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nGlide 0.93 with high resolution modes and DOS Glide games support
nGlide wrapper 0.93 changelog:
---------------------------------------------
Glide2:
-added support for Tomb Raider (with DOSBox + Gulikoza patch)
-added support for Tomb Raider: Unfinished Business (with DOSBox + Gulikoza patch)
-added support for Grand Theft Auto (with DOSBox + Gulikoza patch)
-added support for Grand Theft Auto: London 1969 (with DOSBox + Gulikoza patch)
-added support for Carmageddon (with DOSBox + Gulikoza patch)
-fixed Red Line Racer cursor issue
-fixed Carmageddon 2 fog bug
Glide3:
-added support for Hitman: Codename 47
-added support for Operation Flashpoint: Cold War Crisis
Miscellaneous:
-added support for high resolution modes
-added 3Dfx logo splash screen
-faster linear frame buffers read/write operations
-better linear frame buffers color representation
-better gamma correction representation
Download link for Glide wrapper
Ami/WinArcadia 14.25 released
WinArcadia 14.25 (Windows): 7 August 2010
AmiArcadia 14.25 (AmigaOS 3): 7 August 2010
AmiArcadia 14.25 (AmigaOS 4): 7 August 2010
AmiArcadia 14.25 (MorphOS): 7 August 2010
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these Signetics-based
machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars and Galaxia coin-ops by Zaccaria (1979-1980);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983) (preliminary); and
* Dolphin computer (1979) (preliminary).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback.
The supported languages are currently English, Dutch, French, German, Italian, Russian and Spanish.
Changes since V14.24:
. Miscellaneous improvements and bug fixes.
uBee512 4.7.0 released
uuBee512 v4.7.0
An emulator for the Microbee Z80 ROM, FDD and HDD based microcomputers.
New for this release:
* Added BeeThoven emulation. The Microbee BeeThoven peripheral is based on a General Instruments AY-3-8910 Programmable Sound Generator chip.
* Added BeeTalker emulation. The Microbee BeeTalker peripheral is based on a General Instruments SP0256-AL2 speech synthesiser chip.
* Added --parallel-port option to connect addon parallel port peripherals.
* Added --sdl-putenv option to allow SDL environment variables to be set. This can be used to change the behaviour of SDL. The variables supported depends on the SDL version and the SDL documentation should be consulted.
* Added the current SDL-1.2.14 DLL to the Windows distribution packages.
Changes:
* Improvements to speaker sound synchronising with the Z80 when using the BeeThoven or BeeTalker peripheral.
* Changes to the printer port, this can now be set to peripheral devices. A printer (to file) is now just another peripheral that can be connected.
* OpenGL video support handling has changed on Windows systems when SDL-1.2.14 or later is detected. As SDL has fixed some OpenGL bugs in that release some of the existing work arounds are now bypassed at run time. Older SDL versions should operate as before. Improvements on Windows systems may be noticeable.
* Added some SDL environment variables examples in ubee512rc.sample.
* Added --parallel-port=joystick to games.ini.sample.
* Added the required SP0256 ROM alias entry to roms.alias.sample.
* Changes to the volume coding required the default volume percentage to be increased from 15% to 45% to compensate.
* Build platform for Linux binaries upgraded to Ubuntu 10.04 Lucid Lynx.
Fixed:
* Lock keys up/down bug is now fixed in SDL-1.2.14 when the SDL environment variable SDL_DISABLE_LOCK_KEYS is set to "1". This is done internally by the emulator when SDL-1.2.14 is detected. Games such as Micro Defender should now work.
* SDL-1.2.14 has some issues with false mouse movement events when the mouse cursor is disabled. This has been worked around, this has also fixed some existing issues with the mouse cursor in full screen mode. Full screen mode can now start-up with the mouse cursor disabled.
* On Unix builds the time in milliseconds was not being calculated correctly as a 64 bit value.
* The mouse double click detection had the wrong size timer variable which had the potential to cause problems.
Get it here:
https://sourceforge.net/projects/ubee512/
MisfitMAME 0.128_FIX released
FIX version was released on August 1, 2010
There was an issue with the way neogeo bios was being handled.
Get it HERE.
- The old change history is now complete all the way back to the first known version- Removed [Exxx] from game names
- Work continues on adding the save supported flag to all games
- Fixed a bug in the GUI that prevented the selection of an alternate NeoGeo bios
Please note, this version requires "fmod.dll" to be in your misfitmame folder. This
DLL is closed-source, therefore it is not included with the distribution. To get the
extra "metal" sounds, you need to find the audio files on the net.
Games Added
-------------
Metal Contra [metalmame]
Speed Metal Gyruss [metalmame]
Games Removed (working in MAME)
--------------
centidux
millidux
