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    bsnes v0.038 released

    Robert
    By Robert,

    SNES emulator

     

    Changelog:

     

    - eliminated S-DD1 DMA enslavement to the S-CPU; this allows the S-DD1 to behave more like the real chip, and it also simplifies the S-CPU DMA module

    - eliminated S-PPU enslavement to the S-CPU; all processor cores now run independently of each other

    - added cycle-level S-PPU timing for OAM address reset and OBSEL; fixes scanline glitches in Mega Lo Mania and Winter Olympics

    - removed ppu.hack.* settings; as they are no longer needed due to above changes

    - corrected VRAM tiledata cache bug; fixes Super Buster Bros v1.0 reset glitch

    - added memory export and trace logging key bindings to user interface

    - removed WAV logging (to trim the emulation core)

    - embedded readme and license texts inside executable

    - simplified S-CPU, S-SMP flag register handling

    - source code cleanup for S-CPU timing module

    - GUI-Linux: added style improvements to the listbox and combo box controls

    - GUI-Linux: finally added filetype filter support to the file open dialog

    - GUI-all: shrunk configuration panel [FitzRoy]

    - GUI-all: modified paths panel descriptions for clarity [FitzRoy]

    >> Get it HERE.


    Pasofami 1.5p released

    Robert
    By Robert,

    Famicon emulator

     

    >> Get it HERE.


    AAE update #2 released (2008-12-13)

    Robert
    By Robert,

    Vector based arcade system emulator/simulator

     

    12/13/08 Atari 2.0 Update. This is the version I wish I was able to put out several years ago. There are more changes coming, but here is what’s new so far:

     

    - Centralized all CPU code with a CPU dispatch system.

    - Added support for multiple cpus.

    - Improved Pokey sound generation

    - Centralized all Atari AVG code.

    - Major Havoc is now working perfectly, with corrected video thanks to documentation provided by recent Mame ™ Atari AVG updates.

    - Added my own direct input mouse code (not 100% yet).

    - Renamed the modified allegro.dll so as not to conflict.

    - Fixed BattleZone led toggling (thanks to Retrocade source).

    - Added Noob friendly FPS counter.

    - Fixed minor key configuration annoyances.

    - Added WIDESCREEN support for 16:9 and 16:10 ratios.

    - Changed artwork handling. All available artwork is now automatically loaded for the running game, now all artwork changes in the video menu are dynamic.

    - Major cleanup of all color Atari Games.

    - Many, many little fixes.

    >> Get it HERE.


    jpcsp 0.1 build 812 released

    Robert
    By Robert,

    Java-based PSP emulator

     

    Today we celebrate jpcsp 5 months old (yes only 5 months) with a new release :)

     

    Some games are playable in this release , many showing some screens , and others of course doesn't do anything at all :D

     

    There is also a recompiler included that is still beta but give some nicely results :)

     

    So don't wait any longer

     

    D/l from the download section the new release and enjoy :)

     

    (btw you should have java jre installed to run the emu)

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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