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plus4emu 1.2.9.1 released
psx4iphone v0.8.0 released

PSX emulator for 2.x.x firmware iPhones and iPods
I've had a slew of requests to bring psx4iphone to firmware 2.x.x. Today I have completed that task and released psx4iphone v0.8.0!
Available publicly on Cydia, psx4iphone v0.8.0 brings a new look and feel to my emulators.
Here's what's new:
- Updated GUI. Much improved!
- Buttons highlight when pressed.
- Runs on all 2.x.x firmwares to date.
- Large performance gains from all previous versions.
- Much more stable gameplay.
- Volume control can be changed and save states/bookmarks can be made during gameplay.
>> Get it HERE.
Atari++ 1.55 released

Atari eight bit computers, namely the Atari 400 and 800, the Atari 400XL, 800XL and 130XE, and the Atari 5200 game console.
- Fixed a couple of bugs in the disk emulation, thanks to Konrad Kokoszkiewicz for finding them. Specifically,- Read and write capacity (815 commands) did not check for all supported disk layout types and hard-disk partitions,
- Speedy commands were recognized and interfered even if the speedy emulation was turned off
- Disk status wasn't returned correctly for high-density drives
- Fixed a parsing/error handling bug if the initial con-figuration files were incorrect.
- Fixed the implementation of ZFR1 in the mathpack patch.
- Fixed the implementation of FFRAC in mathpack patch.
- Added constants required by BASIC for the patch.
- This release comes with a new release of Os++, the emulator operating system. For the first time, this release is complete and includes a math-pack whose functions should be both faster and more precise than the original implementation. Thanks to B. Watson for continuously pushing me - it's done now.
- Minor streamlining in the CIO implementation in Os++.
- This release adds a STDIO interface to atari++, allowing it to read keyboard or editor input from the command line, and echo-ing output to stdout. This feature can be used for batch-processing.
- Compared to the beta release, this version fixes one bug in the BCDToInt math pack routine (also known as FPI) which did not handle carry-over correctly.
- Writing 0 to SKCTL now also resets the pokey timers as it emulates the POKEY soft reset.
- Pokey STIMER also resets the poly-counters now, as it should.
- Os++ includes minor fixes for the cursor rendering and interaction of S: with E:. Writing to S: now shields the cursor correctly.
>> Get it HERE.
Ootake 1.56 released

TG16 / PCE emulator
2008/09/23 1.56 released
- "Configure Save&Load Button" menu was added to "File" menu. The key (button) of "SaveState & LoadState" can be set. Please use this menu when you want to use the [L]key(default) because of other operations, too.
- In "Rayxanber II", when the speed setting of TurboButton(AutoFire) is "High", the problem that the button was not occasionally accepted was solved.
- In the domo of "Uchuu Senkan Yamato", when fast CD-ROM drive is used the problem that the voice became interrupted occasionally was solved.
- When the check of "Fast CD"("Speed" menu) is removed, the speed of the CD-ROM access is brought close at the speed of a real machine.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.