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BitComet 1.14 released

BT client. Get it HERE
v1.14 2009.07.31
GUI Improved: support Wed Seed when make torrent file
GUI Improved: support modify Wed Seed list in BT task properties dialog
GUI Improved: display download/upload rate of user group in peer list of BT task
GUI Improved: display downloading piece position in peer list of BT task
GUI Improved: display balloon on system tray icon when disk busy leading to GUI losing response
GUI Improved: new appearance option: minimize when program start
GUI Improved: add loading page to bookmark in left fav bar
GUI Improved: loading torrent collection list from xml file in working thread, avoid GUI freezing
GUI Improved: decrease the delay switching to torrent collection list from task list
GUI Improved: add new command in context menu of floating window: start uploading all
GUI Improved: change the BitComet icon in system tray to grey when program exiting
GUI Improved: new setting in connection panel of option dialog: Alternate max upload rate when not downloading
GUI Improved: statistics panel displays current download rate limit and upload rate limit
GUI Improved: individual max concurrent downloading task numbers for BT tasks and HTTP tasks in option dialog
GUI Improved: new "Force" option for BT task protocol encryption in option dialog
GUI Improved: new setting in Long-Time Seeding panel of option dialog: Auto upload rate control
GUI Improved: statistics panel displays current upload rate limit of long-time seeding
GUI Improved: BitComet not responding dialog will be closed automatically after GUI resumed
GUI Bugfix: can't add HTTP Tracker whose port is 80 in BT task properties dialog
GUI Bugfix: if task selection state changed before task delete dialog displayed, the task will be deleted may not be the originally selected
Core Improve: BT task supports downloading from Web Seed, compatible with BitTorrent mainline
Core Improve: decrease CPU usage of DHT modular
Core Improve: ban the peers from the specified IP even they changed peer ID
Core Improve: improve connection algorithm for UDP download from Long-Time seed
Core Improve: send no-retry instruction to remote UDP peers when exiting
Core Improve: improve connection algorithm for BT uploading
Core Improve: give BT upload connection higher priority when auto upload rate control of long-time seeding enabled
Core Bugfix: max simultaneous half-open TCP connection number in advanced option page does not take effect
Core Bugfix: making torrent file may fail if there're too many files in the specified folder
Ami/WinArcadia 11.92 released

WinArcadia 11.92 (Windows): 1 August 2009
AmiArcadia 11.92 (AmigaOS 3): 1 August 2009
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007
Super Bug Advance 1.2 (GBA): 14 July 2009
AmiArcadia and WinArcadia are multi-emulators of these Signetics-based
machines:
* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board
Computer, Eurocard 2650, etc.) (c. 1977-1978);
* the Signetics Instructor 50 trainer (1978);
* the Central Data 2650 computer (1977);
* the Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and
* the Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980)
(preliminary).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management.
Changes since V11.91:
. "Log|Log console to file?" option.
. Debugger CLI: added BASE command.
. Miscellaneous improvements and bug fixes.
Dreamcast part of Makaron T12 released


Get it HERE
Makaron website -> http://dknute.livejournal.com/
Dreamcast side of Makaron is now available for download.
It's pretty much the same code as NAOMI version released earlier, with some minor modifications. From the top of my head:
- "clockmin" is now 100 by default
- accepted clock values are now in 10 to 400 range
- "pixelcenter" is zero by default (ATI users with problems please set it to -0.1)
- first gamepad can be configured by selecting "Settings" in the menu (this is just a hack for now, and let me remind you that X360 controllers don't need configuration)
As usual, keep copy of of your INI files from earlier versions (Maple.ini, MakaronPAD.ini and MakaronVMU.ini). You'd be surprised just how many people overwrite these and then come here complaining about gamepad / memory cards related issues.
These INI files will be removed soon anyway, once I get the GUI more functional.
If you spot a game that has worked in T11 but not in T12 please report it. There are some bugs that I'm already aware of:
- "Stupid Invaders" not booting (I know how to fix it just not sure if I should, it could be a side effect of another bug somewhere else)
- "Looney Tunes Space Race" sound issues (still need to find the real source of this problem)
- "Shenmue II" not booting (should work on SSE2 capable systems, works on mine but it was reported broken on some AMD CPUs)
- some games require a certain video cable to work properly (mostly JP/USA games, doing weird stuff or hanging with RGB cable)
- "Yu Suzuki Game Works Vol. 1" (sorta works but the way this is coded really upsets Makaron)
- some WinCE games like "Marionette Company" have really broken graphics (mostly extreme cases of Z-buffer abuse)
- demo/attract modes on some games are broken due to imperfect FPU emulation, the most serious case being "Aero Dancing" where the tutorial crashes the plane
- and tons of other stuff
FCEUX 2.1.1 released

