Neville Posted November 30, 2023 Share Posted November 30, 2023 (edited) Earlier today I learned that an English translation for Samurai Shodown RPG (for the Neo Geo CD system) has finally surfaced. You can get the patch here. Unfortunately, I'm having a hard time patching the game and playing it. I've finally got a patched version that I think should work, but FB Neo won't recognise it (I've told them, just in case) and under RAINE it crashes the emulator after showing the introductory screens. Edited November 30, 2023 by Neville Link to comment Share on other sites More sharing options...
Neville Posted November 30, 2023 Author Share Posted November 30, 2023 Alright. At the FB Neo message board they've told me to convert the patched CD image to MODE1/2352. That seems to solve the issue under both emulators, FB Neo and RAINE. Link to comment Share on other sites More sharing options...
Tux Posted November 30, 2023 Share Posted November 30, 2023 (edited) Thanks for posting, at least it proves that romhacking still accepts new entries, and this one is massive indeed. I'll take a look later, but it requires to find the same version he mentions with the given sha32, so it might take some time. Thanks for the info anyway ! Yeah found the original bin without too much trouble, some sites have the patched bin already. The xdelta patch applies without any trouble and is very fast, the surprise is that the resulting bin file is actually smaller ! But yeah it's still a 2352 bin file. I found a crash in raine if using all bin files for audio like here and the audio requires some conversion because the soundcard is configured for something like 48000 Hz, and these files are for 44100 Hz, it's a stupid bug, just 1 forgotten line, but it's still a crash, it's fixed in git, if somebody else has the problem I'll make another binary. Except that yeah, high quality patch, it took forever to make, and the guy had to be incredibly motivated to spend so much time on it, respect for the work done. Like most people I had played enough with the version released 10 years ago (already !) to understand that the game was very basic and a disappointment, which was probably the reason why there was never any official translation... But still, it's an impressive work he has done here. I remembered I needed some cheats to disable the automatic fights just not to become crazy with ultra easy repetitive fights all the time, since he changed some things for the eu/us version, you might have more chance, I didn't try that. And indeed you have some soft dipswitches now, you can access them in "neocd options", there was nothing usable there before, I doubt the choice of ps1 / saturn elements was in the original japense iso. Great work for sure ! Edited December 1, 2023 by Tux 1 Link to comment Share on other sites More sharing options...
mer-curious Posted December 1, 2023 Share Posted December 1, 2023 (edited) Hello Tux and Neville! I'm also having the same issue and came straight to the forum to file a bug report. 😅 Hopefully someone was faster than me and Tux even faster to already fix the problem! Anyway, now that I know the issue is related to the bin audio files support in Raine, I just converted them to mp3 and the game works now. I didn't look further but everything seems ok. I also had to edit the CUE file. The game size reduced from 690mb to 290mb with the mp3 tracks. Please Neville, tell me if you need help with that or if you're fine waiting for a new Raine release. I'm posting my edited CUE file below in case anyone needs it: FILE "Samurai Shodown - Tales of the Bushido - Track 01.bin" BINARY TRACK 01 MODE1/2352 INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 02.mp3" BINARY TRACK 02 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 03.mp3" BINARY TRACK 03 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 04.mp3" BINARY TRACK 04 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 05.mp3" BINARY TRACK 05 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 06.mp3" BINARY TRACK 06 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 07.mp3" BINARY TRACK 07 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 08.mp3" BINARY TRACK 08 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 09.mp3" BINARY TRACK 09 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 10.mp3" BINARY TRACK 10 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 11.mp3" BINARY TRACK 11 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 12.mp3" BINARY TRACK 12 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 13.mp3" BINARY TRACK 13 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 14.mp3" BINARY TRACK 14 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 15.mp3" BINARY TRACK 15 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 16.mp3" BINARY TRACK 16 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 17.mp3" BINARY TRACK 17 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 18.mp3" BINARY TRACK 18 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 19.mp3" BINARY TRACK 19 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 20.mp3" BINARY TRACK 20 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 21.mp3" BINARY TRACK 21 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 22.mp3" BINARY TRACK 22 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 23.mp3" BINARY TRACK 23 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 24.mp3" BINARY TRACK 24 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 25.mp3" BINARY TRACK 25 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 26.mp3" BINARY TRACK 26 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 27.mp3" BINARY TRACK 27 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 28.mp3" BINARY TRACK 28 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 29.mp3" BINARY TRACK 29 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 30.mp3" BINARY TRACK 30 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 31.mp3" BINARY TRACK 31 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 32.mp3" BINARY TRACK 32 AUDIO INDEX 01 00:00:00 Thank you guys! 👍 PS: Perhaps it's better to rename "BINARY" to "MP3" in the mp3 files in the CUE file but this hasn't caused any errors in Raine so far. Edit: Ok, I cannot play the audio files in foobar if they are labelled as "binary", so it's indeed better to label them as "mp3". Here's an updated version of the file structure: FILE "Samurai Shodown - Tales of the Bushido - Track 01.bin" BINARY TRACK 01 MODE1/2352 INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 02.mp3" MP3 TRACK 02 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 03.mp3" MP3 TRACK 03 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 04.mp3" MP3 TRACK 04 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 05.mp3" MP3 TRACK 05 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 06.mp3" MP3 TRACK 06 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 07.mp3" MP3 TRACK 07 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 08.mp3" MP3 TRACK 08 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 09.mp3" MP3 TRACK 09 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 10.mp3" MP3 TRACK 10 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 11.mp3" MP3 TRACK 11 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 12.mp3" MP3 TRACK 12 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 13.mp3" MP3 TRACK 13 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 14.mp3" MP3 TRACK 14 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 15.mp3" MP3 TRACK 15 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 16.mp3" MP3 TRACK 16 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 17.mp3" MP3 TRACK 17 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 18.mp3" MP3 TRACK 18 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 19.mp3" MP3 TRACK 19 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 20.mp3" MP3 TRACK 20 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 21.mp3" MP3 TRACK 21 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 22.mp3" MP3 TRACK 22 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 23.mp3" MP3 TRACK 23 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 24.mp3" MP3 TRACK 24 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 25.mp3" MP3 TRACK 25 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 26.mp3" MP3 TRACK 26 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 27.mp3" MP3 TRACK 27 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 28.mp3" MP3 TRACK 28 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 29.mp3" MP3 TRACK 29 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 30.mp3" MP3 TRACK 30 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 31.mp3" MP3 TRACK 31 AUDIO INDEX 01 00:00:00 FILE "Samurai Shodown - Tales of the Bushido - Track 32.mp3" MP3 TRACK 32 AUDIO INDEX 01 00:00:00 Edited December 1, 2023 by mer-curious Link to comment Share on other sites More sharing options...
