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Everything posted by Pointless

  1. maybe this week, but i dont know it'll be in these weeks for sure, but i dont know when :/
  2. it'll be a new program xD still with an awfull interface, but really usable and yes, it'll use the new lib
  3. yep its real, still, the connection is still a lil buggy, and the loading times really slow on high ping, but i'm working on it xD
  4. ^^ hi to everyone xD i'm currently with no time :/ so please forgive me when i'm free, i'm working in a new version wich will be much faster and comfortable xD i wont say anything cause i'm still seeing what to include, and what not to include, but i'll be better than the last one xD
  5. nope :/ it'll be a lil slower (depending on the compression u use) until ip fragmentation works
  6. maybe someone cares, maybe not but i got functional pointyremote over tcp working with a softer server and all kind of crap xD next version will feature adjustable levels of compression (to fit ur needs) for both zoomed view and gral view
  7. yeap, i'm on it still fighting with my crap router, but i've already started de devlelopment of the pointyremote for tcp
  8. there is no compression (yet) so it's the same xD (not dead, only waiting for tcp)
  9. you need: -a passme (to be able to run homebrew in ds mode) -some kind of flash adapter (g6, supercard, m3, etc...) -some kind of flash card (consistent with the type of the adapter) -some kind of reader/writer (to write/read data from/to the flash card) and a ds of course xD u'll have to save the homebrew u want to use in the flashcard, put it in the adapter, plug the adapter to the gba slot, use a passkey with an original game, and turn on your ds xD depending on the adaptar, ull have diferent kind of menues, but from there, u can execute homebrew (any kind, dslinux, pointyremote, win2ds, etc....)
  10. wow, cant beleive how a good image can do this xD thanks to the guy at Flickr bout this
  11. it means that u dont have configured correctly the wifi, the ip or u have a the port blocked xD (u r not receiving any data)
  12. somethign that worked for me is using a transmit window (i think thats how it's called) lets say i'm downloading a file to the ds, i ask for part 1 of the file the server sends parts 1 2 3 4 5 the ds receibes what it can, lets say 1 2 3 5 so it writes down 1 2 3 and asks for piece 4 and again, the sercver sends 4 5 6 7 8 it worked good for me
  13. i was going to start a html parser and a renderer, but... i'll just wait for opera xD
  14. to switch clicks, u still use the stylus to make the clicks
  15. and bout your idea, yes, i was thinking in doing that, but to do it right, i have to rebuild the protocol and have more controls.... so, when tcp is release
  16. @*#^$*&@#^$*&@^#*$^(*@#&$()* i'll see what i can do
  17. it's not normal :/ when i use it i get 2% of cpu use (running all the things that usually run on my pc) i get a maximun of 10 (dont know if it's cause of the server or other things) and in the xp 1700 i get a 7% use and peaks of 14 a pentium with that clock should not have too much problems running the server the onlyu thing the server does is sending a cache of the procesed image on udp port :/ i'll search why this is happening any other pentium user with the same problems?
  18. uhm, should work with no problemas :/ i've tested it with an xp1700 and with a a64 3200 @2500 and it worked with no problems i'll search for a pentium to test pointyremote on
  19. yeap, i'll re-write everithing up with tcp, but not now what pc do u have?
  20. gamecop ofered me a forum, but i told him that i dont wanna a forum until tcp is working, and i can make a good version of pointyremote (btw, i'll change the name soom xD, it sucks xD) and digicide, i'll build a release with those features
  21. i can, but i'll do it on the good version xD
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