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Iori Yagami

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Everything posted by Iori Yagami

  1. I'm currently learning to program games in C++ and Java. I'm hoping in about 2 years to make my own street fighter game. I want to have a computer that will be able to emulate at full speed: Street Fighter Alpha 3 Street Fighter 3 3rd Strike Street Fighter EX2 Plus Super Street Fighter 2 Turbo Revival So I can study the mechanics of the fighting systems and make the system of my game as authentic as possible.
  2. $2000 Oh damn, you can get a VERY nice desktop computer for that price. Do you plan on buying a monitor or just using the one you have? Because with $2000 you can pretty much get top of the line everything. I will be getting a new printer (my old one is ****) and a new monitor. eh, I don't need top of the line everything, I don't plan to buy the newest PC games(I've never played a PC exculsive game in my life, ever), I just need something that will be able to emulate GBA, DC, and N64. I also need a good DVD/CD burner for...erm... "backing up" Xbox and PS2 games.
  3. Well I don't know much about building computers, but I know somebody who does. My computer, while old, does everything I want it to do except emulate well. It can barely run GBA games at playable speed, PSX emulation bring my computer to a crawl, and let's not get into DC emulation. Basically what kind of computer should I get so I can run DC games at a good speed? what's the most important in terms of good emulation speed? also, I know a getting it as a laptop would cost quite a bit more, but just for the sake of knowing, how much more would it cost if I decided to build a laptop.
  4. my girlfriend and I are having our 6 month anniversary soon. I know what I want to give her. First off: 1) a dreamcast 2) Project justice 3) I'd also Like to give her the import version of CvS2 I know you need a boot disc to play import games. I heard there's a way to DL an ISO and burn it yourself. is this true? and also where's a good place to shop for import DC games? 4) She had a genesis growing up, so she loves sonic. I've heard there's a Genesis emulator for the dreamcast. if it exists is it possible to make disc with all the genesis sonic games, including Sonic CD? I have the ISO + mp3s of sonic CD. 5) I'd also like to give her SvC: Chaos. but there is no ****ing way I'm paying $50 for the PS2 version. is true there's a neogeo emulator for the DC? I have the Kawaks Loader 1.46 version of SvC, will it work? yeah I realize the pinned topics should explain most if not all of this. but there's so much I need to learn I don't know where to begin thanks in advance
  5. the stuff gets less intimidating as you work with it more. programming isn't hard, its just tedious. this is what it takes to calculate a score in my poker game(shrunken down to prevent page stretching): ///////////////////////////////// int getscore(drawhand *thishand) ///////////////////////////////// { int score; int lowesti=1; int e=1; drawhand sorted; inithand(&sorted); bool asorted[6]; for(int a=0; a<=5;a++) {asorted[a]=false;} for(int s=1;s<=5;s++) { lowesti=1; while(asorted[lowesti]==true) {lowesti++;} for(int s0=1;s0<=5;s0++) { if((thishand->playercards[s0].num<thishand->playercards[lowesti].num)&&(asorted[s0]==false)) { lowesti=s0; } } e=1; while(e<=5) { if((thishand->playercards[e].num==thishand->playercards[lowesti].num)&&(asorted[e]==false)) {asorted[e]=true;sorted.playercards=thishand->playercards[e];e=20;} else {e++;} } } if(((sorted.playercards[1].num==10)&&(sorted.playercards[2].num==11)&&(sorted.playercards[3].num==12)&&(sorted.playercards[4].num==13)&&(sorted.playercards[5].num==14))&&((sorted.playercards[1].suit==sorted.playercards[2].suit)&&(sorted.playercards[2].suit==sorted.playercards[3].suit)&&(sorted.playercards[3].suit==sorted.playercards[4].suit)&&(sorted.playercards[4].suit==sorted.playercards[5].suit))) { score=600000000; } else