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    2009-07-21 releases

    Robert
    By Robert,

    ClrMamePro 3.128 - Rom Manager

    - added: batcher-rebuilder always scan/never scan subfolder options

    - misc: enhanced "Can't merge set due to equal names" check to work with chds, too

    - misc: increased memoryfile size which is used for header support. This should increase speed when header detection is done on zipped files

    - misc: added shareRead and shareWrite options to cmpro.ini. Setting them to "on" will allow generalfile read/write sharing. Use it on your own risk ;)

    - removed: fix missing scans all set. An old resource hog...rarely used

    Classic 99 v330 - Ti99/4a emulator

    - Rewrote Disk system in its entirety - new system supports full FIAD access in all modes (including update) as well as several new modes for interacting with Windows text files (reading AND writing them). The Editor/Assembler's Assembler now works!

    - Updated Ami99DSK.BIN to support CALL FILES()

    - Added DSK0 to Ami99DSK (now allows DSK0 through DSK9)

    - Made GROM Writes update prefetch (eh?)

    - Added option to Set RAM to random values rather than 0 on powerup to help find software bugs

    - Added maximum volume setting to Audio options dialog

    - Added F12 for LOAD interrupt (but checks for a vector, unlike the real TI)

    - Changed CPU 'turbo' from F3 to F11

    - Added 'step over' on F3 (for BL and BLWP)

    - Updated Documentation and moved it all into Classic99.txt

    - Disable Function keys as Alt-x replacements when Scroll Lock is on

    - Added debugger commands to modify memory at runtime

    - Add directory read support ("DSK1." style)


    AmiArcadia 11.9 and WinArcadia 11.91 released

    Minuous
    By Minuous,

    WinArcadia 11.91 (Windows): 28 July 2009

    AmiArcadia 11.9 (AmigaOS 3): 21 July 2009

    AmiArcadia 8.3 (AmigaOS 4): 29 October 2008

    AmiArcadia 4.81 (MorphOS): 6 December 2007

    Super Bug Advance 1.2 (GBA): 14 July 2009

     

    AmiArcadia and WinArcadia are multi-emulators of these Signetics-based

    machines:

     

    * the Emerson Arcadia 2001 console family (Bandai, Emerson,

    Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,

    Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,

    etc.) (1982);

    * the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,

    Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,

    Waddington, etc.) (c. 1978);

    * the Elektor TV Games Computer (1979);

    * PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board

    Computer, Eurocard 2650, etc.) (c. 1977-1978);

    * the Signetics Instructor 50 trainer (1978);

    * the Central Data 2650 computer (1977);

    * the Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and

    * the Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980)

    (preliminary).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor,

    tone retuning, high score management.

     

    Changes since V11.9:

    . Improved locale support (WinArcadia).

    . Miscellaneous improvements and bug fixes.

     

    Changes since V11.81:

    . Coin-ops: "View|Controls..." command.

    . French, German and Italian language support (WinArcadia).

    . New ARexx commands: HELP and RELOAD|REVERT (AmiArcadia only).

    . "Help|Coding Guide..." command.

    . Miscellaneous improvements and bug fixes.

     

    http://amigan.1emu.net/releases/

    http://amigan.yatho.com/


    Mame 0.133 released

    Robert
    By Robert,

    http://mamedev.org/

     

    MAMETesters Bugs Fixed

    ------------------------------------

    - 03191: [Crash/Freeze] armchmp2: Allowing Demo to run triggersTest Mode (hap)

    - 02916: [Crash/Freeze] srmvs: [debug] Assertion (Aaron Giles)

    - 03300: [Crash/Freeze] tmmjprd, tmpdoki: [debug] Crash after OK (Aaron Giles)

    - 03310: [Misc.] cobram3, cobra: Parent/clone relationship missing (Aaron Giles)

    - 03311: [Misc.] p911uc, p911j: chd a00c02 is used in both clones but they use different hashes (Angelo Salese)

     

     

    Source Changes

    -----------------------------

    Added GAME_IMPERFECT_SOUND flag to taitogn.c games since we don't emulate the sound CPU. [Fabio Priuli]

     

    CDP1802: [Curt Coder]

    - refactored the Q and DMA callbacks to use devcb

    - fixed state code output and load mode

     

    Added FP registers to PPC debugger interface. Fixed bugs in the x64 back-end that prevented proper 3D rendering for Model 3 games. [Aaron Giles]

     

    ARM7 improvements: [R. Belmont]

    - Added ARMv5+ CLZ instruction.

    - Added ARMv5TE instructions: QADD, QDADD, QSUB, QDSUB, SMLAxy, SMLALxy, SMULxy, SMULWy, and SMLAWy

    - Fixed disassembly of CLZ

     

    Improved DIP switches in toypop. [kanikani]

     

    Audited and added GAME_SUPPORTS_SAVE flag to all games in the mappy.c driver (superpac, pacnpal, grobda, phozon, mappy, todruaga, digdug2, motos and clones of each) [MooglyGuy]

     

    Naomi update [Deunan Knute, R. Belmont]

    - Implemented cartridge protection chip mechanism

    - Added protection data for doa2 and doa2m

    - Added real dumped cartridge X76F100 data for doa2/doa2m

     

    Several MESS-specific snes fixes for rendering. [Angelo Salese]

     

    Merit Multi-Poker improvements: [Roberto Fresca]

    * Full Inputs.

    * DIP Switches.

    * Simulated spark-watchdog circuitery.

    * Demuxed custom port.

    * NVRAM support.

    * CPU clock derived from #defined crystal.

    * 8000-8007 Output ports.

    * Coin related counters.

    * Sound components and trigger found at 8000-8003, bit2.

    * Full lamps support.

    * PCBs layouts & technical notes.

    The 4 games are fully playable. Sound seems to be discrete, so the circuitry needs to be traced. Colors are still wrong.

     

    Added documentation regarding different Cobra Command versions. [Ruben Panossian]

     

    Fixed card reset in Taito g-net games. [Joerg Hartenberger]

     

    Fixed gun and crosshair positioning in TimeCrisis and Bubble Trouble. [hap]

     

    Decoded some ram based tiles in jclub2. [David Haywood]

     

    Fixed interrupts in the cischeat driver, fixing Scud Hammer and Arm Champs II. [hap]

     

     

     

    New games added or promoted from NOT_WORKING status

    ------------------------------------------------------------------------------

    Multi-Poker [Roberto Fresca]

     

     

     

    New clones added

    -----------------------

    Super Free Kick (set 2) [Klaus Sommers]


    2009-07-19 releases

    Robert
    By Robert,

    New version of DSWifi (the new sourceforge design really sucks)

     

    jpcsp 0.3 (build 1105) - Java based PSP emulator

     

    Moonshell 2.03

     

    mameplus 0.132u5r4314

     

    Catlist 0.132u5

     

    I'm done.


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