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Posted
i'm still wondering about adding the drivers cuz i notice he has an order and that would be a biatch if i had to redo the whole order just to add a few drivers <_<

 

also, ghostlop in fba-xxx doesn't have the fart sounds!

:lol: farts

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Posted

how do you get it to recognize roms???

 

i edited all 5 ini's to point to roms...but nothing...

 

each ini has 4 lines for directories....do i use all 4 lines???

Posted

WOW...solved all my problems with the arcade cab controls and mvs setting thanx whoever found this.....i just have a fba-xxx on ava that just loads kof2k3 perfectly one touch...but in SCART mode wich is what the arcade machine uses....kawa-x looks way better so i gotta keep it... :lol:

Posted

ok i was gonna try adding neopong/neopong10 drivers to your latest source (just to see if it will work) now heres what i did: added the drivers to d_neogeo.cpp like normal and added them to the driverlist.h and then went to burn.cpp and added them in place of 219 and 220 (right under neocup98) which both had BurnDrvNull.

 

now i started to compile and then got this error: LNK2001: unresolved external symbol "struct BurnDriver ** pDriver" (?pDriver@@3PAPAUBurnDriver@@A) :lol:

 

anyone have any idea what i missed or did wrong?

Posted (edited)

huh? you lost me there cuz he had said to add he drivers as normal (d_neogeo.cpp and driverlist.h) and to add the driver in place of any of the BurnDrvNull's in burn.cpp which i did but i get this damn pdriver error :lol:

 

and as far as i can tell, in driverlist.h i see he added drivers in both sections as you normally do

Edited by Prican25
Posted (edited)

Let's say you want to add ghostlop. You first add "DRV BurnDrvghostlop;" in driverlist.h, then do NOT add " &BurnDrvghostlop," in

"struct BurnDriver* pDriver[] = {

}" of driverlist.h.

 

But for the official b4, you should add the " &BurnDrvghostlop," in pDriver[]

 

I dont see anything he add at the bottom of driverlist.h.

 

I add some drivers and dont have any problem :lol:

Edited by HK$
Posted (edited)

i found out what i did wrong heh, i used the perl to make the driverlist and it made &BurnDrv to the ones he added :-D

 

works fine now :D

 

both neopongs still don't work :lol:

Edited by Prican25
Posted

did anyone try kof99nd got it working fine on his? i ask this cuz he said it was fixed in the last and in his latest version but i still get a red screen

 

also, where in the latest src can i disable that damn fps counter

Posted

I need help with this version of FBAx. I can't figure out how to point the emulator to a different ROMs folder. I've tried adding the ROM path text from FBAx into the ini (fbax2.ini) for this emulator, but that didn't work. Can the rom path for this emulator be changed?

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