Neville Posted December 1, 2023 Author Share Posted December 1, 2023 (edited) I didn't notice any problems with the audio tracks on RAINE, I guess I didn't progress enough into the game. But if there are any problems with the game I'm glad they have been fixed this fast. It's not like we're drowning in Neo Geo CD emulators. Edited December 1, 2023 by Neville Link to comment Share on other sites More sharing options...
Tux Posted December 1, 2023 Share Posted December 1, 2023 (edited) You'll notice a problem only if your soundcard doesn't use 44.1 KHz by default, if it does then there is no problem. The crash happens very fast in the intro sequence, as soon as the 1st leave appears. (errr, it's actually a petal !) Released a new binary for that, 0.96.4, just 1 line added but it fixes this crash : http://raine.1emulation.com/download/latest.html It's related to the changes done for sdl2, previously the soundcard was just opened in 44.1 KHz for neocd, no matter the configuration. Edited December 1, 2023 by Tux 1 Link to comment Share on other sites More sharing options...
Neville Posted December 1, 2023 Author Share Posted December 1, 2023 I should have noticed this before... but I probably tested the game with the sound off before. In my version there's an issue with the voices in the opening, they keep playing if I interrupt the intro, playing well into the animated prologue after you choose a character. Or maybe it's just my version of the game. However, this doesn't happen under FB Neo. Link to comment Share on other sites More sharing options...
Tux Posted December 2, 2023 Share Posted December 2, 2023 36 minutes ago, Neville said: I should have noticed this before... but I probably tested the game with the sound off before. In my version there's an issue with the voices in the opening, they keep playing if I interrupt the intro, playing well into the animated prologue after you choose a character. Or maybe it's just my version of the game. However, this doesn't happen under FB Neo. It does not happen for me neither in raine... ! For info the voice is one of the cd tracks, it stops playing when you press 1 which sends you to the game's menu. It's always been like that, no idea how you got this. Link to comment Share on other sites More sharing options...
Neville Posted December 2, 2023 Author Share Posted December 2, 2023 (edited) Then I must have patched the wrong version of the game or something. Nevermind. Edited December 2, 2023 by Neville Link to comment Share on other sites More sharing options...
Tux Posted December 2, 2023 Share Posted December 2, 2023 (edited) 1 hour ago, Neville said: Then I must have patched the wrong version of the game or something. Nevermind. Maybe you have set the option in sound options "always stop neocd music while loading" to No ? Actually I should have removed this option long ago, I added it out of curiosity to see if it could be useful sometimes, but for the original hardware it's totally impossible not to stop the music while loading because both require reading from the cd. This option is always to "yes" by default, just make sure yours is. After checking this option is from before 2009, which means before the start of the git log, I expected to get some feedback from it but since the feedback never came, I just forgot it. You are the 1st one who might have used it by mistake ! Edited December 2, 2023 by Tux 1 Link to comment Share on other sites More sharing options...
mer-curious Posted December 3, 2023 Share Posted December 3, 2023 3 hours ago, Tux said: Maybe you have set the option in sound options "always stop neocd music while loading" to No ? Actually I should have removed this option long ago, I added it out of curiosity to see if it could be useful sometimes, but for the original hardware it's totally impossible not to stop the music while loading because both require reading from the cd. This option is always to "yes" by default, just make sure yours is. Hello Tux! I think ffman1985 was using this feature to mimic the NG MVS/AES game behavior in the NGCD port, so maybe there are some use cases for that? I generally prefer to use the MVS/AES version of the game to enjoy the sprites integrity, and then I use the sound associations option to add the soundtrack arrangements from the CD version, so I have "the best of two worlds". But maybe there are some NGCD games that could work well with that option... Anyway, thanks for the new Raine version! Link to comment Share on other sites More sharing options...
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