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    AGEMAME32 v0.31 Released

    olaf
    By olaf,

    Emu#dreams reports that AGEMAME32, the "Arcade Gambling extension for the Multiple Arcade Machine Emulator", has been updated to version 0.31. Below are the release notes for this version.

     

    In order to fix the problems with AGEMAME32, we need to do a full release (cardline was breaking everything).

     

    The MAME source in this version is at 0.103u1, just so you know what’s happening in relation to patches etc.

     

    Also, AGEMAME32 is now available, and those who like to compile their own might want to have a look at the source we’re using, as the previous ‘renaming’ modification has been improved.

    You can visit the official homepage of AGEMAME32 here, or simply download it here.


    Outcast v001 Released

    olaf
    By olaf,

    retroguru.com reports that Outcast, an Atari ST emulator for the GP2x, has been released. Version 001 is the first alpha release for this brand new emulator, and below are the release notes.

     

    The first early-alpha; playable for some games (Xenon 2: Megablast!), but with bad sound, missing virtual keyboard, no savestates. But its alive! Check back in a day or two for version 002 :D

    You can see where this news originated at GP32x.com Board here, or simply obtain it here.


    PLynx v0.2b Released

    olaf
    By olaf,

    The Emulation64 Network reports that PLynx, a port of the Atari Lynx emulator Handy to the Sony PlayStation Portable, has been updated to version 0.2b. Below are the changes in this version.

     

    - Atari Lynx emulation

    - Bad sound support :D

    - Save/Load emulator state

    - Change the PSP CPU/Bus clocks

    As there is no official homepage yet, you can simply obtain it here.


    Nestopia v1.24 released

    Robert
    By Robert,
    Release Name: v1.24

     

    Notes:

     

    --------------------------------------------------------------------------------

    Changes:

    Windows Port:

     

    Additions:

     

      - Unicode support. Win98/Me users need to obtain the Unicode Layer DLL (unicows.dll) from Microsoft's

        site and place it in the same directory as Nestopia.

     

        Evil hotlink: http://download.microsoft.com/download/b/7...642/unicows.exe

     

      - Palette editor (video options dialog).

      - NSV movie to AVI converter.

      - Several new NSP file commands.

      - Clipboard text can now be pasted into the screen through the menu or F12 when the Family Basic or

        Subor keyboard is in use.

     

    Changes:

     

      - Original kailleraclient.dll replaced with Anti3D's version.

      - Localized keyboard layout names.

      - Better DirectInput to Family Basic keyboard mapping.

      - Default save file path is now.\save instead of.\cartridge for consistency as some of the new save file

        types aren't technically part of a cartridge.

      - Various aestetic fixes.

     

    Fixes:

     

      - Menu->File->Sound Recorder->Rewind command is now disabled during recording.

      - Workaround for the notorious VC8 iostream memory leak bug.

     

    Emulation Core:

     

    Additions:

     

      - VRC7 sound chip (Lagrange Point).

      - Mappers 137,138,139,141,143,145,146,147,148 and 149. Info from CaH4e3.

      - UNIF boards 8157 and CC-21. Info from CaH4e3.

      - Family Trainer, Subor Keyboard, Doremikko Keyboard (partial) and Party Tap expansion port devices.

      - Turbo File using *.tf as file extension (some games by ASCII).

      - Data Recorder using *.tp as file extension (Family Basic, Mach Rider, Excitebike, others).

      - Datach Joint ROM System and Barcode Battler.

      - 24C01+24C02 serial EEPROM for mapper 16 and 157.

      - Secondary controller pad microphone via button press.

      - Sound samples for Moero!! Pro Yakyuu.

      - Option for allowing up/down and left/right button presses simultaneously.

      - Some game database entries.

     

    Fixes:

     

      - FME-07 sound pitch.

      - Mappers 76 and 83.

      - Longer delay for FDS block-start reads. Fixes Time Twist.

      - Some game database entries.

      - NSF player bug with some FDS songs.

      - Frame IRQ disabled by default (hack) for King of Fighters 97/98 and Sonic 3D Blast 6.

      - Coefficients for the color emphasis modes. Info from Quietust.

    >> Get it HERE


Portal by DevFuse · Based on IP.Board Portal by IPS
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