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GensGS Release 7 Preview 3
Genesis emulator. Get it HERE.
Added initial support for the "Palette Select" bit in VDP register 0. If the "Palette Select" bit is cleared, only the LSBs of each color component in CRAM is used to determine the colors to display, resulting in a maximum of 8 colors onscreen. This isn't very useful, but it's more accurate.
Several buffer overflow bugs that caused crashes in the release build on some Linux platforms have been fixed. This includes a long-standing bug in the SegaCD code, plus a new bug in the partially-rewritten savestate loading code.
[unix] On systems that support sigaction(), the signal handler dialog will now show extended signal information for some signals, e.g. SIGFPE.
BitComet 1.14 released
BT client. Get it HERE
v1.14 2009.07.31
GUI Improved: support Wed Seed when make torrent file
GUI Improved: support modify Wed Seed list in BT task properties dialog
GUI Improved: display download/upload rate of user group in peer list of BT task
GUI Improved: display downloading piece position in peer list of BT task
GUI Improved: display balloon on system tray icon when disk busy leading to GUI losing response
GUI Improved: new appearance option: minimize when program start
GUI Improved: add loading page to bookmark in left fav bar
GUI Improved: loading torrent collection list from xml file in working thread, avoid GUI freezing
GUI Improved: decrease the delay switching to torrent collection list from task list
GUI Improved: add new command in context menu of floating window: start uploading all
GUI Improved: change the BitComet icon in system tray to grey when program exiting
GUI Improved: new setting in connection panel of option dialog: Alternate max upload rate when not downloading
GUI Improved: statistics panel displays current download rate limit and upload rate limit
GUI Improved: individual max concurrent downloading task numbers for BT tasks and HTTP tasks in option dialog
GUI Improved: new "Force" option for BT task protocol encryption in option dialog
GUI Improved: new setting in Long-Time Seeding panel of option dialog: Auto upload rate control
GUI Improved: statistics panel displays current upload rate limit of long-time seeding
GUI Improved: BitComet not responding dialog will be closed automatically after GUI resumed
GUI Bugfix: can't add HTTP Tracker whose port is 80 in BT task properties dialog
GUI Bugfix: if task selection state changed before task delete dialog displayed, the task will be deleted may not be the originally selected
Core Improve: BT task supports downloading from Web Seed, compatible with BitTorrent mainline
Core Improve: decrease CPU usage of DHT modular
Core Improve: ban the peers from the specified IP even they changed peer ID
Core Improve: improve connection algorithm for UDP download from Long-Time seed
Core Improve: send no-retry instruction to remote UDP peers when exiting
Core Improve: improve connection algorithm for BT uploading
Core Improve: give BT upload connection higher priority when auto upload rate control of long-time seeding enabled
Core Bugfix: max simultaneous half-open TCP connection number in advanced option page does not take effect
Core Bugfix: making torrent file may fail if there're too many files in the specified folder
Ami/WinArcadia 11.92 released
WinArcadia 11.92 (Windows): 1 August 2009
AmiArcadia 11.92 (AmigaOS 3): 1 August 2009
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007
Super Bug Advance 1.2 (GBA): 14 July 2009
AmiArcadia and WinArcadia are multi-emulators of these Signetics-based
machines:
* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board
Computer, Eurocard 2650, etc.) (c. 1977-1978);
* the Signetics Instructor 50 trainer (1978);
* the Central Data 2650 computer (1977);
* the Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and
* the Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980)
(preliminary).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management.
Changes since V11.91:
. "Log|Log console to file?" option.
. Debugger CLI: added BASE command.
. Miscellaneous improvements and bug fixes.
Dreamcast part of Makaron T12 released
Get it HERE
Makaron website -> http://dknute.livejournal.com/
Dreamcast side of Makaron is now available for download.
It's pretty much the same code as NAOMI version released earlier, with some minor modifications. From the top of my head:
- "clockmin" is now 100 by default
- accepted clock values are now in 10 to 400 range
- "pixelcenter" is zero by default (ATI users with problems please set it to -0.1)
- first gamepad can be configured by selecting "Settings" in the menu (this is just a hack for now, and let me remind you that X360 controllers don't need configuration)
As usual, keep copy of of your INI files from earlier versions (Maple.ini, MakaronPAD.ini and MakaronVMU.ini). You'd be surprised just how many people overwrite these and then come here complaining about gamepad / memory cards related issues.
These INI files will be removed soon anyway, once I get the GUI more functional.
If you spot a game that has worked in T11 but not in T12 please report it. There are some bugs that I'm already aware of:
- "Stupid Invaders" not booting (I know how to fix it just not sure if I should, it could be a side effect of another bug somewhere else)
- "Looney Tunes Space Race" sound issues (still need to find the real source of this problem)
- "Shenmue II" not booting (should work on SSE2 capable systems, works on mine but it was reported broken on some AMD CPUs)
- some games require a certain video cable to work properly (mostly JP/USA games, doing weird stuff or hanging with RGB cable)
- "Yu Suzuki Game Works Vol. 1" (sorta works but the way this is coded really upsets Makaron)
- some WinCE games like "Marionette Company" have really broken graphics (mostly extreme cases of Z-buffer abuse)
- demo/attract modes on some games are broken due to imperfect FPU emulation, the most serious case being "Aero Dancing" where the tutorial crashes the plane
- and tons of other stuff
