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Ami/WinArcadia 8.32 released

WinArcadia 8.32 (Windows): 10 November 2008
AmiArcadia 8.32 (AmigaOS 3): 10 November 2008
AmiArcadia 8.3 (AmigaOS 4): 29 October 2008
AmiArcadia 4.81 (MorphOS): 6 December 2007
AmiArcadia and WinArcadia emulate these Signetics-based machines:
* the Emerson Arcadia 2001 console family (Bandai, Emerson,
Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu,
Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix,
etc.) (1982);
* the Interton VC 4000 console family (Acetronic, Fountain, Hanimex,
Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddington, etc.) (c. 1978);
* the Elektor TV Games Computer (1979);
* PIPBUG-based machines (such as the EA 77up2, EA 78up5, the
Signetics Adaptable Board Computer, and the Eurocard 2650)
(c. 1977-1978); and
* the Signetics Instructor 50 computer (1978).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, warp mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor.
Changes since 8.31/8.31a:
* Miscellaneous improvements and bug fixes.
Wine 1.1.8 Released

The Wine development release 1.1.8 is now available.
What's new in this release:
- Substantial parts of inetcomm implemented (for Outlook).
- Still better crypt32 support.
- Memory management improvements.
- Theming support for buttons.
- Various bug fixes.
>> Get it HERE.
Neoraine 1.2.0 released

Neogeo CD emulator
neoraine (1.2.0)
* The 1.2.x branch is targeted at editing neocd games, specially ssrpg.
* The sprites blocks can't be toggled anymore with the layer keys, because you couldn't toggle every sprite block this way. Now F5 toggles the fix layer and f6 toggles all the sprites blocks. To toggle sprites blocks, use the backspace key (default key - can be changed in the gui) to enter capture mode, then browse the blocks using right and left arrows, and finally capture with the C key (preferably in pause mode !).
* Added "update neocd sprite block" to neocd options, this does the opposite of capture mode, it takes the pngs, and converts them back to sprites using the data saved while in capture mode.
* Added a translator for ssrpg (and only ssrpg). Available in "Game Options" once the game is loaded. Should be used with the console to get the address of the string to translate (you can use break $55120 and display a0 to get the address, or break $6858 and then display a0 to get the address of a text printed ingame, character by character (dialog usually)).
>> Get it HERE.
Xfire 1.100 Release

Release notes for 1.100 November 3rd, 2008
Increased the number of simultaneous chat rooms you can visit to 10.
Fixed several issues that caused the Xfire In-Game interface to become out of sync when joining chat rooms and voice chats.
Fixed a crash in Far Cry when using the mouse wheel at certain times.
Fixed a problem that did not update online users' clan members list when a new member joins a clan.
Fixed several issues with setting duplicate key bindings in Tools | Options.
New games supported:
Brothers In Arms: Hell's Highway Hinterland Age of Chivalry Zombie Panic! Source D.I.P.R.I.P. Warm Up Shocking Void HighStreet 5 FIFA Soccer 09 World of Goo Line Rider 2 The Guild 2 Venice Nostradamus - The Last Prophecy NHL 09 Dead Space Guitar Hero: Aerosmith Baseball Mogul 2009 Dark Horizon S4 League Miniconomy Far Cry 2 Spectraball NBA 2K9 Bully: Scholarship Edition X3: Terran Conflict Exodus From The Earth Space Trader Fallout 3 Call of Duty: World at War Beta Multiplayer Command & Conquer: Red Alert 3
It's hard to believe but this is the 100th release of Xfire. The entire Xfire team would like to thank all of our loyal users, whether you've been active for one release, ten releases, or close to all 100 releases. Enjoy!
Chris Kirmse
General Manager, Xfire