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    VB81_XuR_EXE 2008-10-17 released

    Robert
    By Robert,

    Sinclair emulator

     

    ** 17/10/2008

    - Added a New Window for Zx81's rookies. It able to performe a direct click on commands, normals characters, functions and graphics.

    - AGB Joystick card added.(Driver in the P_Tools folder)

    Port A: Press "5" LEFT "6" DOWN "7" UP "8" RIGHT "New/Line" FIRE

    Port B: Press "A" LEFT "S" DOWN "W" UP "D" RIGHT "F" FIRE

    - Cursors key can be redefined to anothers keys in setting menu. ;-}

    - The "Mageco" 3'5 inches disk controller added.

    (Rom Not available yet and read/write access not emuled)

     

    - Two new goodies programs in the Disks direcory:

    1) A Larken disk manager: alow to extract P files, Add Pfiles,defrag or retrieve lost sectors on a Larken disk image.

    (Imported P files may hang Eo and generate an error report on the XuR... may be a corrupt D_File in the Ldos!)

    2) A CopyQm converter to throw a raw disk image to a CopyQm format.

    ... And use this file to create a physical formated disk.

    (Have a look to the read-me file for more informations.)

    >> Get it HERE.


    PSPHUGO v1.0.5 released

    Robert
    By Robert,

    PC Engine Emulator for PSP

     

    Hi All,

     

    For those who haven't seen previous version Hu-Go is a famous emulator of NEC PC Engine console, running on many system such as Linux and Windows. (see http://www.zeograd.com/ for details)

     

    PSPHugo is a port on PSP of one latest version of Hu-Go.

     

    What's new then in this version :

     

    - Major speed improvement

    - Text editor to write your own comments on games

    - Display first comment line while browsing game files

    - Improve cheat menu & memory monitoring engine

    - Text editor to modify the global cheat.txt file

    - Bug fix in unzip function (if you tried to unzip more than 10 files, it wasn't able to open any other files, and you had to restart the emulator)

     

    This version doesn't fix any compatibility issue, so all games that didn't work with earlier versions still won't run.

    >> Get it HERE.


    Mame 0.128 released

    Robert
    By Robert,

    http://mamedev.org/releases/whatsnew_0128.txt

     

    MAMETesters Bugs Fixed

    ----------------------

    - 02539: [Crash/Freeze] phrcraze, phrcrazs: [debug] Access Violation (Couriersud)

    - 02531: [sound] mshuttle, mshuttlj, mshutlj2: Moon shuttle speech wrong (Corrado Tomaselli)

     

     

    Source Changes

    ---------------------------

    Connected firefox audio enables and improved volume balance so you can hear the speech chip. Also fixed speech chip frequency. [Aaron Giles, Philip Bennett]

     

    marked Hacha Mecha Fighter (nmk16.c) BG rom as a bad dump. [David Haywood]

     

    Improved the poker41 and pulltabs button-lamps layouts to look more realistic. [Roberto Fresca]

     

    Fixed the colors of Yumefuda. Added two new palette functions in generic.c: paletteram_xRRRRRGGGGGBBBBB_split1_w() and paletteram_xRRRRRGGGGGBBBBB_split2_w() (used by Yumefuda). [Angelo Salese]

     

    Added function to get the status of CA2 on the 6821 PIA emulator. [Phill Harvey-Smith]

     

    Added new tool ldresample to assist in resynchronizing audio tracks in a CHD with frames. Currently still WIP but useful if you know what you're doing. [Aaron Giles]

     

     

    New games added or promoted from NOT_WORKING status

    --------------------------------------------------------------------------------

    Good [David Haywood, Angelo Salese]

     

     

    New clones added

    ---------------------------------

    Giga Wing (Brazil 990222) [Luis]

    >> Get it HERE.


    RACE! PSP 2.15 released

    Robert
    By Robert,

    NeoGeo Pocket and Pocket Color emulator for PlayStation Portable

     

    Version 2.15 (October 14, 2008):

     

    - Fixed state auto-selection bug; when switching games, the latest save state will now be highlighted

    - Added support for NGC and NGPC file extensions

    - To improve menu entrance/exit time, reduced the number of times the game will save flash RAM data. Flash data will now be saved when resetting a game, loading a new game, and exiting emulator

    - Rapid fire support - map any button to A or B autofire ('Controls' tab). You can also change the rate of autofire ('Options' tab)

    - Snapshots are now saved into PSP's own PHOTO directory (/PSP/PHOTO), and can be viewed in PSP's image viewer

    - File selector snapshots - while browsing for games with the file selector, pause momentarily to display the first snapshot for the game (name must end with '-00.png')

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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