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    Ami/WinArcadia 11.8 and Super Bug Advance 1.1a released

    Minuous
    By Minuous,

    WinArcadia 11.8 (Windows): 6 July 2009

    AmiArcadia 11.8 (AmigaOS 3): 6 July 2009

    AmiArcadia 8.3 (AmigaOS 4): 29 October 2008

    AmiArcadia 4.81 (MorphOS): 6 December 2007

    Super Bug Advance 1.1a (GBA): 6 July 2009

     

    AmiArcadia and WinArcadia are multi-emulators of these Signetics-based

    machines:

     

    * the Emerson Arcadia 2001 console family (Bandai, Emerson,

    Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,

    Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,

    etc.) (1982);

    * the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,

    Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,

    Waddington, etc.) (c. 1978);

    * the Elektor TV Games Computer (1979);

    * PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board

    Computer, Eurocard 2650, etc.) (c. 1977-1978);

    * the Signetics Instructor 50 trainer (1978);

    * the Central Data 2650 computer (1977);

    * the Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and

    * the Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980)

    (preliminary).

     

    Features include: ReAction GUI, load/save snapshots, windowed and full-

    screen modes, CPU tracing, trainer, drag and drop support, graphics

    scaling, automatic load/save of configuration/game, keyboard/joystick/

    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay

    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,

    source code, debugger, frame skipping, redefinable keys, save screenshots

    (4 supported formats), ARexx port, network play, real-time monitor, locale

    support, game selection sidebar, text-to-speech, printer output,

    undithering, support for ZIPped games, clipboard support, palette editor,

    tone retuning, high score management.

     

    Changes since V11.72:

    . Coin-ops: "View|Monitor..." command.

    . Game-specific label support.

    . Miscellaneous improvements and bug fixes.

     

    http://amigan.1emu.net/releases/

    http://amigan.yatho.com/ (please note new URL)


    2009-07-05 emulator releases

    Robert
    By Robert,

    SDLMAME 0.132u3 for Ubuntu

     

    Mameplus Ash-build 0.132u3

     

    SSF 0.10 Alpha R4 - Saturn emulator

     

    1964 1.1 - N64 emulator

     

    Dolphin svn 3661

     

    This has to be one of the best releases we have done in a long time! With Super Mario Galaxy and Zelda Wind Waker both having functing sound. Also, Super Mario Galaxy having its Graphical issues fixed and is now completelly playable! Download and post some screen shots on the Super Mario Galaxy thread in the previous news post! Check the svn changes for more details on whats been changed/fixed in the source code.

     

    Edit 1: Also forgot to say Mario Kart DD is fully working as well with sound.

    Edit 2: We are aware real wiimotes are not working currently and its being looked at now.


    Stella 2.8.4 released

    Robert
    By Robert,

    Atari 2600 emulator

     

    * Fixed bug where Stella could lock up after running for ~71 minutes. Special thanks to Robert Tuccitto for bugtesting and feedback on this issue.

    * Updated UA bankswitch autodetection for Gingerbread Man ROM.

    * Updated 0840 bankswitch autodetection for Toyshop Trouble ROM.

    * The smallest ROM that Stella can support is 64 bytes; this lower limit is now tested when loading Sub2K ROMs.

    * Starting from this release onward, I will be providing Linux binaries for the latest version of Ubuntu only (currently, 32/64-bit Jaunty). The Mandriva RPMs are discontinued, but will probably be still available from the PLF repository. Sorry for any inconvenience this may cause, but I can no longer build, maintain or support packages for systems that I don't personally use.

    >> Get it HERE.


    EmuLoader 5.8.1 released

    Robert
    By Robert,

    Front End

     

    version 5.8.1 change log - July 04, 2009

     

    Fixed

     

    * EL standard game icons were not being reset after disabling MAMu_ icons (EasyListView view modes only)

    * Adding .zip files as folder in the select directory screen is back... :_((

    * I thought I had it fixed but I was wrong. The only way to really get rid of this annoying bug is to disable the "zip as folder" feature in Windows (who uses this annoying feature anyway ???)

    * MAMu_ icon was not being loaded at startup on the selected game

     

    Changed

     

    * Not used 24x24 icons removed from several .ico files ("\resources\main_icons\arcade_filters\" folder)

    * Some icons in "resources\main_icons\" folder also changed

     

    Improved

     

    * ImageIndex value is not assigned directly into main games list anymore (game icons)

    * Minor and invisible bug fixes

     

    Removed

     

    * Play custom from arcade controller layouts since it has been removed from the front-end quite a while ago

    * Support for the hidden "\arcade\customgames.el" file

     

    Added

     

    * "Triforce" main games filter

    * New thumbnails setting: "Show Game Title". Disable this option to hide game titles while in thumbnails view mode (main menu "Settings" / "Thumbnail Settings")

    * Added some missing widescreen resolutions to MAME and ZiNc settings screens (resolution drop-down buttons)

    * Move folder up/down buttons on the following screens: "MAME Settings", "ZiNc Settings", "SEGA Model 2 Settings", "MAMu_ Folders".

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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