zero5 Posted April 10, 2004 Author Posted April 10, 2004 i'm still wondering about adding the drivers cuz i notice he has an order and that would be a biatch if i had to redo the whole order just to add a few drivers also, ghostlop in fba-xxx doesn't have the fart sounds! farts
sammaz Posted April 11, 2004 Posted April 11, 2004 how do you get it to recognize roms??? i edited all 5 ini's to point to roms...but nothing... each ini has 4 lines for directories....do i use all 4 lines???
sammaz Posted April 11, 2004 Posted April 11, 2004 WOW...solved all my problems with the arcade cab controls and mvs setting thanx whoever found this.....i just have a fba-xxx on ava that just loads kof2k3 perfectly one touch...but in SCART mode wich is what the arcade machine uses....kawa-x looks way better so i gotta keep it...
brightsons Posted April 13, 2004 Posted April 13, 2004 (edited) Can somebody hook me up with a direct link to fba-xxx. edit: Nevermind I found it on filemirrors.com Edited April 13, 2004 by brightsons
Prican25 Posted April 14, 2004 Posted April 14, 2004 ok i was gonna try adding neopong/neopong10 drivers to your latest source (just to see if it will work) now heres what i did: added the drivers to d_neogeo.cpp like normal and added them to the driverlist.h and then went to burn.cpp and added them in place of 219 and 220 (right under neocup98) which both had BurnDrvNull. now i started to compile and then got this error: LNK2001: unresolved external symbol "struct BurnDriver ** pDriver" (?pDriver@@3PAPAUBurnDriver@@A) anyone have any idea what i missed or did wrong?
HK$ Posted April 14, 2004 Posted April 14, 2004 In GOGO's version, there's only one place should be added in the driverlist.h
Prican25 Posted April 14, 2004 Posted April 14, 2004 (edited) huh? you lost me there cuz he had said to add he drivers as normal (d_neogeo.cpp and driverlist.h) and to add the driver in place of any of the BurnDrvNull's in burn.cpp which i did but i get this damn pdriver error and as far as i can tell, in driverlist.h i see he added drivers in both sections as you normally do Edited April 14, 2004 by Prican25
HK$ Posted April 14, 2004 Posted April 14, 2004 (edited) Let's say you want to add ghostlop. You first add "DRV BurnDrvghostlop;" in driverlist.h, then do NOT add " &BurnDrvghostlop," in "struct BurnDriver* pDriver[] = {}" of driverlist.h. But for the official b4, you should add the " &BurnDrvghostlop," in pDriver[] I dont see anything he add at the bottom of driverlist.h. I add some drivers and dont have any problem Edited April 14, 2004 by HK$
Prican25 Posted April 14, 2004 Posted April 14, 2004 (edited) i found out what i did wrong heh, i used the perl to make the driverlist and it made &BurnDrv to the ones he added works fine now both neopongs still don't work Edited April 14, 2004 by Prican25
Prican25 Posted April 15, 2004 Posted April 15, 2004 did anyone try kof99nd got it working fine on his? i ask this cuz he said it was fixed in the last and in his latest version but i still get a red screen also, where in the latest src can i disable that damn fps counter
Thraxen Posted April 16, 2004 Posted April 16, 2004 I need help with this version of FBAx. I can't figure out how to point the emulator to a different ROMs folder. I've tried adding the ROM path text from FBAx into the ini (fbax2.ini) for this emulator, but that didn't work. Can the rom path for this emulator be changed?
Prican25 Posted April 17, 2004 Posted April 17, 2004 in the emu's folder, theres an ini folder with 5 ini's and you can change the first line of each one
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