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    FB Alpha Shuffle v0.2.97.06 (2009/08/16) released

    Robert
    By Robert,

    Latest version of the "rebel" FBA variant by kof2112.

     

    http://code.google.com/p/fbashuffle/

     

    ---------------

    - Aug.16.2009 -

    ---------------

    - updated PGM driver, made kov2106 working. [XingXing]

    - improved m92 driver. [OopsWare]

    - added sf2m9, sf2m10, sf2m11, sf2m12.

    - fixed eeprom save for some cps1 games.

    - added 4 players hack for msvc, mshvsf, xmvsf.

    - fixed cheat for sh2 cpu.

    - fixed screenshot rotation for flipped games.

    - added 32-bit clockwise rotation in avi recording for flipped games.

    - changed directories are created automatically only when needed.

    - rewrote romset audit, now it's faster. (also improved old audit method)

    - added "Use old audit method", enable this if encount problem in new method.

    - improved scale method for preview images.

    - added driver config to gamelist dialog and removed hardware tree list.

    - added "No icons" option to gamelist dialog.

    - added display bosses snapshot to game selection dialog. (http://www.progettoemma.net/snaps/)

    - added a new custom resource res/misc.bmp.

    - added load cheat and gamelist with UTF8(BOM) format.

    - added configurable hotkeys, based on FBA-RR. (http://code.google.com/p/fbarr/)

    - added select audio device.

    - added select display adapter for fullscreen.

    - changed use software vertex processing for D3D9 biltter by default, so that some intgrated display cards can use D3D9 output.

    - added "Use hardware vertex processing" option for D3D9 biltter.

    - added tiny message display for D3D9 blitter.

    - added pixel filters for D3D9 biltter and removed old shaders.

    - added motion blur effect for D3D9 biltter.

    - added experimental OpenGL biltter. (no OSD)

    - added VSync support for all biltters. (Thanks to Dante, lzsgodmax, k600c for testing)

    - added contrast/brightness and other color adjustment.

    - added Null sound output.

    - added OpenAL sound output.

    - rearranged audio buffer size dialog.

    - updated libpng library to 1.2.38. (http://libpng.sourceforge.net)

    - removed PNGlib, use libpng to load png from file and memory.

    - changed save neogeo and cps2 decrypted roms to exe folder.

    - changed config file from ini to xml.

    - removed "Disable CRC && size check" option.

    - removed "save preview" option.

    - removed "Auto-save input mapping" and "Save input mapping now" options. (it will be saved automatically after closing input mapping dialog)

    - removed DirectDraw SoftFX blitter.

    - removed RGB effects from Direct3D7 blitter.

    - removed "Force image to SoftFX size" option.

    - removed display status icons.

    - removed all asm sound support functions.

    - fixed many minor bugs.

    - updated romsets to match MAME 0.133u2.

     

    Thanks to EGCG forum.


    2009-08-22 Emulator releases

    Robert
    By Robert,

    See our Arcade release thread for the latest, including Kaillera releases (by Creamymami), a loader for WinKawaks 1.60, and various MAME 0.133u3 updates. The link to MAMEUI has been fixed.

     

    Atari++ 1.57 the download page doesn't seem to exist atm.

     

    Update to Glide 64 wrapper


    BSNES v0.049 released

    Robert
    By Robert,

    SNES emulator. Get it HERE.

     

    This is a maintenance release, but it offers a lot of bug-fixes and speed-ups, so it should be well worth the update. The debugger is not finished yet, so use it at your own risk. It is disabled in the binary release because breakpoint testing impacts performance. Once it is ready, I will release a separate binary with the debugger enabled.

     

    Changelog:

    Optimized S-PPU emulation, provides a ~10-15% speedup in normal games

    Cleaned up cheat editor user interface

    Added save state and export data path selections

    Added workaround for a strange issue that caused PAL games to run at 60 fps sometimes

    Fixed sprite caching issue; fixes SD F-1 Grand Prix

    Fixed PPUcounter reset issue; fixes Bishoujo Janshi Suchie-Pai [Jonas Quinn]

    Fixed scaling on scanline, Scale2x, LQ2x and HQ2x on hires and interlace screens

    Fixed sizeof(bool) serialization issue for PowerPC architecture [Richard Bannister]

    Fixed cheat code sort ordering

    Fixed a bug with centering in fullscreen mode

    Fixed an audio pitch bug when changing frequency

    Fixed a volume adjust bug when frequency was exactly 32000hz

    Fixed X-video RGB rendering bugs [thanks to tukuyomi for testing]

    Fixed a file open dialog issue on Linux when using QGtkStyle [jensbw]

    Fixed a memory corruption issue involving QApplication::main() [giovannibajo]

    Added a preliminary debugger (disabled in binary releases due to associated speed hit)

    Added S-CPU and S-SMP stepping and tracing support

    Added read/write/execute breakpoint support

    Added memory editor (currently it can only view memory)

    Various code cleanup work, as usual (note: the debugger code is messy, as it is in-progress)


    PSPCAP32 v1.5.1 released

    Robert
    By Robert,

    Amstrad CPC Emulator for PSP. Get it HERE.

     

    Hi All,

     

    Here a new version of PSPCAP32 the CPC Emulator for PSP.

     

    For those who haven't seen previous versions, Caprice32 is one of the best emulator of the Amstrad CPC home computer series running on Windows and Unix, written by Ulrich Doewich.

    This emulator faithfully imitates the CPC464, CPC664, and CPC6128 models (see caprice32 project)

     

    This version of PSPCap32 supports IRDA-Joystick box designed by my good friend Buzz ( see http://buzz.computer.free.fr for details).

    If you have any electronic skills you may design your own for less than 20$ ! The Schematic and the PIC source code is provided in contrib folder of PSPCap32 archive.

     

    For those who have never heard about IRDA joystick project, the goal was to connect your old DB9 joystick (compatible with Atari , Amiga, Amstrad etc ...) or a paddle device to your PSP FAT. Buzz has written the driver and designed the PCB and programmed the PIC micro-controller, while i was in charge of emulator enhancements.

     

    What's new in version 1.5.1 :

     

    - IRDA Joystick box support

    - Add "IRDA joystick" device support for both DB9 Joystick and Atari Paddle

    - Add menu for IRDA joystick settings and keys mapping

    - Add option to choose between IRDA devices (keyboard such as Targus or joystick using Buzz device)

     

    Sources are included, and this package is under the GNU public license, read COPYING.txt file for more information about it.


Portal by DevFuse · Based on IP.Board Portal by IPS
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