SuperKoopa Posted November 3, 2005 Posted November 3, 2005 Majorly cool, a public Pictochat server using tunneling would be sa-weet!
Gryph Posted November 3, 2005 Posted November 3, 2005 Well this is pretty cool. Steven's work on winning the first milestone bounty and his DS tunneling project have made Shacknews' Late Night Consoling news roundup. http://www.shacknews.com/ja.zz?comments=39363 Congratulations on your work. I'm sure you've made quite a lot of people happy.
keen31 Posted November 3, 2005 Posted November 3, 2005 Ive been watching dswifi for some time now and I originally found out about it while searching through homebrew sites to see if anyone had created a tunneling interface yet. So first, congratulations on the first milestone in the bounty (and best of luck with the other 2). Second, thank you very much for all the hard work on the wifi project. Third, thank you again for tackling a tunneling interface. Personally Id rather you worked on it over anyone else, much akin to first party software for a console... you know it best and you can make it function best. So thanks for all the hard work, there are a lot of us out here that really appreciate it
MasterKevosavi Posted November 10, 2005 Posted November 10, 2005 (edited) There was an update today, and I have a question: Will it be a program on the computer where the DS thinks that the computer is another DS, then the computer tunnels the code to other DSs (a la Wifi Me) so people without flash cards can still use this? Edited November 10, 2005 by MasterKevosavi
RobM Posted November 10, 2005 Posted November 10, 2005 This looks really nice! Can't wait 'till it leaves beta and I can try it.
alexa999 Posted November 11, 2005 Posted November 11, 2005 WOW those numbers went up fast! I was wondering what the internet WMB server would let us do. I know the internet pictochat is for doing pictochat online but what will the WMB server do. Will it be like this? Click here to download my demo! (look at the url) and it will stream the nds demo off the site? or do you have something else in mind?
sgstair Posted November 11, 2005 Posted November 11, 2005 A few notes...It'll be a PC app that creates "virtual" DSes locally so that your DS can see them. it won't actually require anything special from your DS. the internet WMB server will be a DSTunnel master you can connect to that will let you download demos like WMB does, but over the internet.... it's mainly for fun but could be useful (and could probably be used for streaming like alexa said) I'm planning on making the internet pictochat server as an app where people can connect and run pictochat, and it'll post the images on a website somewhere -Stephen
alexa999 Posted November 11, 2005 Posted November 11, 2005 I'm REALLY interested in intercepting pictochat messages from my DS, I draw great stuff in there!
TheChuckster Posted November 11, 2005 Posted November 11, 2005 I just hope malware doesn't become a problem with this online demo server.
Mr Snowflake Posted November 11, 2005 Posted November 11, 2005 I just hope malware doesn't become a problem with this online demo server.<{POST_SNAPBACK}>No this won't because we currently can't sign our homebrew, so it could only be a problem with FlashMe but then you are able to reflash it. You don't need to be so scared, there's a lot of crapware for your computer and you still go online.
MasterKevosavi Posted November 11, 2005 Posted November 11, 2005 I just hope malware doesn't become a problem with this online demo server.<{POST_SNAPBACK}>No this won't because we currently can't sign our homebrew, so it could only be a problem with FlashMe but then you are able to reflash it. You don't need to be so scared, there's a lot of crapware for your computer and you still go online.<{POST_SNAPBACK}> Hurray!
alexa999 Posted November 12, 2005 Posted November 12, 2005 I just hope malware doesn't become a problem with this online demo server.<{POST_SNAPBACK}>No this won't because we currently can't sign our homebrew, so it could only be a problem with FlashMe but then you are able to reflash it. You don't need to be so scared, there's a lot of crapware for your computer and you still go online.<{POST_SNAPBACK}> Hurray!<{POST_SNAPBACK}> We still do wanna sign homebrew...
MS3FGX Posted November 13, 2005 Posted November 13, 2005 The DS Download Play only runs software that has the RSA signature on it, to prevent running unauthorized software. The only way around this so far is to reflash the DS with FlashMe (a replacement firmware) that disables the RSA signature check and will run any binary sent to the DS. In the end though, most people would rather have the ability to get the RSA signature on homebrew binaries, and be able to run them on the stock firmware. Hence the quest to create RSA signed homebrew. Anyway, I don't think this has been mentioned anywhere, but is there any word on what platform this software is running on/will be developed for? I know it is using the RTL2500 card, as the WMB server does, so I am going to assume then that is is also using the driver for WMB, which means Windows. So then to continue this line of logic, this software would have the same platform limitations as the WMB server, in that it can only be ported to a different platform once a compatible driver has been written for that platform?
sgstair Posted November 13, 2005 Posted November 13, 2005 At present the app is limited to the rtl2500 chipset based cards, specificly the ones that firefly's driver works with. The code for the tunnel app itself is designed to be mostly portable though, so only minimal effort will be required to port it to a new system if a driver exists.As such, yes, the driver is going to be the limiting factor for linux... but depending on how much free time I have, I may attempt to do the driver thing in linux as well. -Stephen
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