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WhineCube Release 8
GameCube emulator
The author of this long-dead project has released his final source.
You'll need to compile it yourself.
Long overdue, here is, as promised, the source code to WhineCube. It is provided as-is, in hopes that it will be useful to other emulator authors.
>> Get it HERE.
SSF 0.10 Prototype R1 released
NESapp 2.3.2 released
Ootake 1.60 released
TG16 / PCE emulator
2008/11/23 1.60 released- The processing of the LFO function of a built-in sound was brought close to a real machine more. In "Hanii In The Sky (Opening BGM)", "Flash Hiders", "Forgotten Worlds", and "Juuouki", etc., the effect sound became the almost same with a real machine.
- The timing of the raster interrupt processing was brought close to the movement of a real machine. In "Pac Land", the problem that the status display shook (generated by v1.59) was corrected.
- In "Hana Tahka Daka", when the TurboButton(Auto Fire)-setting was made "High-speed", it became effective.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.
