Jump to content

Recommended Posts

Posted

I'll get back to it, I just don't have any time until at least monday. :S

  • Replies 61
  • Created
  • Last Reply

Top Posters In This Topic

Posted

=\

 

someone needs to send me an xbox 1 + xdk

 

If you're serious, I have a 1.0 board with the extra ram. I still want to get a new power supply for it as it was randomly powering off after leaving it on over night. Anyways, when I'm done with it in the next week or so I'd send it to you at no charge. It's the least I could do for all the great work of yours I've hacked up. :P

Posted

Try changing the hardware tag. Games running with the "PolyGame Master" or "PolyGame Master based" hardware tag are configured to run on the psikyo.xbe so unless you've added the driver to that executable as well as the default.xbe it won't work. To force them to run in the default.xbe just change the tag to something random.

 

For the freezing when generating DATS; check the tools/ folder. You should find a partially generated DAT file in there. If you look at the end of this file you can normally figure out which rom caused the problem and why.

Posted

Try changing the hardware tag. Games running with the "PolyGame Master" or "PolyGame Master based" hardware tag are configured to run on the psikyo.xbe so unless you've added the driver to that executable as well as the default.xbe it won't work. To force them to run in the default.xbe just change the tag to something random.

 

For the freezing when generating DATS; check the tools/ folder. You should find a partially generated DAT file in there. If you look at the end of this file you can normally figure out which rom caused the problem and why.

ahh. Psikyo that's the problem. Thanks! I will try to find some time to work on it today. :)

Posted

FBL's multi-core setup really can be a pain, but it's all about getting as much free memory as possible. Let me know if I can be of any more help. I may not be much of a coder but I'm more than familiar with the various peculiarities of FBL. :)

Posted

This is getting very frustrating. I could have the two games up and running in a matter of minutes, but messing around actually getting fbal to recognize the sets and call the right routines is an absolute nightmare. I would rather spend this time having my teeth pulled without anesthetic. :sad:

 

 

As of right now, all the code is there, the sets are in the driverlists for both core and psykio, the roms are correct.

However, they refuse to show up in the scan for the sets. No idea...

Posted

Yay! Got it to show both sets. Now to see why the arm7 doesn't seem to be doing anything...

Posted

Great to see FBL still is alive and kicking on the Xbox. :)

 

Did you use the 1.9 source or the 1.10WIP source btw?

Posted

That game looks great, nice animation. Looks very much like "Metal Slug" which is no bad thing at all :)

 

Nice work on getting it working in FBL

Posted

Great to see FBL still is alive and kicking on the Xbox. :-)

 

Did you use the 1.9 source or the 1.10WIP source btw?

 

1.9. Trying to not get roped into making a full-fledged update.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...