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Everything posted by pmc2

  1. hello, do you play with a game in mvs using the music from its CD version? have I understood correctly, how do you do it?
  2. pmc2

    Finally : Raine 0.96 !

    sevenzip (21.07 in raine), 23.01 actual. (same for curl)
  3. pmc2

    Finally : Raine 0.96 !

    very modest suggestion: you should update 7z
  4. Voudriez-vous imiter Saturne ou Stv ? What I'd really like is for someone to extract the system11/12 part (like zinc at the time) from mame to launch games with real graphics quality using acceleration. and the same with the neogeo64. Mame may have added shaders etc., but it's still far too limited graphically on this kind of system (I know it's not his goal, but God knows what it lacks)... For kronos, you should ask the author, he's open-minded, and working with him would be a very good thing.
  5. pmc2

    HBMAME 0.245.13

    @Robert https://github.com/Gaston900/PSMSlugForever do you know it?
  6. Yes. that's why it's just a hack, with no real interest (playable in roms or by ips patch to be applied to the basic roms: samsho5fe). The real perfect, as I said, is only playable on PC (steam/etc) or EXA arcade.
  7. Samsh5fe is the ultimate final version of samsho 5 special (NGM/NGH 272 like samsho5sp, which makes sense). samsh5pf....it's not perfect, it's Samurai Spirits V/Zero Special "Final Edition" or "Location test" version (extracted from samsho neogeocollection) and modified by fans. "Real" Perfect is a patchs (titles screen, overkills, english language for story mode, etc) set applied on the fly in memory, on the original 2004 location test version, and available only on PC(steam/epic/..)/exa-arcade. Note that the NGM 273 is a pure invention for the samsh5pf romhack. This perfect roms in finalburn is a simple attempt to re-create Perfect (and it's mostly just the title screens and story mode text translations, but it lacks many iterations: modified fatality etc.), so this roms is just a classic hack. The NCI version is an absurdity, as it's the final edition BUT in a box with Perfect covers... adding extreme confusion to the situation (plus a sound roms is erroneous in their cartridge version, but corrected in the latest FBN version). In resume, Perfect it's the loc test rom which was used as based to make samsho5 perfect on EPIC/STEAM/EXA-Arcade, and the available version in FBN is a simple hack. Note that the exa version is slightly different from the PC version, and has been more reworked, notably to recover the original fatality of the special mvs or better translation of English texts in story mode, but once again, this is memory patching done via an official emulator called Moo . No official Perfect v1 (epic/etc) or Perfect v2 (EXA) roms are available. Only hacks may exist, and none are identical for the moment. (sorry for my english)
  8. Hello Robert, just to understand, what is the point of reading neo files which are already the result of a conversion of the roms already working in a classic emulator like arcade64? The homebrew that would not be available in the form of classic roms (but I don't seem to have seen any)?
  9. @MomoneDk if you are interested, the binaries are on emufrance.
  10. Excuse me but we're not going to have this debate every time, I explained to you 50x that it's a feedback I'm giving you. I don't give a damn about xp or anything else, so either you take this remark as a simple "plus" or you tell me that my remarks on xp bother you (which I can understand) and that's it haha Now for my part I start from the same principle as retroarch and its compatibility of old systems. if it is possible (especially here it is really simple) and even if it affects a user in the universe I arrange for it to be good, I know perfectly well that at some point it is the ultimate end but in the case of raine it is not yet that moment. Moreover, contrary to what you think and beyond the risks etc, many asian still use xp, your emulator is used more than you think here too ^^
  11. dll is not xp compatible again ^^(old are ok). I think you should put the pack for xp on your site, it would be easier (and eventually I will test for you if the new ones are functional from time to time). https://pixeldrain.com/u/npsvX5pd
  12. yes it's a lost cause in principle but since it works just because of dlls, as long as it works it's still better to use them, especially since the new dlls, as you know, don't actually bring anything to raine
  13. ^^ for your information, the new dlls do not work with XP (error gettickcount64), ok with previous.
  14. otherwise, history 251 is available
  15. but no history inside zip ^^
  16. re, I confirm that it works with this new pack. Just for my personal information, I see that there are several more dlls here, are they useful insofar as there was no need for them before? thanks
  17. I told you about it months ago but I think you were upset that it didn't work so good...yes there is a problem and here too: only these dlls work without worries: https://www.sendspace.com/file/jn8bf6 (or permanent) I will therefore test with the recompilation of the binary (when it will be available) because for the moment it does not work (with the 94.7 of October 16). I remind you that I test under xp THAT to bring you this kind of thing, I use other OS
  18. Thanks Robbbert ! pity that "the crab" does not really help (quite the contrary I would say) to the realization of slightly alternative projects...
  19. hello and thx. I can't load two neogeo cd games in a row, the emulator "can't find the iso" on the second game launched then crashes. On the other hand, if I restart the emu between each new game, no worries, cache problem or other? test on multiple machines.
  20. Hi, if i can afford, you should ditch the version system a la mame and use a simple build date system like 'build YYMMDD' AMHO ^^
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