- "CD FullInstall" was added to "CD-ROM" menu. The all(data & audio) track of CD-ROM game is installed as a file in the hard disk drive. As a result, the access is sped up, and made tranquil.
- "CD-ROM->Play Full Install" menu was added to "CD-ROM" menu. FullInstalled CD-Game by "CD-ROM->CD FullInstall" menu is started. As a result, there is no time when the CD board is replaced. * Please use "Image File(CUE+ISO+WAV)" carefully. Because distributing "Image File(CUE+ISO+WAV)" is illegal. Please avoid direct sunshine and moisture, and keep "Mastering CD-ROM" importantly.
- "Play Installed CD" button (shortcut key 'P') was added to the start screen.
- The version of installer (Inno Setup) was newly updated. When Windows of a Japanese environment is used, it displays it in Japanese. The size of the file has become small. Moreover, the installation with Windows7/Vista is smoothly done in more environments. * I think that I can do the multilingualization of the menu and the message of the main body of Ootake during next year (2010).
- Processing of ADPCM played was brought close to the movement of a real machine. In "AYA", the problem that the voice occasionally became interrupted was solved.
- The access processing part of the video chip has been improved. In "Princess Maker 2", when the rest command of the schedule was selected, the problem that the display has fallen into disorder (generated from v1.61) was solved.
- When "Mirai Shounen Conan" is started, the speed of the CD access was slowed down at the real machine level. The problem that had occasionally stopped when the stage began was solved.
- When it returns from full-screen to desktop, the problem that the window of other applications occasionally moved was solved.
- Additionally, a detailed part has been improved and corrected.
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- support USB storage
- sort game list alphabetically
- 0 replies
- 2,740 views
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- 2 replies
- 2,915 views
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- Fixed major file loading issue, more games load now
- File browser now scrolls down to the last game when returning to browser
- Auto update for those using USB now works
- Fixed scrollbar up/down buttons
- Fixed zapper
- Updates from FCEUX
- Minor optimizations
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Ootake v2.24 Released

Ootake, a Turbo Grafx 16 emulator for Windows was updated today. Below is a list of changes in this release:
Project Page: http://www.ouma.jp/ootake/
Source: http://www.vtemulation.net/forums/index.php?showtopic=463
Yabause Wii r2411 Beta 1 Released

Yabause Wii, a port of the Sega Saturn emulator, Yabause to the Nintendo Wii has been updated today. Below is a list of changes in this release:
Source: http://www.wiibrew.org
Project Page: http://www.wiibrew.org/wiki/Yabause
Ami/WinArcadia 12.68 released

WinArcadia 12.68 (Windows): 18 January 2010
AmiArcadia 12.68 (AmigaOS 3): 18 January 2010
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these Signetics-based
machines:
* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board
Computer, Eurocard 2650, etc.) (c. 1977-1978);
* the Signetics Instructor 50 trainer (1978);
* the Central Data 2650 computer (1977);
* the Astro Wars and Galaxia coin-ops by Zaccaria (1979-1980); and
* the Malzak 1 and 2 coin-ops by Kitronix (c. 1980).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support (5 supported languages), game selection sidebar, text-to-speech,
printer output, undithering, support for ZIPped games, clipboard support,
palette editor, tone retuning, high score management, force feedback.
Changes since V12.67:
. Various PIPBUG emulation improvements.
. Miscellaneous improvements and bug fixes.
FCE Ultra GX v3.1.3 Released

FCE Ultra GX, a port of the NES emulator FCE Ultra to the Nintendo Wii was updated yesterday. Here is a list of what's new in this release:
Author's Site: http://code.google.com/p/fceugc/
Source: http://www.vtemulation.net/forums/index.php?showtopic=460