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Firefox 3.0.9 released

Fixed in Firefox 3.0.9
- MFSA 2009-22 Firefox allows Refresh header to redirect to java script: URIs
- MFSA 2009-21 POST data sent to wrong site when saving web page with embedded frame
- MFSA 2009-20 Malicious search plugins can inject code into arbitrary sites
- MFSA 2009-19 Same-origin violations in XMLHttpRequest and XPCNativeWrapper.toString
- MFSA 2009-18 XSS hazard using third-party stylesheets and XBL bindings
- MFSA 2009-17 Same-origin violations when Adobe Flash loaded via view-source: scheme
- MFSA 2009-16 jar: scheme ignores the content-disposition: header on the inner URI
- MFSA 2009-15 URL spoofing with box drawing character
- MFSA 2009-14 Crashes with evidence of memory corruption (rv:1.9.0.9)
>> Get it HERE or via auto-update.
GameEx 10.06 released
BSNES v0.045 released

SNES emulator
v0.045
bsnes v0.045 released
2009-04-19
This is a maintenance release to fix a crashing bug in S-DD1 games (Star Ocean, Street Fighter Alpha 2), and a video issue in games using the WAI instruction.
As always, my apologies for any inconvenience. SA-1 support required modification of a large amount of delicate code in the emulation core, and our limited testing team was not able to catch these in time before release.
v0.044
bsnes v0.044 released
2009-04-19
This release adds full SA-1 support, with no known issues. All 26 games have been tested by myself and others, and a few have been beaten from start to finish. The latter include Super Mario RPG, Kirby's Dreamland 3, Kirby Super Star and Jikkyou Oshaberi Parodius.
Please understand that the SA-1 is essentially four times faster than the SNES' main CPU, so system requirements will be very high for these games. For example, on an E8400 @ 3.0GHz, I average ~160fps in ordinary games. But for SA-1 emulation, this drops to ~90fps, with the worst case being ~80fps.
The following features are emulated:
- 5a22 CPU core (bus-cycle accurate)
- Memory access timing
- SA-1 -> S-CPU interrupts (IRQ + CHDMA IRQ)
- S-CPU -> SA-1 interrupts (IRQ + Timer IRQ + DMA IRQ + NMI)
- SIV / SNV interrupt vector selection
- Timer unit (linear and H/V)
- Super MMC unit (ROM + BW-RAM)
- BS-X flash cart slot mapping
- Normal DMA
- Character-conversion 1 DMA (2bpp + 4bpp + 8bpp)
- Character-conversion 2 DMA (2bpp + 4bpp + 8bpp)
- BW-RAM virtual bitmap mode (2bpp + 4bpp)
- Arithmetic unit (multiplication + division + cumulative sum)
- Variable-length bit processing (fixed and auto increment)
While the following features are not currently emulated, mostly due to lack of information:
- SA-1 bus conflict delays
- Write protection (BW-RAM + I-RAM)
- SA-1 CPU priority for DMA transfers
- DMA access timing
v0.043
bsnes v0.043 cancelled
2009-04-18
Immediately after uploading v043, multiple bugs are spotted. How annoying. I'm going to pull and skip v043, sorry for the inconvenience. Hopefully expect v044 soon.
>> Get it HERE.
iDeaS 1.0.3.1 beta version for Windows released

DS emulator
Here's the changelogs
- Fixed bug in LDR opcode (ARM mode).
- Fixed bug in SaveStates routines.
- Fixed bugs in VRAMCNT_F and G registers.
- Fixed bug in Texture Blending - (Decal Mode).
- Fixed bug in Memory Viewer.
- Fixed varoius bugs like memory leak.
- Fixed bug in Matrix Position Stack.
- Fixed bug in Projection Matrix.
- Fixed start position in ADPCM decoder. Thanks NHerve' for help
- Added support for Software Lights.
- Added GBA emulation.
>> Get it HERE.