if((((sorted.playercards[1].num==(sorted.playercards[1].num+0))&&(sorted.playercards[2].num==(sorted.playercards[1].num+1))&&(sorted.playercards[3].num==(sorted.playercards[1].num+2))&&(sorted.playercards[4].num==(sorted.playercards[1].num+3))&&(sorted.playercards[5].num==(sorted.playercards[1].num+4)))&&((sorted.playercards[1].suit==sorted.playercards[2].suit)&&(sorted.playercards[2].suit==sorted.playercards[3].suit)&&(sorted.playercards[3].suit==sorted.playercards[4].suit)&&(sorted.playercards[4].suit==sorted.playercards[5].suit)))) { score=480000000; score+=(sorted.playercards[5].num*pow(15,5)); } else if(((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[2].num==sorted.playercards[3].num)&&(sorted.playercards[3].num==sorted.playercards[4].num))||((sorted.playercard s[2].num==sorted.playercards[3].num)&&(sorted.playercards[3].num==sorted.playercards[4].num)&&(sorted.playercards[4].num==sorted.playercards[5].num))) { score=420000000; if((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[2].num==sorted.playercards[3].num)&&(sorted.playercards[3].num==sorted.playercards[4].num)) {score+=(5*(sorted.playercards[1].num*pow(15,5)));} else if((sorted.playercards[2].num==sorted.playercards[3].num)&&(sorted.playercards[3].num==sorted.playercards[4].num)&&(sorted.playercards[4].num==sorted.playercards[5].num)) {score+=(5*(sorted.playercards[2].num*pow(15,5)));} } else if((((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[2].num==sorted.playercards[3].num))&&((sorted.playercards[4].num==sorted.playercards[5].num)))||(((sorted.playerc ards[1].num==sorted.playercards[2].num))&&((sorted.playercards[3].num==sorted.playercards[4].num)&&(sorted.playercards[4].num==sorted.playercards[5].num)))) { score=360000000; if(((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[2].num==sorted.playercards[3].num))&&((sorted.playercards[4].num==sorted.playercards[5].num))) {score+=(sorted.playercards[1].num*pow(15,5));score+=(sorted.playercards[4].num* pow(15,4));} else if(((sorted.playercards[1].num==sorted.playercards[2].num))&&((sorted.playercards[3].num==sorted.playercards[4].num)&&(sorted.playercards[4].num==sorted.playercards[5].num))) {score+=(sorted.playercards[1].num*pow(15,4));score+=(sorted.playercards[3].num* pow(15,5));} } else if((sorted.playercards[1].suit==sorted.playercards[2].suit)&&(sorted.playercards[2].suit==sorted.playercards[3].suit)&&(sorted.playercards[3].suit==sorted.playercards[4].suit)&&(sorted.playercards[4].suit==sorted.playercards[5].suit)) { score=300000000; score+=(sorted.playercards[1].num*pow(15,1)); score+=(sorted.playercards[2].num*pow(15,2)); score+=(sorted.playercards[3].num*pow(15,3)); score+=(sorted.playercards[4].num*pow(15,4)); score+=(sorted.playercards[5].num*pow(15,5)); } else if(((sorted.playercards[1].num==(sorted.playercards[1].num+0))&&(sorted.playercards[2].num==(sorted.playercards[1].num+1))&&(sorted.playercards[3].num==(sorted.playercards[1].num+2))&&(sorted.playercards[4].num==(sorted.playercards[1].num+3))&&(sorted.playercards[5].num==(sorted.playercards[1].num+4)))) { score=240000000; score+=(sorted.playercards[5].num*pow(15,5)); } else if(((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[2].num==sorted.playercards[3].num))||((sorted.playercard s[2].num==sorted.playercards[3].num)&&(sorted.playercards[3].num==sorted.playercards[4].num))||((sorted.playercard s[3].num==sorted.playercards[4].num)&&(sorted.playercards[4].num==sorted.playercards[5].num))) { score=180000000; if((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[2].num==sorted.playercards[3].num)) {score+=(sorted.playercards[1].num*pow(15,5));} else if((sorted.playercards[2].num==sorted.playercards[3].num)&&(sorted.playercards[3].num==sorted.playercards[4].num)) {score+=(sorted.playercards[2].num*pow(15,5));} else if((sorted.playercards[3].num==sorted.playercards[4].num)&&(sorted.playercards[4].num==sorted.playercards[5].num)) {score+=(sorted.playercards[3].num*pow(15,5));} } else if(((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[3].num==sorted.playercards[4].num))||((sorted.playercard