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The-Ice-Man

1Emu Veteran
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Everything posted by The-Ice-Man

  1. I wondered how you did that. Doesn't work for me. Cool to see someone else get the last word in. I agree totally with what you said there too.
  2. It'd probably be quite a long list if you tally all of them up over the platforms.
  3. Bounce, sway, it's all good. Show me the beer can crushing boobs.
  4. Try a level 10 lock spell.
  5. I really do have to ask now, coz I still don't know, what exactly is Final Burn Legends and what games will it be able to play? Also, I just took a look at Neil222's alternate skin for Final Burn 1.1, and from the looks of things it might not be too hard for me to convert one of the backgrounds from my new FBA-XXX Pro skin to work with it. I'm just wondering if your upcoming Final Burn/FBA ports will use a similar skinning system? As in pictures with an ini file to control where the preview goes etc. And will there be categories for the different systems (CPS, NeoGeo etc) like in FBA-XXX Pro?
  6. Is it? Edit: Guess I broke the lock. Sorry.
  7. Why on earth are you wasting time making two separate versions? One for the peasants and a super duper special secret version for yourself? It's no one's fault here if you're wasting your own time in such a way. Just make one version however the hell you want, and either share it with people or don't. As for skins, people like making them. Five of us were making new skins for FBA-XXX Pro. Why? Coz people like to customise. Look at Final Burn 1.1 by Nes. A new skin popped up in days, but I've never yet seen a CoinOps skin made. Whether that's coz of some coding issue or whatever I don't know, but surely it's worth spending a bit of time working with someone who has an interest in making one, like Gilou, instead of basically saying 'Make something yourself and I'll see about allowing it if I approve'. One of the nicest presentation features of emulators like FBA-XXX Pro, ZsnesXbox, and the Xports, are selectable skins. So that you can change the look and feel of the emulator on a whim, by switching skins, and so that if you're creative, you can make your own personal one so that it looks and feels exactly how you want it. Selectable skins is a brilliant feature on any program. As for you not feeling like finishing this next 'public' build, you're biggest problem is that you hate other people expressing their opinions if they aren't in line with yours. You see it as them attacking you and it hurts you so you retaliate, and then it turns very quickly into a fight of sarcasm and bitching (like above) where you plead that you're the victim who just wants to be left alone to code and develop your brainchild. The thing is though you keep asking for people's opinions, inviting people to comment. Making thread after thread on this forum, to the point where you make polls where you ask people what you should do next. You're like the school teacher who asks the naughty pupil what he has to say for himself, and then gets angry when the kid talks back. Since we're on our final warning, I suggest everyone just take a few steps back and leave the master to his work. I mean that last bit somewhat seriously.
  8. Psycho Pinball obviously comes to mind for the Mega Drive. Just search for pinball games on your favourite platforms, there aren't a great deal but they're there. There's even a pinball game on the Atari Lynx you can play through Mednafen-X. You ask me though, nothing beats the Worms table on Addiction Pinball on the PC.
  9. There are a few pinball games on various platforms that you can emulate on an xbox. That includes some on MAME, but whether they're in CoinOps showcase I couldn't tell you.
  10. Nope that's all of them. The best of which is Pure Pinball if you ask me. Future Pinball is the best pinball sim platform that exists to date, but I've seen no ports for any console, and I don't know if the Xbox would have the power. It would be a good idea though, there are thousands of tables to download for future pinball.
  11. Oops. I'm sure Microsoft will realise this soon and do something about it.
  12. Wow. Well the day I change from XP is the day is the day they stop making things work on XP.
  13. That does seem pretty stupid. I suppose they're affraid people will go selling their upgrade copies to people who aren't upgrading or something.
  14. I like all breasts. Why limit yourself to one particular size?
  15. There's no such thing as too big. Big knockers are awesome. They bounce.
  16. Very true. I was just assuming pcsxbox was the only one you had.
  17. Last time I checked, pcsxbox was just like all the other xport emulators. By default it stores all it's configuration data (including screenshots, savestates etc) in subfolders under E:\SAVES, which is nothing to do with the TDATA and UDATA folders, which are the xbox's actual savegame folders. You can try deleting the E:\SAVES folder, the program will just create it again. Probably won't do anything to fix the problem though. If you have the game working with smooth gameplay and sound ingame, then I'd just play it. Last time I tried I almost had it working right, but the sound was still choppy in places and the framerate would sometimes drop. If you have the game working without that then I'd count your blessings.
  18. I knew that was gonna be a big list when I saw the title.
  19. The problem's got nothing to do with your savegame data, pcsxbox creates a savegame file but it doesn't store game configs there, (or anything much as far as I know) so don't do poking around in the TDATA and UDATA folders. I believe it's a bug with the emulator itself. I haven't completed SOTN so I wonder if the ending fmv has sound under pcsxbox or not. You'd have to play right through the game to find out.
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