems, this will likely be the last official release for a while.

    >> Get it HERE (note new URL).


    MAME Classic 5.3.0 released

    Robert
    By Robert,

    Front End

     

    New In This Version

    (For M.A.M.E. versions 0.127 - 0.130)

     

    - Added an additional filter to hide Atari System 1 games.

    - Changed the MAME Classic News and Check For Updates links to the new website address.

    >> Get it HERE.


    NeoRaine 1.2.3-fixed released

    Robert
    By Robert,

    NGCD emulator

     

    1.2.3 had a bug, this is the fixed version.

     

    neoraine (1.2.3)

     

    * Fixed hq2x/3x in 16bpp, see raine changelog for details

    * Running games without sound emulation should now work correctly (very likely to crash previously !).

    * You can now choose in neocd options to always turn cd music off when

    loading a file, which is what the console was doing because it couldn't do both at the same time. It can still be useful to do the same in some very rare cases, so it's your choice.

    * You can now mute either the sfx or the cd music in the sound options menu.

    * The default sfx volume and cd volume are now both 60, and there is an option to return to the default volumes in the sound menu.

    * When restoring a savegame new cdda commands are now always handled (they could be ignored in some cases before).

    >> Get it HERE.


    Raine 0.51.2 released

    Robert
    By Robert,

    Quick update to 0.51.2... there was a bug...

     

    raine (0.51.2)

     

    * Fix a buffer overflow in the cave driver which has been here for a very long time, except that it didn't crash anything before version 0.51.0, and now it suddenly crashes raine on guwange title screen !

    * Loading a 2nd game works again as before (a change in the gui for 0.51.1 made this quite special !).

     

     

    raine (0.51.1)

     

    * emudx dir, artwork dir and screenshots dir becomes configurable via the gui, from "Options" in the main menu.

    * Fixed hq2x/3x but in 16bpp this time. This produced a crash when trying to enable hq2x/3x after loading a game in any win32 fullscreen mode, and the left part of the bitmap was missing like the previous bug for 32bpp... oh well at least it shows there are really not enough people reporting bugs in win32... !

    * Fixed a crash in the autofire dialog for games which don't map an input with "button" in its name (like aquajack).

    * Aqua jack is now in the partially working game, because it freezes before the boss in the 2nd level.

    * Include the patch from Gelide project to have the "-fs" command line argument to toggle fullscreen !

    * All the games using a 6502 were broken in 0.51.0 because of the changes to make everything optional in the compilation. Fixed now.

    * Bezels are now correctly displayed when using scanlines : double height+double width.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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