s[2].num==sorted.playercards[3].num)&&(sorted.playercards[4].num==sorted.playercards[5].num))||((sorted.playercard s[1].num==sorted.playercards[2].num)&&(sorted.playercards[4].num==sorted.playercards[5].num))) { score=120000000; if((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[3].num==sorted.playercards[4].num)) {score+=(sorted.playercards[3].num*pow(15,5));score+=(sorted.playercards[1].num* pow(15,4));score+=(sorted.playercards[5].num*pow(15,3));} else if((sorted.playercards[2].num==sorted.playercards[3].num)&&(sorted.playercards[4].num==sorted.playercards[5].num)) {score+=(sorted.playercards[4].num*pow(15,5));score+=(sorted.playercards[2].num* pow(15,4));score+=(sorted.playercards[1].num*pow(15,3));} else if((sorted.playercards[1].num==sorted.playercards[2].num)&&(sorted.playercards[4].num==sorted.playercards[5].num)) {score+=(sorted.playercards[4].num*pow(15,5));score+=(sorted.playercards[1].num* pow(15,4));score+=(sorted.playercards[3].num*pow(15,3));} } else if((sorted.playercards[1].num==sorted.playercards[2].num)||(sorted.playercards[2 ].num==sorted.playercards[3].num)||(sorted.playercards[3].num==sorted.playercards [4].num)||(sorted.playercards[4].num==sorted.playercards[5].num)) { score=60000000; if(sorted.playercards[1].num==sorted.playercards[2].num) { score+=(sorted.playercards[1].num*pow(15,5)); score+=(sorted.playercards[3].num*pow(15,2)); score+=(sorted.playercards[4].num*pow(15,3)); score+=(sorted.playercards[5].num*pow(15,4)); } else if(sorted.playercards[2].num==sorted.playercards[3].num) { score+=(sorted.playercards[2].num*pow(15,5)); score+=(sorted.playercards[1].num*pow(15,2)); score+=(sorted.playercards[4].num*pow(15,3)); score+=(sorted.playercards[5].num*pow(15,4)); } else if(sorted.playercards[3].num==sorted.playercards[4].num) { score+=(sorted.playercards[3].num*pow(15,5)); score+=(sorted.playercards[1].num*pow(15,2)); score+=(sorted.playercards[2].num*pow(15,3)); score+=(sorted.playercards[5].num*pow(15,4)); } else if(sorted.playercards[4].num==sorted.playercards[5].num) { score+=(sorted.playercards[4].num*pow(15,5)); score+=(sorted.playercards[1].num*pow(15,2)); score+=(sorted.playercards[2].num*pow(15,3)); score+=(sorted.playercards[3].num*pow(15,4)); } } else { score=0; score+=(sorted.playercards[1].num*pow(15,1)); score+=(sorted.playercards[2].num*pow(15,2)); score+=(sorted.playercards[3].num*pow(15,3)); score+=(sorted.playercards[4].num*pow(15,4)); score+=(sorted.playercards[5].num*pow(15,5)); } thishand->score=score; return score; } it may take a while (this took me 2 hours), but it not really that hard. You just have to learn to think like a computer. and since computers are stupid, it isn't hard.
  6. because I would like to port one of my games to Xbox just for the sake of being able to say I made an Xbox game
  7. wait you've never made a graphics game? not even in SDL?
  8. I've been looking around for it on the CPS1 and I find nothing
  9. this is the first time I've ever used MAME, and it says I need need coh-1000c.353. what is it anyway?
  10. wait, what am I supposed to apply the p1 to? I have the kawaks dev version.
  11. This is my personal collection. I use it when ever I go under the name Iori. WARNING: the ones shown as links are offensive to the oversensitive http://members.lycos.co.uk/somerandomcrap/...peakenglish.jpg http://members.lycos.co.uk/somerandomcrap/...origoogleit.jpg http://members.lycos.co.uk/somerandomcrap/...iorinazimod.jpg http://members.lycos.co.uk/somerandomcrap/...cs/iorinoob.jpg
  12. yeah I need to touch 'em up a bit.
  13. Bitching about Mame will no longer be Tolerated Thank You nyah *runs*
  14. having the kawaks dev version is better than having the MAME version too bad there's no loader for it I want to get my other roms to work. *waits for kawaks 1.46 loader version*
  15. I hear these guys have news: http://fightersgym.killeens.com/forum/index.php? s=c0842fae5ea058ffcdd2d58da24fbaf3&showtopic=652&st=140entry21478
  16. not really. its slow motion with no sound. its really just a novelty item
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