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Everything posted by Robert
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bump - mame32plus released yesterday. Mame32FX had an error, the download is now the FIX version.
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This is for those of you who were able to start running Metroid on Ideas 1.0.0.5 What is the CRC of your Metroid file please? Thanks in advance.
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Racketboy's been here over a year. Hello again Racketboy.
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It's on the main page thru the official page link, about 2/3 of the way down. EDIT: I'm not saying you can't post screenshots, you can post whatever you want. I simply passed on the request from the official site.
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Test Results - changes from 0.4.0 will have (*) after them. BIN === 2d-emu : works, red cherries missing 2dexample_arm9a : works, red cherries missing (*) 4sprites : emu freezes 4tiles : works armwrestler : freezes emu balltest : freezes emu battleship : no touchscreen birds_arm9 : emu freezes birslip : black screen (*) bug : emu freezes calc_arm9 : runs, no touchscreen, no keyboard display carre / cassebrique / cube_emu : emu freezes davr1 / davr2 / davr3 : same as before draw-arm9 : black screen drops_arm9 : black screen (*) dsbonga / dsmode4dc / dsmode4ep : emu freezes dspaint : same as before dspaint_r4, dspaint2, duckhunt, earth : emu freezes first1 : works footjonglage, frogger : emu freezes hello_paint, hello_world : black screen with a single white dot (*) joats_template : bottom screen slowly changes colour (*) mcommand : freezes emu mines_arm9 : no touchscreen so cannot start it mines_arm9a : top screen is black, bottom screen is blue. Nothing more. mode3pac : black screen mode6, musk, nibbles10, oil_panic : emu freezes pandaforth : same as before pongDS, rotshape, ship_emu, sman, smantouch : emu freezes smeal_arm9 : black screen snakes : emu freezes sponge_arm9 : top screen red, bottom screen blue, emu freezes tetris-1p, tetris-2p, texture_emu : emu freezes tile02 : runs, no touchscreen, debug area is missing tri_emu, under_pressure : emu freezes NDS === birds : score appears then nothing more happens (*) carre, electroplankton, fearog3d : emu freezes framebuffer_demo1 : a little red box moves across the screen (*) hello_world, meteos, metroids : emu freezes mixed_cubes : black screen neoflash : black screen (*) nibbles11, oilpanic, omalone, polarium, shootds : emu freezes space_invaders : top screen is black, bottom screen filled with random characters, top screen started running the game and then the screens swapped (*) sphere : emu freezes sponge : runs, corrupt graphics (*) sprite : black screen submarine : emu freezes super_mario_64 : black screen table_hockey, tetris10, tetris11 : emu freezes texture : black screen transformer : black screen (*) viewer, zelda_gallery : emu freezes Summary of changes: The crashing problem has been fixed. The freezing problem is mostly still in evidence. I tried a few GBA demos, they all caused an immediate crash, so something got broken there.
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bump - mame32 and mame32fx released.
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Welcome to 1emulation, Chris I will download and test the new version when I get back home (at work currently). Thanks for the quick fix.
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It's been tested. See the thread "Dsemu 0.4.1 testing". The new file has replaced the old in the downloads area. Click on the link in the first post.
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The temperature conversion is out by a lot. 106F=41C, or 27C=81F
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It did seem to be a new bug; thanks for fixing it. Keep up the good work.
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Please note: This release does NOT run any known software. It is provided for educational purposes only. »» Official Site »» Download it Now! [1Emulation Server] Credits: News - More News - File
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A new DSemu has been released by Chris Double. Here are my test results on DS roms. BIN === 2d-emu : works, red cherries missing 2dexample_arm9a : crash 4sprites : emu freezes 4tiles : works armwrestler : freezes emu balltest : freezes emu battleship : no touchscreen birds_arm9 : emu freezes birslip : crash bug : emu freezes calc_arm9 : runs, no touchscreen, no keyboard display carre / cassebrique / cube_emu : emu freezes davr1 / davr2 / davr3 : the "usual" display (don't know if its correct) draw-arm9 : black screen drops_arm9 : no touchscreen and 0.1fps dsbonga / dsmode4dc / dsmode4ep : emu freezes dspaint : runs, bottom screen corrupted, no tocuhscreen dspaint_r4, dspaint2, duckhunt, earth : emu freezes first1 : works footjonglage, frogger : emu freezes hello_paint, hello_world, joats_template : black screen mcommand : freezes emu mines_arm9 : no touchscreen so cannot start it mines_arm9a : top screen is black, bottom screen is blue. Nothing more. mode3pac : black screen mode6, musk, nibbles10, oil_panic : emu freezes pandaforth : top screen appears at the bottom as well, black on white, no touchscreen pongDS, rotshape, ship_emu, sman, smantouch : emu freezes smeal_arm9 : black screen snakes : emu freezes sponge_arm9 : top screen red, bottom screen blue, emu freezes tetris-1p, tetris-2p, texture_emu : emu freezes tile02 : runs, no touchscreen, debug area is missing tri_emu, under_pressure : emu freezes NDS === birds : crash carre, electroplankton, fearog3d : emu freezes framebuffer_demo1 : black screen hello_world, meteos, metroids : emu freezes mixed_cubes : black screen neoflash : crash nibbles11, oilpanic, omalone, polarium, shootds : emu freezes space_invaders : top screen black, bottom screen filled with random characters sphere : emu freezes sponge : crash sprite : black screen submarine : emu freezes super_mario_64 : black screen table_hockey, tetris10, tetris11 : emu freezes texture : black screen transformer : crash viewer, zelda_gallery : emu freezes Chris has said that very little works, and these tests have confirmed it. The only demos that fully worked for me were first1.bin and 4tiles.bin Additionally, the touchscreen never worked, and there was no opportunity to use the keyboard. I'd say that Chris will be busy over the next few months.
