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Ootake 1.58 released
TG16 / PCE emulator
2008/11/01 1.58 released- The timing of the raster interrupt processing was brought close to the movement of a real machine. At Ootake-v1.57, in "Dungeon Explorer", the problem that the status display had shaken was corrected.
- In "Uchuu Senkan Yamato" and "Brandish", the bug that ADPCM-voice became interrupted occasionally (generated by v1.57) was corrected. Moreover, in "Uchuu Senkan Yamato", the voice was matched to the operation timing of the image.
- When the CD-Install("CD-ROM"->"Install" menu) is used, the bug that the noise was sometimes occasionally recorded in ADPCM-voice was corrected.
- "The message display time of the SaveState & LoadState" was shortened a little than a usual message.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.
VB81_XuR_EXE 2008-11-01 released
Sinclair ZX81 emulator
** 21/10/2008- Added a New Fast-Load feature how intercept the SAVE command.
If the Output sound is disactived (Rom Save command redirect to the hard disk) a SAVE "MYPROGRAM.FL" (name+".FL") will generate a stand alone Fast-Load file in a "Wav" format in the current folder.
It use the Francisco Villa Rodriguez's ZX81 Fast-Load routine (from the OTLA Project).
This Wav include a slow mode bootstrap and a high speed databloc.
This feature is not available if the "Output sound" caption is actived (switch on wav position), in this case, all data will be redirected and saved in the sound buffer.
Just type LOAD"" on your ZX81, and load the generated wav file.
** 29/10/2008
- Wav PCM chunk header was corrupt, the wav routine had to be changed.
- Sbb format will be included in the directory explorer, but i had to adjust this format to ZX81 files.
- I haven't recieved the "Mageco" ROM... it will be available as soon as !
** 01/11/2008
- Add Sbb format in files explorer.(can read all P files)
- Fixed a bug in Z81 loading routine.(BC value was corrupt)
>> Get it HERE.
Amiarcadia / Winarcadia 8.31 released
http://amigan.1emu.net/releases/http://amigan.classicgaming.gamespy.com/
Changes since 8.3:
. Speed optimizations (WinArcadia).
. Improved multitasking (WinArcadia).
. New ARexx command: JUMPTOMONITOR (AmiArcadia).
. Miscellaneous improvements and bug fixes.
EDIT:
WinArcadia 8.31a has been released, it fixes a serious graphics bug.No update was necessary for AmiArcadia. Also, the AmigaOS 4 port was updated to V8.3.
MisfitMAME 0.127.C released
Some progress was made with Donkey Kong II: Jumpman Returns,
although it's not fully working yet.
Released on Oct 30, 2008Based on MAME 0.127
This release has the much requested Donkey Kong II (d2k). It's mostly working,
except that due to what seems to be some sort of protection, the game reboots
after you complete the first level. We are hoping that some smart person may
be able to work out what needs to be done to fix it.
Source changes
--------------
Dkong
- all - fixed messed-up display in cocktail mode
- all - widened screen a little, so that barrels don't get cut off on the sides
- dkongex - fixed freeplay dipswitch
- dkonghs, dkjrhs - replaced custom eeprom handler with mame standard; removed rom patches
Games Added
-----------
vhangly3 (Vector Hangly 3, hack by Gatinho)
d2k11 (Donkey Kong II: Jumpman Returns (v1.1), hack by Jeff Kulczycki) [unemulated Protection]
d2k (Donkey Kong II: Jumpman Returns (v1.2), hack by Jeff Kulczycki) [unemulated Protection]
Games Removed
-------------
cosmica, cosmica2 (They have sound in MAME, since 0.128u1)
matrimbl (in MAME, since 0.127u8)
>> Get it HERE.
