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Posted

It's true sound box...ouch, I meant soundboz... but

 

if you put the difficulty setting to 8expert on KOF2000, they are quite good...

 

although I can finish both on level 8....

 

now I am trying to finish Samsho5 on level6....god damned comps....

Posted

sounds cool, i dunno how emulators are done either, i guess using assembly language, i always wanted to learn to program but never had the chance. From time to time i get some freetime but it ends quickly and my projects end in the recycle bin =(

Posted (edited)

Most emulators are coded entirely in C, excluding such emulators as NeoRAGEx and the inner core of ZSNES... If a system has a Z80/68000whatever CPU, the chances are that the emulator uses Neil Corlett's StarScream, which is in ASM.

Edited by Agozer
Posted

that sounds way too technical...

 

but anyhow, so NeorageX stuff are done differently to other emulators huh?

 

I saw that EPROM thing and it is so expensive....

 

$30000.... :lol:

 

crazy...

 

crazy...

Posted

NeoRAGEx is written in pure Assembly and it's generally much harder to code than C. It's also harder to make changes to an emulator that is written in ASM.

 

A good example of this is the ZSNES GUI, which hasn't been rewritten, because it's in ASM. Although Nach has been porting massive amounts of ZSNES' ASM code to C, and the upcoming version will have a completely rewritten GUI.

Posted

Zsnes is a hard code to figure out even As i tried to compile it for kaillera. Its just that hard :lol:

 

Off-Topic: I updated Game Rankings And I'm #2 at KOF2000 so Yell at Rag if you want to #1 ;)

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