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MAME 0.97u2 has been released. Here are the changes: »» Official Site »» Download MAME Now! »» Download MAME32 Now! »» Download MAME32Plus Now! »» Download MAME32FX Now! [1Emulation Server] Credits: News - Changelog MAME: News - File MAME32: News - File MAME32FX: News - File MAME32Plus: News - File
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I'm saying that you've improved a lot since I first started here, and most of your stuff is ok. It's just your spelling that puts my teeth on edge.
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Under the old rules he would have, because he made an attack on another person. I don't really care about spelling THAT much, as long as I can understand it, and it's a worthwhile post. I feel that most of Drake's stuff fits into that category. It's a couple of others that would have short lives here if they keep up their nonsense.
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Thank you sir.
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I'll fix it when I get back home (at work currently). Looks like I forgot to put http:// in the address
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The Unofficial RDB 4.03b (based on the official RDB 1.6), has been released. »» Official Site »» Download it Now! [1Emulation Server] Credits: News - File - Changelog
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I was going to say no more blow-up dolls... it says the robot will block a slap [defending itself]... could be interesting in a weird way.. maybe you could have a slapfight with it. Creepy.
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eh? Fathers Day is in September...
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Welcome Bo0, and all the others who have joined recently.
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It wouldn't work for me at all I thought I had the same copy as everyone else. Did you try the zelda gallery? It worked perfectly. Have a look at my testing thread.
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Version 0.02 of doom has been released. It is supposed to fix the bugs. I tried it on PSPE and it does seem better, although a joystick is still needed. The right-shift-key is the fire button; i managed to shoot a can of goo and suicided.
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I think if the DS had a USB port, it would be more popular with developers.
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Testing of Dualis 10. BIN === 2d-emu : works 2dexample_arm9 : works 4sprites : emu closes 4tiles : works armwrestler : works balltest : works battleship : works, touchscreen pointer is out by a little bit birds_arm9 : white screen birslip : works bug : works calc_arm9 : works, keypad display is missing carre : works cassebrique : works cube_emu : works davr1 / davr3 : emu closes davr2 : usual white screen draw_arm9 / drops_arm9 : emu closes dsbonga : works dsmode4 : both work dspaint /dspaint_r4/dspaint2 : all working duckhunt : works earth : works (press R to fire) first1 : closes emu footjonglage : works frogger : duplicate rows problem same as previously hello_paint : works hello_world : works joats_template : closes emu maptiles : crash mcommand / mines_arm9 / mines_arm9a : closes emu mode6 : works musk : works nibbles10 : works oil_panic : works, boolean version has the boolean problem panda_forth : closes emu pongDS : works except the ball is missing rotshape : black screen ship_emu : works sman : closes emu smantouch : works smeal_arm9 : white screen snakes : works tetris-1p : works tetris-2p : works only from a fresh start texture_emu : white square in top screen tile02 : works, touchscreen out by a letter (v1) screen registers touch but no output (v2) tri_emu : works under_pressure : works, no touchscreen NDS === birds : works electroplankton : crash meteos : crash metroid : crash mixed_cubes : crash neoflash : closes emu nibbles11 : works, touchscreen pointer out a bit oil_panic : boolean problem omalone : works (i think)... needs IPC v2 shootds : works, touchscreen pointer out a bit space_invaders : crash sphere : black screen sponge : produced a OGL error; selecting D3D allowed it to work. sprite : crash submarine : crash super_mario_64 : crash table_hockey : crash tetris10 / tetris11 : both working texture : black screen transformer : closes emu zelda_gallery : crash All other NDS produced the wrong-size error message EDIT: I'd forgotten about Pacifist's mode3 test. It works.
