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PointyRemote release 0.000015a (07-02-06), "vnc" like app (use pc on NDS)
Pointless
post Jan 21 2006, 06:17 PM
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07/02/06

lil modifications xD
updates on 0.000015a
left dpad to do left click, right dpad to do right click
switched R and L (L now switches screens, and R sends again last string sent)
down dpad sends enter

http://cablemodem.fibertel.com.ar/pointles...te0.000015a.zip

03/02/06
blah, release another version, this time with a good server xD (at least in my pc)
also, i've added zoom control
with x and y you'll change the magnitude (in your ds)
to update it on the server, so it can be used, tap the touch screen in GRAL mode
just try it
i think that now it's a usable program
if you are having problems or smthing, join me at irc, i'll be in here for the night:

irc: irc.3dgames.com.ar channel: #PointyRemote

http://cablemodem.fibertel.com.ar/pointles...te0.000014a.zip (forgot to change the number xD thx Stokes for telling me)

02/02/06:
bored as i am, i've made a better server (still sucks...)

http://cablemodem.fibertel.com.ar/pointles...te0.000013a.zip


01/02/06:
as i am impatient, i've release a new version with 2 tweaks
http://cablemodem.fibertel.com.ar/pointles...te0.000012a.zip

updates on 0.000012a:
-better control "protocol"
-updates on "click" and "area to zoom"
-turn off the lcds when it's closed

blah, still wating for the next release of the libs xD
go sgstair go! (i admire your work)
i hope that you find it more usable than before
luck


23/01/06:
i built a more usable version, hope u all like it
(sintax territorial biatch)

next release on tcp completition
will feature:
-a nice gui (not as nice as dsremote but...)
-compresion
-better speed and the user wont feel the packet loss
-better mouse clicks
-improved keystrokes send
-auto update
-diferent zoom levels (forgot to put this xD)
and the source of this awfull thing

i really dont want to waste my time on a control protocol for udp while sgstair is working on tcp sleep.gif

enjoy it xD

file:
http://cablemodem.fibertel.com.ar/pointles...te0.000011a.zip

updates on 0.000011a:
use of both screens, one for zoom and the other for gral
with R ull switch mode

screens:
http://cablemodem.fibertel.com.ar/pointles....000011a001.jpg
http://cablemodem.fibertel.com.ar/pointles....000011a002.jpg
http://cablemodem.fibertel.com.ar/pointles....000011a003.jpg
http://cablemodem.fibertel.com.ar/pointles....000011a004.jpg
http://cablemodem.fibertel.com.ar/pointles....000011a005.jpg

some other date:

firts thing i programed 4 the ds
next release (when tcp is completed) comes with source code and more functional
i'm also planning to develop a version that can connect to a standar vnc server, but not now

file:
http://cablemodem.fibertel.com.ar/pointless/PointyRemote.zip

readme.txt:

first of all... sory bout my bad english, i'm not a native speaker


blahblahbla and everything u read on a readme
i've use as a base the demo code from sgstair
i'm releasing the bins only cause the code is unreadable, i've learn bout framebuffer and keys while i was programming it
i'll rewrite it and release it in a week or so (or when tcp is finished) xD

This was done by me, Pointless, a@pointless.com.ar

to use it ull need an ap (dooh), and the server running on the host computer
configure your ap as u did on wifi ds test, when you are connected, press the udp test button

and thats it, it'll look awfull, but it works....
press A to use a zoomed view of the screen
press B to se the gral view of the screen

while in zoom mode, u can do clicks with the stylus, and while in gral mode, u can select wich portion of the screen zoom

to send text, press select (\ is return)
if the text is not send, u can repeat the last sent text with LEFT trigger

and thats it
the server SUCKS, ive coded it while i was building the protocol, and the client, so if your computer slows down while using PointyRemote
it's probable that the server is flocking up all

pd: as its based on udp and programed without control on wich packet is received and wich not (exept for the screenshots)
u'll have to be near the ap, to minimze the packet loss
luck with this
enjoy it xD

This post has been edited by Pointless: Feb 7 2006, 07:46 AM
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thedude
post Jan 21 2006, 06:26 PM
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crashs on starting the server(server.exe)
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Pointless
post Jan 21 2006, 06:26 PM
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oops, if someona has downloaded it, redownload, bad.nds xD
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Pointless
post Jan 21 2006, 06:30 PM
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and reuploaded the exe again, sory, dont know what happened
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thedude
post Jan 21 2006, 06:37 PM
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Crash on starting the server.exe, again.

I think u did something other wrong...
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GameCop
post Jan 21 2006, 06:37 PM
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Thanks for posting your new homebrew application here!
We hope you keep us updated on all its releases here on 1Emulation.

We have also posted it on 1Emulation Site News & Updates -> http://www.1emulation.com/forums/index.php?showtopic=16861 // http://www.1emulation.com/
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mntorankusu
post Jan 21 2006, 06:37 PM
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This sounds ridiculously cool, but the server.exe still crashes when started. sad.gif
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Pointless
post Jan 21 2006, 06:40 PM
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&*@#^%&^%@#$%&@#$, maibe u need the delphi libs
it would be wierd, its build with everything inside sleep.gif
wait a secc
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Pointless
post Jan 21 2006, 06:50 PM
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las time i use delphi
redownload, it should be fixed now
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thedude
post Jan 21 2006, 06:58 PM
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runs, but shall i do in the new window?
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Pointless
post Jan 21 2006, 06:59 PM
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just minimize it, i used the form 4 testing, when tcp is released i'll make a good config gui
(if it works for someone please let me know)

This post has been edited by Pointless: Jan 21 2006, 06:59 PM
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