NES emulator. Get it HERE.
01-july-2009 - adelikat - win32 - texthooker - drag & drop for table files01-july-2009 - adelikat - win32 - drag & drop for cheat (.cht) files
25-jun-2009 - qeed - sound/ppu - fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesnt work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that.
25-jun-2009 - adelikat - Win32 - CD Logger - Drag and Drop for .cdl files
24-jun-2009 - qeed - sound/ppu - reverted to old noise table value since this seems to get correct sound for double
dragon 2. Also added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some
timing in the new PPU.
24-jun-2009 - adelikat - win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
24-jun-2009 - adelikat - win32 - palette commandline options
24-jun-2009 - adelikat - win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out
24-jun-2009 - adelikat - win32 - Hex Editor - Drag & Drop for .tbl files
24-jun-2009 - adelikat - win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically
24-jun-2009 - adelikat - win32 - Drag & Drop support for palette files
23-jun-2009 - adelikat - win32 - Drag & Drop support for savestates
22-jun-2009 - qeed - Revert IRQ inhibit fix, since this seems to break Dragon
Warrior 4, added palette reading cases for the new PPU.
21-jun-2009 - adelikat - win32 - memwatch - save menu item is grayed if file hasn't changed
20-jun-2009 - adelikat - win32 - memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item
17-jun-2009 - qeed - Sound core fix, updated with the correct values for the noise and DMC table,
and also fixed the IRQ inhibit behavior for register $4017. Also fixed the CPU
unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested
by blargg's. These fixes passes the IRQ flags test from blargg, and also one more
opcode test from blargg's cpu.nes test.
16-jun-2009 - adelikat - sound core fix - square 1 & square 2 volume controls no longer backwards
11-jun-2009 - zeromus - sound core fix, length counters for APU now correct variables
11-jun-2009 - adelikat - Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
06-jun-2009 - rheiny - Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
23-may-2009 - adelikat - win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)
23-may-2009 - adelikat - win32 - context menu - Save Movie As... menu item (for when a movie is loaded in read+write mode)
23-may-2009 - adelikat - win32 - added opton to remove a recent item to the roms, lua, and movie recent menus
23-may-2009 - adelikat - win32 - Added a remove recent item function and hooked it up to memwatch recent menu, now if a bad recent item is clicked, the user has a choice to remove it from the list
23-may-2009 - adelikat - win32 - Load Last Movie context menu item added
23-may-2009 - adelikat - win32 - Recent Movie Menu added
22-may-2009 - adelikat - win32 - "Disable screen saver" gui option now also diables the monitor powersave
22-may-2009 - adelikat - win32 - Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.
22-may-2009 - adelikat - win32 - Hex Editor - Save Rom As... menu option enabled and implemented
22-may-2009 - adelikat - win32 - Window caption shows the name of the ROM loaded
22-may-2009 - adelikat - win32 - Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
21-may-2009 - adelikat - win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
21-may-2009 - adelikat - win32 - made fullscreen toggle (Alt+Enter) remappable
15-may-2009 - shinydoofy - sdl - added --subtitles
10-may-2009 - shinydoofy - sdl - fixed Four Score movie playback
02-may-2009 - adelikat - win32 - stop movie at frame x feature - fixed off by 1 error
23-apr-2009 - shinydoofy - sdl - added --ripsubs for converting fm2 movie subtitles to an srt file
15-apr-2009 - shinydoofy - sdl - Lua is optional again, fixed the real issue
14-apr-2009 - punkrockguy - sdl - LUA is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue.
12-apr-2009 - shinydoofy - sdl - implemented saving/loading a savestate from a specific file on Alt+S/L
11-apr-2009 - shinydoofy - sdl - implemented starting an FM2 movie on Alt+R
11-apr-2009 - adelikat - made default save slot 0 instead of 1, Win32 - remember last slot used
11-apr-2009 - shinydoofy - sdl - added --pauseframe to pause movie playback on frame x
11-apr-2009 - shinydoofy - sdl - dropped UTFConverter.c from SDL build and added hotkey Q for toggling read-only/read+write movie playback